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Update test scene to support dynamic compilation
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46
osu.Game.Tests/Visual/Settings/TestSceneSettingsPanel.cs
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46
osu.Game.Tests/Visual/Settings/TestSceneSettingsPanel.cs
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// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
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// See the LICENCE file in the repository root for full licence text.
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using System;
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using System.Collections.Generic;
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using NUnit.Framework;
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using osu.Framework.Allocation;
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using osu.Framework.Graphics.Containers;
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using osu.Game.Overlays;
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using osu.Game.Overlays.Settings;
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namespace osu.Game.Tests.Visual.Settings
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{
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[TestFixture]
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public class TestSceneSettingsPanel : OsuTestScene
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{
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private readonly SettingsPanel settings;
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private readonly DialogOverlay dialogOverlay;
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public override IReadOnlyList<Type> RequiredTypes => new[]
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{
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typeof(SettingsFooter),
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typeof(SettingsOverlay),
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};
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public TestSceneSettingsPanel()
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{
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settings = new SettingsOverlay
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{
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State = Visibility.Visible
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};
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Add(dialogOverlay = new DialogOverlay
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{
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Depth = -1
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});
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}
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[BackgroundDependencyLoader]
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private void load()
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{
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Dependencies.Cache(dialogOverlay);
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Add(settings);
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}
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}
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}
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