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Remove protected expose of HandlingMouse
setter
Regardless of `OnDragEnd()`, `OnMouseUp()` will still be called resetting the value of that state back.
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@ -74,7 +74,7 @@ namespace osu.Game.Screens.Edit.Compose.Components
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/// <summary>
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/// Whether this control is currently handling mouse down input.
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/// </summary>
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protected bool HandlingMouse { get; set; }
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protected bool HandlingMouse { get; private set; }
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protected override bool OnMouseDown(MouseDownEvent e)
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{
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@ -24,7 +24,6 @@ namespace osu.Game.Screens.Edit.Compose.Components
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protected override void OnDragEnd(DragEndEvent e)
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{
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HandlingMouse = false;
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OnOperationEnded();
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UpdateHoverState();
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