diff --git a/osu.Game/Overlays/Volume/VolumeMeter.cs b/osu.Game/Overlays/Volume/VolumeMeter.cs index 64106967f4..b2cf43704b 100644 --- a/osu.Game/Overlays/Volume/VolumeMeter.cs +++ b/osu.Game/Overlays/Volume/VolumeMeter.cs @@ -167,9 +167,25 @@ namespace osu.Game.Overlays.Volume private set => Bindable.Value = value; } - public void Increase() => Volume += 0.05f; + private const float adjust_step = 0.05f; - public void Decrease() => Volume -= 0.05f; + public void Increase() => adjust(1); + public void Decrease() => adjust(-1); + + private void adjust(int direction) + { + float amount = adjust_step * direction; + + var mouse = GetContainingInputManager().CurrentState.Mouse; + if (mouse.HasPreciseScroll) + { + float scrollDelta = mouse.ScrollDelta.Y; + if (scrollDelta != 0) + amount *= Math.Abs(scrollDelta / 10); + } + + Volume += amount; + } public bool OnPressed(GlobalAction action) {