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Move NUnit includes to individual projects
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@ -1,7 +1,6 @@
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<Project Sdk="Microsoft.NET.Sdk">
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<Import Project="..\osu.Game.props" />
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<Import Project="..\OpenTK.props" />
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<Import Project="..\TestableProject.props" />
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<PropertyGroup Label="Project">
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<TargetFramework Condition="'$(BuildingInsideVisualStudio)' == 'true'">net461</TargetFramework>
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<TargetFrameworks Condition="'$(BuildingInsideVisualStudio)' != 'true'">net461;netstandard2.0;netcoreapp2.0</TargetFrameworks>
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@ -15,12 +14,16 @@
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<Description>smash the keys. to the beat.</Description>
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<Product>osu.Game.Rulests.Mania</Product>
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</PropertyGroup>
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<ItemGroup Label="Service">
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<Service Include="{82a7f48d-3b50-4b1e-b82e-3ada8210c358}" />
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</ItemGroup>
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<ItemGroup Label="Project References">
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<ProjectReference Include="..\osu-framework\osu.Framework\osu.Framework.csproj" />
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<ProjectReference Include="..\osu.Game\osu.Game.csproj" />
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</ItemGroup>
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<ItemGroup Label="Package References">
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<PackageReference Include="Microsoft.EntityFrameworkCore.Sqlite" Version="2.0.1" />
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<PackageReference Include="NUnit" Version="3.8.1" />
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</ItemGroup>
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<ItemGroup Label="Resources">
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<EmbeddedResource Include="Resources\**\*.*" />
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