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Update tournament migration logic to check for null Country
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@ -22,7 +22,8 @@ namespace osu.Game.Tournament.Models
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/// <summary>
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/// The player's country.
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/// </summary>
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public Country? Country { get; set; }
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[JsonProperty("country_code")]
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public Country Country { get; set; }
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/// <summary>
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/// The player's global rank, or null if not available.
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