Merge branch 'localisation-changes' into update-framework

This commit is contained in:
Dean Herbert
2018-09-20 00:29:31 +09:00
11 changed files with 39 additions and 60 deletions

View File

@ -131,8 +131,8 @@ namespace osu.Game.Screens.Select
public FillFlowContainer MapperContainer { get; private set; }
public FillFlowContainer InfoLabelContainer { get; private set; }
private UnicodeBindableString titleBinding;
private UnicodeBindableString artistBinding;
private ILocalisedBindableString titleBinding;
private ILocalisedBindableString artistBinding;
private readonly WorkingBeatmap beatmap;
private readonly RulesetInfo ruleset;
@ -144,7 +144,7 @@ namespace osu.Game.Screens.Select
}
[BackgroundDependencyLoader]
private void load(LocalisationEngine localisation)
private void load(LocalisationManager localisation)
{
var beatmapInfo = beatmap.BeatmapInfo;
var metadata = beatmapInfo.Metadata ?? beatmap.BeatmapSetInfo?.Metadata ?? new BeatmapMetadata();
@ -153,8 +153,8 @@ namespace osu.Game.Screens.Select
CacheDrawnFrameBuffer = true;
RelativeSizeAxes = Axes.Both;
titleBinding = localisation.GetUnicodePreference(metadata.TitleUnicode, metadata.Title);
artistBinding = localisation.GetUnicodePreference(metadata.ArtistUnicode, metadata.Artist);
titleBinding = localisation.GetLocalisedString(new LocalisedString((metadata.TitleUnicode, metadata.Title)));
artistBinding = localisation.GetLocalisedString(new LocalisedString((metadata.ArtistUnicode, metadata.Artist)));
Children = new Drawable[]
{

View File

@ -38,11 +38,8 @@ namespace osu.Game.Screens.Select.Carousel
}
[BackgroundDependencyLoader(true)]
private void load(LocalisationEngine localisation, BeatmapManager manager, BeatmapSetOverlay beatmapOverlay, DialogOverlay overlay)
private void load(BeatmapManager manager, BeatmapSetOverlay beatmapOverlay, DialogOverlay overlay)
{
if (localisation == null)
throw new ArgumentNullException(nameof(localisation));
restoreHiddenRequested = s => s.Beatmaps.ForEach(manager.Restore);
dialogOverlay = overlay;
if (beatmapOverlay != null)
@ -67,14 +64,14 @@ namespace osu.Game.Screens.Select.Carousel
new OsuSpriteText
{
Font = @"Exo2.0-BoldItalic",
Current = localisation.GetUnicodePreference(beatmapSet.Metadata.TitleUnicode, beatmapSet.Metadata.Title),
Text = new LocalisedString((beatmapSet.Metadata.TitleUnicode, beatmapSet.Metadata.Title)),
TextSize = 22,
Shadow = true,
},
new OsuSpriteText
{
Font = @"Exo2.0-SemiBoldItalic",
Current = localisation.GetUnicodePreference(beatmapSet.Metadata.ArtistUnicode, beatmapSet.Metadata.Artist),
Text = new LocalisedString((beatmapSet.Metadata.ArtistUnicode, beatmapSet.Metadata.Artist)),
TextSize = 17,
Shadow = true,
},