mirror of
https://github.com/osukey/osukey.git
synced 2025-08-04 23:24:04 +09:00
Merge branch 'localisation-changes' into update-framework
This commit is contained in:
@ -131,8 +131,8 @@ namespace osu.Game.Screens.Select
|
||||
public FillFlowContainer MapperContainer { get; private set; }
|
||||
public FillFlowContainer InfoLabelContainer { get; private set; }
|
||||
|
||||
private UnicodeBindableString titleBinding;
|
||||
private UnicodeBindableString artistBinding;
|
||||
private ILocalisedBindableString titleBinding;
|
||||
private ILocalisedBindableString artistBinding;
|
||||
|
||||
private readonly WorkingBeatmap beatmap;
|
||||
private readonly RulesetInfo ruleset;
|
||||
@ -144,7 +144,7 @@ namespace osu.Game.Screens.Select
|
||||
}
|
||||
|
||||
[BackgroundDependencyLoader]
|
||||
private void load(LocalisationEngine localisation)
|
||||
private void load(LocalisationManager localisation)
|
||||
{
|
||||
var beatmapInfo = beatmap.BeatmapInfo;
|
||||
var metadata = beatmapInfo.Metadata ?? beatmap.BeatmapSetInfo?.Metadata ?? new BeatmapMetadata();
|
||||
@ -153,8 +153,8 @@ namespace osu.Game.Screens.Select
|
||||
CacheDrawnFrameBuffer = true;
|
||||
RelativeSizeAxes = Axes.Both;
|
||||
|
||||
titleBinding = localisation.GetUnicodePreference(metadata.TitleUnicode, metadata.Title);
|
||||
artistBinding = localisation.GetUnicodePreference(metadata.ArtistUnicode, metadata.Artist);
|
||||
titleBinding = localisation.GetLocalisedString(new LocalisedString((metadata.TitleUnicode, metadata.Title)));
|
||||
artistBinding = localisation.GetLocalisedString(new LocalisedString((metadata.ArtistUnicode, metadata.Artist)));
|
||||
|
||||
Children = new Drawable[]
|
||||
{
|
||||
|
@ -38,11 +38,8 @@ namespace osu.Game.Screens.Select.Carousel
|
||||
}
|
||||
|
||||
[BackgroundDependencyLoader(true)]
|
||||
private void load(LocalisationEngine localisation, BeatmapManager manager, BeatmapSetOverlay beatmapOverlay, DialogOverlay overlay)
|
||||
private void load(BeatmapManager manager, BeatmapSetOverlay beatmapOverlay, DialogOverlay overlay)
|
||||
{
|
||||
if (localisation == null)
|
||||
throw new ArgumentNullException(nameof(localisation));
|
||||
|
||||
restoreHiddenRequested = s => s.Beatmaps.ForEach(manager.Restore);
|
||||
dialogOverlay = overlay;
|
||||
if (beatmapOverlay != null)
|
||||
@ -67,14 +64,14 @@ namespace osu.Game.Screens.Select.Carousel
|
||||
new OsuSpriteText
|
||||
{
|
||||
Font = @"Exo2.0-BoldItalic",
|
||||
Current = localisation.GetUnicodePreference(beatmapSet.Metadata.TitleUnicode, beatmapSet.Metadata.Title),
|
||||
Text = new LocalisedString((beatmapSet.Metadata.TitleUnicode, beatmapSet.Metadata.Title)),
|
||||
TextSize = 22,
|
||||
Shadow = true,
|
||||
},
|
||||
new OsuSpriteText
|
||||
{
|
||||
Font = @"Exo2.0-SemiBoldItalic",
|
||||
Current = localisation.GetUnicodePreference(beatmapSet.Metadata.ArtistUnicode, beatmapSet.Metadata.Artist),
|
||||
Text = new LocalisedString((beatmapSet.Metadata.ArtistUnicode, beatmapSet.Metadata.Artist)),
|
||||
TextSize = 17,
|
||||
Shadow = true,
|
||||
},
|
||||
|
Reference in New Issue
Block a user