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Update editor workflow and make edit button works.
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@ -9,6 +9,7 @@ using osu.Framework.Screens;
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using osu.Game.Beatmaps;
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using osu.Game.Graphics;
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using osu.Game.Overlays.Mods;
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using osu.Game.Screens.Edit;
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using osu.Game.Screens.Play;
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namespace osu.Game.Screens.Select
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@ -36,7 +37,11 @@ namespace osu.Game.Screens.Select
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BeatmapOptions.AddButton(@"Remove", @"from unplayed", FontAwesome.fa_times_circle_o, colours.Purple, null, Key.Number1);
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BeatmapOptions.AddButton(@"Clear", @"local scores", FontAwesome.fa_eraser, colours.Purple, null, Key.Number2);
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BeatmapOptions.AddButton(@"Edit", @"Beatmap", FontAwesome.fa_pencil, colours.Yellow, null, Key.Number3);
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BeatmapOptions.AddButton(@"Edit", @"Beatmap", FontAwesome.fa_pencil, colours.Yellow, () =>
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{
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ValidForResume = false;
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Push(new Editor());
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}, Key.Number3);
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}
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protected override void OnBeatmapChanged(WorkingBeatmap beatmap)
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