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Merge branch 'master' into drawable-room-update
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@ -14,13 +14,14 @@ using osu.Framework.Localisation;
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using osu.Game.Beatmaps.Drawables;
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using osu.Game.Database;
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using osu.Game.Graphics;
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using osu.Game.Graphics.Containers;
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using osu.Game.Graphics.Sprites;
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using osu.Game.Online.Multiplayer;
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using osu.Game.Users;
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namespace osu.Game.Screens.Multiplayer
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{
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public class DrawableRoom : ClickableContainer
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public class DrawableRoom : OsuClickableContainer
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{
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private const float transition_duration = 100;
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private const float content_padding = 10;
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@ -335,6 +335,7 @@ namespace osu.Game.Screens.Multiplayer
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{
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new AsyncLoadWrapper(new BeatmapBackgroundSprite(new OnlineWorkingBeatmap(value, textures, null))
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{
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RelativeSizeAxes = Axes.Both,
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Anchor = Anchor.Centre,
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Origin = Anchor.Centre,
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FillMode = FillMode.Fill,
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