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Add test
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@ -16,6 +16,7 @@ namespace osu.Game.Screens.Play.HUD
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public DefaultAccuracyCounter()
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{
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Origin = Anchor.TopRight;
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Anchor = Anchor.TopRight;
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}
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[Resolved(canBeNull: true)]
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@ -34,6 +35,7 @@ namespace osu.Game.Screens.Play.HUD
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if (hud?.ScoreCounter.Drawable is DefaultScoreCounter score)
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{
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// for now align with the score counter. eventually this will be user customisable.
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Anchor = Anchor.TopLeft;
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Position = Parent.ToLocalSpace(score.ScreenSpaceDrawQuad.TopLeft) + offset;
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}
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}
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