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Copy BaseDifficulty
to Beatmap<T>
and move all write operations across
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@ -19,7 +19,7 @@ namespace osu.Game.Rulesets.Osu.Edit.Checks
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public IEnumerable<Issue> Run(BeatmapVerifierContext context)
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{
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double od = context.Beatmap.BeatmapInfo.BaseDifficulty.OverallDifficulty;
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double od = context.Beatmap.Difficulty.OverallDifficulty;
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// These are meant to reflect the duration necessary for auto to score at least 1000 points on the spinner.
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// It's difficult to eliminate warnings here, as auto achieving 1000 points depends on the approach angle on some spinners.
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