Copy BaseDifficulty to Beatmap<T> and move all write operations across

This commit is contained in:
Dean Herbert
2021-10-02 12:34:29 +09:00
parent 5eb4210f78
commit b339c149d8
49 changed files with 163 additions and 108 deletions

View File

@ -99,7 +99,7 @@ namespace osu.Game.Rulesets.Osu.UI.Cursor
if (autoCursorScale.Value && state != null)
{
// if we have a beatmap available, let's get its circle size to figure out an automatic cursor scale modifier.
scale *= GetScaleForCircleSize(state.Beatmap.BeatmapInfo.BaseDifficulty.CircleSize);
scale *= GetScaleForCircleSize(state.Beatmap.Difficulty.CircleSize);
}
cursorScale.Value = scale;