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https://github.com/osukey/osukey.git
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Copy BaseDifficulty
to Beatmap<T>
and move all write operations across
This commit is contained in:
@ -165,7 +165,7 @@ namespace osu.Game.Tests.Gameplay
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{
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var beatmap = new Beatmap
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{
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BeatmapInfo = { BaseDifficulty = { DrainRate = 10 } },
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Difficulty = { DrainRate = 10 }
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};
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beatmap.HitObjects.Add(new JudgeableHitObject { StartTime = 0 });
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@ -200,7 +200,7 @@ namespace osu.Game.Tests.Gameplay
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{
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var beatmap = new Beatmap
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{
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BeatmapInfo = { BaseDifficulty = { DrainRate = 10 } },
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Difficulty = { DrainRate = 10 }
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};
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for (double time = startTime; time <= endTime; time += 100)
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