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https://github.com/osukey/osukey.git
synced 2025-07-01 16:29:58 +09:00
Copy BaseDifficulty
to Beatmap<T>
and move all write operations across
This commit is contained in:
@ -182,7 +182,7 @@ namespace osu.Game.Tests.Visual.Gameplay
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{
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var beatmap = createBeatmap();
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beatmap.ControlPointInfo.Add(0, new TimingControlPoint { BeatLength = time_range });
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beatmap.BeatmapInfo.BaseDifficulty.SliderMultiplier = 2;
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beatmap.Difficulty.SliderMultiplier = 2;
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createTest(beatmap, d => d.RelativeScaleBeatLengthsOverride = true);
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AddStep("adjust time range", () => drawableRuleset.TimeRange.Value = 5000);
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@ -196,7 +196,7 @@ namespace osu.Game.Tests.Visual.Gameplay
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{
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var beatmap = createBeatmap();
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beatmap.ControlPointInfo.Add(0, new TimingControlPoint { BeatLength = time_range });
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beatmap.BeatmapInfo.BaseDifficulty.SliderMultiplier = 2;
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beatmap.Difficulty.SliderMultiplier = 2;
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createTest(beatmap);
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AddStep("adjust time range", () => drawableRuleset.TimeRange.Value = 2000);
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