Copy BaseDifficulty to Beatmap<T> and move all write operations across

This commit is contained in:
Dean Herbert
2021-10-02 12:34:29 +09:00
parent 5eb4210f78
commit b339c149d8
49 changed files with 163 additions and 108 deletions

View File

@ -55,7 +55,7 @@ namespace osu.Game.Tests.Visual.Gameplay
{
var beatmap = new Beatmap
{
BeatmapInfo = { BaseDifficulty = { ApproachRate = 9 } },
Difficulty = { ApproachRate = 9 },
};
for (int i = 0; i < 15; i++)