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@ -186,7 +186,7 @@ namespace osu.Game
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/// <param name="beatmap">The beatmap to select.</param>
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/// <param name="beatmap">The beatmap to select.</param>
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public void PresentBeatmap(BeatmapSetInfo beatmap)
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public void PresentBeatmap(BeatmapSetInfo beatmap)
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{
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{
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CloseAllOverlays();
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CloseAllOverlays(false);
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Beatmap.Value = BeatmapManager.GetWorkingBeatmap(beatmap.Beatmaps.First());
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Beatmap.Value = BeatmapManager.GetWorkingBeatmap(beatmap.Beatmaps.First());
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