Formatting fixes

Fixed some formatting issues to comply with InspectCode.
This commit is contained in:
Joseph-Ramos-CMU
2020-12-16 12:56:36 -05:00
parent 2f8a085adf
commit b37a983fbf

View File

@ -447,7 +447,7 @@ namespace osu.Game.Online.Chat
// This nested loop could be eliminated if a check was added so that // This nested loop could be eliminated if a check was added so that
// when the code opens a channel it removes from the closedChannel list. // when the code opens a channel it removes from the closedChannel list.
// However, this would require adding an O(|closeChannels|) work operation // However, this would require adding an O(|closeChannels|) work operation
// every time the user joins a channel, which would make joining a channel // every time the user joins a channel, which would make joining a channel
// slower. I wanted to centralize all major slowdowns so they // slower. I wanted to centralize all major slowdowns so they
// can only occur if the user actually decides to use this feature. // can only occur if the user actually decides to use this feature.
@ -456,6 +456,7 @@ namespace osu.Game.Online.Chat
string lastClosedChannelName = closedChannels.Last(); string lastClosedChannelName = closedChannels.Last();
closedChannels.RemoveAt(closedChannels.Count - 1); closedChannels.RemoveAt(closedChannels.Count - 1);
bool alreadyJoined = false; bool alreadyJoined = false;
// If the user already joined the channel, do not // If the user already joined the channel, do not
// try to join it // try to join it
for (int j = 0; j < joinedChannels.Count; j++) for (int j = 0; j < joinedChannels.Count; j++)
@ -471,11 +472,7 @@ namespace osu.Game.Online.Chat
{ {
Channel lastClosedChannel = AvailableChannels.FirstOrDefault(c => c.Name == lastClosedChannelName); Channel lastClosedChannel = AvailableChannels.FirstOrDefault(c => c.Name == lastClosedChannelName);
if (lastClosedChannel == null) if (lastClosedChannel != null)
{
continue;
}
else
{ {
JoinChannel(lastClosedChannel); JoinChannel(lastClosedChannel);
return; return;
@ -484,8 +481,6 @@ namespace osu.Game.Online.Chat
} }
} }
private long lastMessageId; private long lastMessageId;
private bool channelsInitialised; private bool channelsInitialised;