Merge remote-tracking branch 'upstream/master' into selection-hitsound-addition

This commit is contained in:
Dean Herbert
2019-11-12 10:44:53 +09:00
160 changed files with 2149 additions and 2959 deletions

View File

@ -195,10 +195,15 @@ namespace osu.Game.Rulesets.Catch.Beatmaps
{
if (currentObject is Fruit)
objectWithDroplets.Add(currentObject);
if (currentObject is JuiceStream)
{
foreach (var currentJuiceElement in currentObject.NestedHitObjects)
{
if (!(currentJuiceElement is TinyDroplet))
objectWithDroplets.Add((CatchHitObject)currentJuiceElement);
}
}
}
objectWithDroplets.Sort((h1, h2) => h1.StartTime.CompareTo(h2.StartTime));

View File

@ -27,11 +27,13 @@ namespace osu.Game.Rulesets.Catch.Objects
return;
for (double i = StartTime; i <= EndTime; i += spacing)
{
AddNested(new Banana
{
Samples = Samples,
StartTime = i
});
}
}
public double EndTime => StartTime + Duration;

View File

@ -1,9 +1,7 @@
<Project Sdk="Microsoft.NET.Sdk">
<Import Project="..\osu.Game.props" />
<PropertyGroup Label="Project">
<TargetFramework>netstandard2.0</TargetFramework>
<OutputType>Library</OutputType>
<PlatformTarget>AnyCPU</PlatformTarget>
<AllowUnsafeBlocks>true</AllowUnsafeBlocks>
<Description>catch the fruit. to the beat.</Description>
</PropertyGroup>