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Merge master into netstandard
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@ -6,7 +6,7 @@ using osu.Framework.IO.Network;
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namespace osu.Game.Online.API
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{
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internal class OAuth
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public class OAuth
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{
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private readonly string clientId;
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private readonly string clientSecret;
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@ -8,7 +8,7 @@ using Newtonsoft.Json;
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namespace osu.Game.Online.API
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{
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[Serializable]
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internal class OAuthToken
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public class OAuthToken
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{
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/// <summary>
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/// OAuth 2.0 access token.
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@ -100,7 +100,7 @@ namespace osu.Game.Online.Multiplayer
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}
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}
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internal class VersusRow : FillFlowContainer
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public class VersusRow : FillFlowContainer
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{
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public VersusRow(Color4 first, Color4 second, float size)
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{
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