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Add HitObject colours back in the mix.
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osu.Game/Beatmaps/Formats/ConstructableBeatmapDecoder.cs
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20
osu.Game/Beatmaps/Formats/ConstructableBeatmapDecoder.cs
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//Copyright (c) 2007-2016 ppy Pty Ltd <contact@ppy.sh>.
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//Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE
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using System;
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using System.Collections.Generic;
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using System.IO;
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using System.Linq;
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using System.Text;
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using System.Threading.Tasks;
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namespace osu.Game.Beatmaps.Formats
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{
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public class ConstructableBeatmapDecoder : BeatmapDecoder
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{
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protected override Beatmap ParseFile(TextReader stream)
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{
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throw new NotImplementedException();
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}
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}
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}
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