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Move IPlacementHandler
caching to interface
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@ -14,7 +14,6 @@ using osu.Game.Screens.Edit.Compose;
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namespace osu.Game.Tests.Visual
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{
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[Cached(Type = typeof(IPlacementHandler))]
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public abstract class PlacementBlueprintTestScene : OsuManualInputManagerTestScene, IPlacementHandler
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{
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protected readonly Container HitObjectContainer;
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