Fix seeking back to beginning too early

This commit is contained in:
voidedWarranties
2020-03-23 22:37:53 -07:00
parent a38c912c6d
commit b41f3f1cad
2 changed files with 15 additions and 10 deletions

View File

@ -130,7 +130,9 @@ namespace osu.Game.Screens.Edit.Compose.Components.Timeline
if (!track.IsLoaded)
return;
adjustableClock.Seek(Current / Content.DrawWidth * track.Length);
double target = Current / Content.DrawWidth * track.Length;
adjustableClock.Seek(Math.Min(track.Length, target));
}
private void scrollToTrackTime()