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Use Overlays
container rather than KeyBindingInputManager
for flashlight
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@ -82,7 +82,7 @@ namespace osu.Game.Rulesets.Mods
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flashlight.Colour = Color4.Black;
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flashlight.Combo.BindTo(Combo);
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drawableRuleset.KeyBindingInputManager.Add(flashlight);
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drawableRuleset.Overlays.Add(flashlight);
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}
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protected abstract Flashlight CreateFlashlight();
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