Merge branch 'master' into merge-global-to-legacy

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Dan Balasescu 2020-08-03 16:00:52 +09:00 committed by GitHub
commit b448ca3efe
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98 changed files with 2365 additions and 934 deletions

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@ -51,7 +51,7 @@
<Reference Include="Java.Interop" /> <Reference Include="Java.Interop" />
</ItemGroup> </ItemGroup>
<ItemGroup> <ItemGroup>
<PackageReference Include="ppy.osu.Game.Resources" Version="2020.727.1" /> <PackageReference Include="ppy.osu.Game.Resources" Version="2020.731.0" />
<PackageReference Include="ppy.osu.Framework.Android" Version="2020.723.0" /> <PackageReference Include="ppy.osu.Framework.Android" Version="2020.730.1" />
</ItemGroup> </ItemGroup>
</Project> </Project>

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@ -1,6 +1,8 @@
// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence. // Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
// See the LICENCE file in the repository root for full licence text. // See the LICENCE file in the repository root for full licence text.
using System.Collections.Generic;
using osu.Game.Audio;
using osu.Game.Rulesets.Catch.Judgements; using osu.Game.Rulesets.Catch.Judgements;
using osu.Game.Rulesets.Judgements; using osu.Game.Rulesets.Judgements;
@ -8,8 +10,27 @@ namespace osu.Game.Rulesets.Catch.Objects
{ {
public class Banana : Fruit public class Banana : Fruit
{ {
/// <summary>
/// Index of banana in current shower.
/// </summary>
public int BananaIndex;
public override FruitVisualRepresentation VisualRepresentation => FruitVisualRepresentation.Banana; public override FruitVisualRepresentation VisualRepresentation => FruitVisualRepresentation.Banana;
public override Judgement CreateJudgement() => new CatchBananaJudgement(); public override Judgement CreateJudgement() => new CatchBananaJudgement();
private static readonly List<HitSampleInfo> samples = new List<HitSampleInfo> { new BananaHitSampleInfo() };
public Banana()
{
Samples = samples;
}
private class BananaHitSampleInfo : HitSampleInfo
{
private static string[] lookupNames { get; } = { "metronomelow", "catch-banana" };
public override IEnumerable<string> LookupNames => lookupNames;
}
} }
} }

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@ -30,15 +30,21 @@ namespace osu.Game.Rulesets.Catch.Objects
if (spacing <= 0) if (spacing <= 0)
return; return;
for (double i = StartTime; i <= EndTime; i += spacing) double time = StartTime;
int i = 0;
while (time <= EndTime)
{ {
cancellationToken.ThrowIfCancellationRequested(); cancellationToken.ThrowIfCancellationRequested();
AddNested(new Banana AddNested(new Banana
{ {
Samples = Samples, StartTime = time,
StartTime = i BananaIndex = i,
}); });
time += spacing;
i++;
} }
} }

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@ -40,6 +40,13 @@ namespace osu.Game.Rulesets.Catch.Objects.Drawables
float getRandomAngle() => 180 * (RNG.NextSingle() * 2 - 1); float getRandomAngle() => 180 * (RNG.NextSingle() * 2 - 1);
} }
public override void PlaySamples()
{
base.PlaySamples();
if (Samples != null)
Samples.Frequency.Value = 0.77f + ((Banana)HitObject).BananaIndex * 0.006f;
}
private Color4 getBananaColour() private Color4 getBananaColour()
{ {
switch (RNG.Next(0, 3)) switch (RNG.Next(0, 3))

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@ -1,23 +1,27 @@
// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence. // Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
// See the LICENCE file in the repository root for full licence text. // See the LICENCE file in the repository root for full licence text.
using System.Collections.Generic;
using System.Linq; using System.Linq;
using NUnit.Framework; using NUnit.Framework;
using osu.Framework.Allocation; using osu.Framework.Allocation;
using osu.Framework.Extensions.IEnumerableExtensions;
using osu.Framework.Graphics; using osu.Framework.Graphics;
using osu.Framework.Graphics.Containers; using osu.Framework.Graphics.Containers;
using osu.Framework.Graphics.Pooling;
using osu.Game.Rulesets.Judgements;
using osu.Game.Rulesets.Mania.Judgements;
using osu.Game.Rulesets.Mania.Objects.Drawables.Pieces; using osu.Game.Rulesets.Mania.Objects.Drawables.Pieces;
using osu.Game.Rulesets.Mania.UI; using osu.Game.Rulesets.Mania.UI;
using osu.Game.Skinning; using osu.Game.Rulesets.Objects;
using osuTK; using osuTK;
using osuTK.Graphics;
namespace osu.Game.Rulesets.Mania.Tests.Skinning namespace osu.Game.Rulesets.Mania.Tests.Skinning
{ {
[TestFixture] [TestFixture]
public class TestSceneHitExplosion : ManiaSkinnableTestScene public class TestSceneHitExplosion : ManiaSkinnableTestScene
{ {
private readonly List<DrawablePool<PoolableHitExplosion>> hitExplosionPools = new List<DrawablePool<PoolableHitExplosion>>();
public TestSceneHitExplosion() public TestSceneHitExplosion()
{ {
int runcount = 0; int runcount = 0;
@ -29,28 +33,40 @@ namespace osu.Game.Rulesets.Mania.Tests.Skinning
if (runcount % 15 > 12) if (runcount % 15 > 12)
return; return;
CreatedDrawables.OfType<Container>().ForEach(c => int poolIndex = 0;
foreach (var c in CreatedDrawables.OfType<Container>())
{ {
c.Add(new SkinnableDrawable(new ManiaSkinComponent(ManiaSkinComponents.HitExplosion, 0), c.Add(hitExplosionPools[poolIndex].Get(e =>
_ => new DefaultHitExplosion((runcount / 15) % 2 == 0 ? new Color4(94, 0, 57, 255) : new Color4(6, 84, 0, 255), runcount % 6 != 0) {
{ e.Apply(new JudgementResult(new HitObject(), runcount % 6 == 0 ? new HoldNoteTickJudgement() : new ManiaJudgement()));
Anchor = Anchor.Centre,
Origin = Anchor.Centre, e.Anchor = Anchor.Centre;
})); e.Origin = Anchor.Centre;
}); }));
poolIndex++;
}
}, 100); }, 100);
} }
[BackgroundDependencyLoader] [BackgroundDependencyLoader]
private void load() private void load()
{ {
SetContents(() => new ColumnTestContainer(0, ManiaAction.Key1) SetContents(() =>
{ {
Anchor = Anchor.Centre, var pool = new DrawablePool<PoolableHitExplosion>(5);
Origin = Anchor.Centre, hitExplosionPools.Add(pool);
RelativePositionAxes = Axes.Y,
Y = -0.25f, return new ColumnTestContainer(0, ManiaAction.Key1)
Size = new Vector2(Column.COLUMN_WIDTH, DefaultNotePiece.NOTE_HEIGHT), {
Anchor = Anchor.Centre,
Origin = Anchor.Centre,
RelativePositionAxes = Axes.Y,
Y = -0.25f,
Size = new Vector2(Column.COLUMN_WIDTH, DefaultNotePiece.NOTE_HEIGHT),
Child = pool
};
}); });
} }
} }

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@ -6,13 +6,15 @@ using osu.Framework.Allocation;
using osu.Framework.Bindables; using osu.Framework.Bindables;
using osu.Framework.Graphics; using osu.Framework.Graphics;
using osu.Framework.Graphics.Animations; using osu.Framework.Graphics.Animations;
using osu.Game.Rulesets.Judgements;
using osu.Game.Rulesets.Mania.UI;
using osu.Game.Rulesets.UI.Scrolling; using osu.Game.Rulesets.UI.Scrolling;
using osu.Game.Skinning; using osu.Game.Skinning;
using osuTK; using osuTK;
namespace osu.Game.Rulesets.Mania.Skinning namespace osu.Game.Rulesets.Mania.Skinning
{ {
public class LegacyHitExplosion : LegacyManiaColumnElement public class LegacyHitExplosion : LegacyManiaColumnElement, IHitExplosion
{ {
private readonly IBindable<ScrollingDirection> direction = new Bindable<ScrollingDirection>(); private readonly IBindable<ScrollingDirection> direction = new Bindable<ScrollingDirection>();
@ -62,9 +64,9 @@ namespace osu.Game.Rulesets.Mania.Skinning
explosion.Anchor = direction.NewValue == ScrollingDirection.Up ? Anchor.TopCentre : Anchor.BottomCentre; explosion.Anchor = direction.NewValue == ScrollingDirection.Up ? Anchor.TopCentre : Anchor.BottomCentre;
} }
protected override void LoadComplete() public void Animate(JudgementResult result)
{ {
base.LoadComplete(); (explosion as IFramedAnimation)?.GotoFrame(0);
explosion?.FadeInFromZero(80) explosion?.FadeInFromZero(80)
.Then().FadeOut(120); .Then().FadeOut(120);

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@ -9,9 +9,9 @@ using osu.Game.Graphics;
using osu.Game.Rulesets.Objects.Drawables; using osu.Game.Rulesets.Objects.Drawables;
using osu.Framework.Allocation; using osu.Framework.Allocation;
using osu.Framework.Bindables; using osu.Framework.Bindables;
using osu.Framework.Graphics.Pooling;
using osu.Framework.Input.Bindings; using osu.Framework.Input.Bindings;
using osu.Game.Rulesets.Judgements; using osu.Game.Rulesets.Judgements;
using osu.Game.Rulesets.Mania.Objects.Drawables;
using osu.Game.Rulesets.Mania.UI.Components; using osu.Game.Rulesets.Mania.UI.Components;
using osu.Game.Rulesets.UI.Scrolling; using osu.Game.Rulesets.UI.Scrolling;
using osu.Game.Skinning; using osu.Game.Skinning;
@ -34,8 +34,8 @@ namespace osu.Game.Rulesets.Mania.UI
public readonly Bindable<ManiaAction> Action = new Bindable<ManiaAction>(); public readonly Bindable<ManiaAction> Action = new Bindable<ManiaAction>();
public readonly ColumnHitObjectArea HitObjectArea; public readonly ColumnHitObjectArea HitObjectArea;
internal readonly Container TopLevelContainer; internal readonly Container TopLevelContainer;
private readonly DrawablePool<PoolableHitExplosion> hitExplosionPool;
public Container UnderlayElements => HitObjectArea.UnderlayElements; public Container UnderlayElements => HitObjectArea.UnderlayElements;
@ -53,6 +53,7 @@ namespace osu.Game.Rulesets.Mania.UI
InternalChildren = new[] InternalChildren = new[]
{ {
hitExplosionPool = new DrawablePool<PoolableHitExplosion>(5),
// For input purposes, the background is added at the highest depth, but is then proxied back below all other elements // For input purposes, the background is added at the highest depth, but is then proxied back below all other elements
background.CreateProxy(), background.CreateProxy(),
HitObjectArea = new ColumnHitObjectArea(Index, HitObjectContainer) { RelativeSizeAxes = Axes.Both }, HitObjectArea = new ColumnHitObjectArea(Index, HitObjectContainer) { RelativeSizeAxes = Axes.Both },
@ -108,15 +109,7 @@ namespace osu.Game.Rulesets.Mania.UI
if (!result.IsHit || !judgedObject.DisplayResult || !DisplayJudgements.Value) if (!result.IsHit || !judgedObject.DisplayResult || !DisplayJudgements.Value)
return; return;
var explosion = new SkinnableDrawable(new ManiaSkinComponent(ManiaSkinComponents.HitExplosion, Index), _ => HitObjectArea.Explosions.Add(hitExplosionPool.Get(e => e.Apply(result)));
new DefaultHitExplosion(judgedObject.AccentColour.Value, judgedObject is DrawableHoldNoteTick))
{
RelativeSizeAxes = Axes.Both
};
HitObjectArea.Explosions.Add(explosion);
explosion.Delay(200).Expire(true);
} }
public bool OnPressed(ManiaAction action) public bool OnPressed(ManiaAction action)

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@ -8,6 +8,8 @@ using osu.Framework.Graphics;
using osu.Framework.Graphics.Containers; using osu.Framework.Graphics.Containers;
using osu.Framework.Graphics.Effects; using osu.Framework.Graphics.Effects;
using osu.Framework.Utils; using osu.Framework.Utils;
using osu.Game.Rulesets.Judgements;
using osu.Game.Rulesets.Mania.Judgements;
using osu.Game.Rulesets.Mania.Objects.Drawables.Pieces; using osu.Game.Rulesets.Mania.Objects.Drawables.Pieces;
using osu.Game.Rulesets.UI.Scrolling; using osu.Game.Rulesets.UI.Scrolling;
using osuTK; using osuTK;
@ -15,35 +17,36 @@ using osuTK.Graphics;
namespace osu.Game.Rulesets.Mania.UI namespace osu.Game.Rulesets.Mania.UI
{ {
public class DefaultHitExplosion : CompositeDrawable public class DefaultHitExplosion : CompositeDrawable, IHitExplosion
{ {
private const float default_large_faint_size = 0.8f;
public override bool RemoveWhenNotAlive => true; public override bool RemoveWhenNotAlive => true;
[Resolved]
private Column column { get; set; }
private readonly IBindable<ScrollingDirection> direction = new Bindable<ScrollingDirection>(); private readonly IBindable<ScrollingDirection> direction = new Bindable<ScrollingDirection>();
private readonly CircularContainer largeFaint; private CircularContainer largeFaint;
private readonly CircularContainer mainGlow1; private CircularContainer mainGlow1;
public DefaultHitExplosion(Color4 objectColour, bool isSmall = false) public DefaultHitExplosion()
{ {
Origin = Anchor.Centre; Origin = Anchor.Centre;
RelativeSizeAxes = Axes.X; RelativeSizeAxes = Axes.X;
Height = DefaultNotePiece.NOTE_HEIGHT; Height = DefaultNotePiece.NOTE_HEIGHT;
}
// scale roughly in-line with visual appearance of notes [BackgroundDependencyLoader]
Scale = new Vector2(1f, 0.6f); private void load(IScrollingInfo scrollingInfo)
{
if (isSmall)
Scale *= 0.5f;
const float angle_variangle = 15; // should be less than 45 const float angle_variangle = 15; // should be less than 45
const float roundness = 80; const float roundness = 80;
const float initial_height = 10; const float initial_height = 10;
var colour = Interpolation.ValueAt(0.4f, objectColour, Color4.White, 0, 1); var colour = Interpolation.ValueAt(0.4f, column.AccentColour, Color4.White, 0, 1);
InternalChildren = new Drawable[] InternalChildren = new Drawable[]
{ {
@ -54,12 +57,12 @@ namespace osu.Game.Rulesets.Mania.UI
RelativeSizeAxes = Axes.Both, RelativeSizeAxes = Axes.Both,
Masking = true, Masking = true,
// we want our size to be very small so the glow dominates it. // we want our size to be very small so the glow dominates it.
Size = new Vector2(0.8f), Size = new Vector2(default_large_faint_size),
Blending = BlendingParameters.Additive, Blending = BlendingParameters.Additive,
EdgeEffect = new EdgeEffectParameters EdgeEffect = new EdgeEffectParameters
{ {
Type = EdgeEffectType.Glow, Type = EdgeEffectType.Glow,
Colour = Interpolation.ValueAt(0.1f, objectColour, Color4.White, 0, 1).Opacity(0.3f), Colour = Interpolation.ValueAt(0.1f, column.AccentColour, Color4.White, 0, 1).Opacity(0.3f),
Roundness = 160, Roundness = 160,
Radius = 200, Radius = 200,
}, },
@ -74,7 +77,7 @@ namespace osu.Game.Rulesets.Mania.UI
EdgeEffect = new EdgeEffectParameters EdgeEffect = new EdgeEffectParameters
{ {
Type = EdgeEffectType.Glow, Type = EdgeEffectType.Glow,
Colour = Interpolation.ValueAt(0.6f, objectColour, Color4.White, 0, 1), Colour = Interpolation.ValueAt(0.6f, column.AccentColour, Color4.White, 0, 1),
Roundness = 20, Roundness = 20,
Radius = 50, Radius = 50,
}, },
@ -114,30 +117,11 @@ namespace osu.Game.Rulesets.Mania.UI
}, },
} }
}; };
}
[BackgroundDependencyLoader]
private void load(IScrollingInfo scrollingInfo)
{
direction.BindTo(scrollingInfo.Direction); direction.BindTo(scrollingInfo.Direction);
direction.BindValueChanged(onDirectionChanged, true); direction.BindValueChanged(onDirectionChanged, true);
} }
protected override void LoadComplete()
{
const double duration = 200;
base.LoadComplete();
largeFaint
.ResizeTo(largeFaint.Size * new Vector2(5, 1), duration, Easing.OutQuint)
.FadeOut(duration * 2);
mainGlow1.ScaleTo(1.4f, duration, Easing.OutQuint);
this.FadeOut(duration, Easing.Out);
}
private void onDirectionChanged(ValueChangedEvent<ScrollingDirection> direction) private void onDirectionChanged(ValueChangedEvent<ScrollingDirection> direction)
{ {
if (direction.NewValue == ScrollingDirection.Up) if (direction.NewValue == ScrollingDirection.Up)
@ -151,5 +135,29 @@ namespace osu.Game.Rulesets.Mania.UI
Y = -DefaultNotePiece.NOTE_HEIGHT / 2; Y = -DefaultNotePiece.NOTE_HEIGHT / 2;
} }
} }
public void Animate(JudgementResult result)
{
// scale roughly in-line with visual appearance of notes
Vector2 scale = new Vector2(1, 0.6f);
if (result.Judgement is HoldNoteTickJudgement)
scale *= 0.5f;
this.ScaleTo(scale);
largeFaint
.ResizeTo(default_large_faint_size)
.Then()
.ResizeTo(default_large_faint_size * new Vector2(5, 1), PoolableHitExplosion.DURATION, Easing.OutQuint)
.FadeOut(PoolableHitExplosion.DURATION * 2);
mainGlow1
.ScaleTo(1)
.Then()
.ScaleTo(1.4f, PoolableHitExplosion.DURATION, Easing.OutQuint);
this.FadeOutFromOne(PoolableHitExplosion.DURATION, Easing.Out);
}
} }
} }

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@ -0,0 +1,19 @@
// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
// See the LICENCE file in the repository root for full licence text.
using osu.Game.Rulesets.Judgements;
namespace osu.Game.Rulesets.Mania.UI
{
/// <summary>
/// Common interface for all hit explosion bodies.
/// </summary>
public interface IHitExplosion
{
/// <summary>
/// Begins animating this <see cref="IHitExplosion"/>.
/// </summary>
/// <param name="result">The type of <see cref="JudgementResult"/> that caused this explosion.</param>
void Animate(JudgementResult result);
}
}

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@ -0,0 +1,51 @@
// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
// See the LICENCE file in the repository root for full licence text.
using osu.Framework.Allocation;
using osu.Framework.Graphics;
using osu.Framework.Graphics.Pooling;
using osu.Game.Rulesets.Judgements;
using osu.Game.Skinning;
namespace osu.Game.Rulesets.Mania.UI
{
public class PoolableHitExplosion : PoolableDrawable
{
public const double DURATION = 200;
public JudgementResult Result { get; private set; }
[Resolved]
private Column column { get; set; }
private SkinnableDrawable skinnableExplosion;
public PoolableHitExplosion()
{
RelativeSizeAxes = Axes.Both;
}
[BackgroundDependencyLoader]
private void load()
{
InternalChild = skinnableExplosion = new SkinnableDrawable(new ManiaSkinComponent(ManiaSkinComponents.HitExplosion, column.Index), _ => new DefaultHitExplosion())
{
RelativeSizeAxes = Axes.Both
};
}
public void Apply(JudgementResult result)
{
Result = result;
}
protected override void PrepareForUse()
{
base.PrepareForUse();
(skinnableExplosion?.Drawable as IHitExplosion)?.Animate(Result);
this.Delay(DURATION).Then().Expire();
}
}
}

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@ -1,12 +1,27 @@
// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence. // Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
// See the LICENCE file in the repository root for full licence text. // See the LICENCE file in the repository root for full licence text.
using osu.Framework.Graphics;
using osu.Framework.Graphics.Containers;
using osu.Game.Tests.Visual; using osu.Game.Tests.Visual;
namespace osu.Game.Rulesets.Osu.Tests namespace osu.Game.Rulesets.Osu.Tests
{ {
public abstract class OsuSkinnableTestScene : SkinnableTestScene public abstract class OsuSkinnableTestScene : SkinnableTestScene
{ {
private Container content;
protected override Container<Drawable> Content
{
get
{
if (content == null)
base.Content.Add(content = new OsuInputManager(new RulesetInfo { ID = 0 }));
return content;
}
}
protected override Ruleset CreateRulesetForSkinProvider() => new OsuRuleset(); protected override Ruleset CreateRulesetForSkinProvider() => new OsuRuleset();
} }
} }

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@ -3,7 +3,6 @@
using System.Collections.Generic; using System.Collections.Generic;
using osu.Framework.Graphics; using osu.Framework.Graphics;
using osu.Framework.Graphics.Containers;
using osu.Game.Audio; using osu.Game.Audio;
using osu.Game.Beatmaps; using osu.Game.Beatmaps;
using osu.Game.Beatmaps.ControlPoints; using osu.Game.Beatmaps.ControlPoints;
@ -26,19 +25,6 @@ namespace osu.Game.Rulesets.Osu.Tests
[TestFixture] [TestFixture]
public class TestSceneSlider : OsuSkinnableTestScene public class TestSceneSlider : OsuSkinnableTestScene
{ {
private Container content;
protected override Container<Drawable> Content
{
get
{
if (content == null)
base.Content.Add(content = new OsuInputManager(new RulesetInfo { ID = 0 }));
return content;
}
}
private int depthIndex; private int depthIndex;
public TestSceneSlider() public TestSceneSlider()

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@ -4,37 +4,30 @@
using System.Linq; using System.Linq;
using NUnit.Framework; using NUnit.Framework;
using osu.Framework.Graphics; using osu.Framework.Graphics;
using osu.Framework.Graphics.Containers;
using osu.Game.Beatmaps; using osu.Game.Beatmaps;
using osu.Game.Beatmaps.ControlPoints; using osu.Game.Beatmaps.ControlPoints;
using osu.Game.Rulesets.Mods; using osu.Game.Rulesets.Mods;
using osu.Game.Rulesets.Osu.Objects; using osu.Game.Rulesets.Osu.Objects;
using osu.Game.Rulesets.Osu.Objects.Drawables; using osu.Game.Rulesets.Osu.Objects.Drawables;
using osu.Game.Tests.Visual;
namespace osu.Game.Rulesets.Osu.Tests namespace osu.Game.Rulesets.Osu.Tests
{ {
[TestFixture] [TestFixture]
public class TestSceneSpinner : OsuTestScene public class TestSceneSpinner : OsuSkinnableTestScene
{ {
private readonly Container content;
protected override Container<Drawable> Content => content;
private int depthIndex; private int depthIndex;
public TestSceneSpinner() public TestSceneSpinner()
{ {
base.Content.Add(content = new OsuInputManager(new RulesetInfo { ID = 0 })); AddStep("Miss Big", () => SetContents(() => testSingle(2)));
AddStep("Miss Medium", () => SetContents(() => testSingle(5)));
AddStep("Miss Big", () => testSingle(2)); AddStep("Miss Small", () => SetContents(() => testSingle(7)));
AddStep("Miss Medium", () => testSingle(5)); AddStep("Hit Big", () => SetContents(() => testSingle(2, true)));
AddStep("Miss Small", () => testSingle(7)); AddStep("Hit Medium", () => SetContents(() => testSingle(5, true)));
AddStep("Hit Big", () => testSingle(2, true)); AddStep("Hit Small", () => SetContents(() => testSingle(7, true)));
AddStep("Hit Medium", () => testSingle(5, true));
AddStep("Hit Small", () => testSingle(7, true));
} }
private void testSingle(float circleSize, bool auto = false) private Drawable testSingle(float circleSize, bool auto = false)
{ {
var spinner = new Spinner { StartTime = Time.Current + 2000, EndTime = Time.Current + 5000 }; var spinner = new Spinner { StartTime = Time.Current + 2000, EndTime = Time.Current + 5000 };
@ -49,12 +42,12 @@ namespace osu.Game.Rulesets.Osu.Tests
foreach (var mod in SelectedMods.Value.OfType<IApplicableToDrawableHitObjects>()) foreach (var mod in SelectedMods.Value.OfType<IApplicableToDrawableHitObjects>())
mod.ApplyToDrawableHitObjects(new[] { drawable }); mod.ApplyToDrawableHitObjects(new[] { drawable });
Add(drawable); return drawable;
} }
private class TestDrawableSpinner : DrawableSpinner private class TestDrawableSpinner : DrawableSpinner
{ {
private bool auto; private readonly bool auto;
public TestDrawableSpinner(Spinner s, bool auto) public TestDrawableSpinner(Spinner s, bool auto)
: base(s) : base(s)
@ -62,16 +55,11 @@ namespace osu.Game.Rulesets.Osu.Tests
this.auto = auto; this.auto = auto;
} }
protected override void CheckForResult(bool userTriggered, double timeOffset) protected override void Update()
{ {
if (auto && !userTriggered && Time.Current > Spinner.StartTime + Spinner.Duration / 2 && Progress < 1) base.Update();
{ if (auto)
// force completion only once to not break human interaction RotationTracker.AddRotation((float)(Clock.ElapsedFrameTime * 3));
Disc.CumulativeRotation = Spinner.SpinsRequired * 360;
auto = false;
}
base.CheckForResult(userTriggered, timeOffset);
} }
} }
} }

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@ -1,6 +1,7 @@
// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence. // Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
// See the LICENCE file in the repository root for full licence text. // See the LICENCE file in the repository root for full licence text.
using System;
using System.Collections.Generic; using System.Collections.Generic;
using System.Linq; using System.Linq;
using NUnit.Framework; using NUnit.Framework;
@ -60,39 +61,60 @@ namespace osu.Game.Rulesets.Osu.Tests
[Test] [Test]
public void TestSpinnerRewindingRotation() public void TestSpinnerRewindingRotation()
{ {
double trackerRotationTolerance = 0;
addSeekStep(5000); addSeekStep(5000);
AddAssert("is disc rotation not almost 0", () => !Precision.AlmostEquals(drawableSpinner.Disc.Rotation, 0, 100)); AddStep("calculate rotation tolerance", () =>
AddAssert("is disc rotation absolute not almost 0", () => !Precision.AlmostEquals(drawableSpinner.Disc.CumulativeRotation, 0, 100)); {
trackerRotationTolerance = Math.Abs(drawableSpinner.RotationTracker.Rotation * 0.1f);
});
AddAssert("is disc rotation not almost 0", () => !Precision.AlmostEquals(drawableSpinner.RotationTracker.Rotation, 0, 100));
AddAssert("is disc rotation absolute not almost 0", () => !Precision.AlmostEquals(drawableSpinner.RotationTracker.CumulativeRotation, 0, 100));
addSeekStep(0); addSeekStep(0);
AddAssert("is disc rotation almost 0", () => Precision.AlmostEquals(drawableSpinner.Disc.Rotation, 0, 100)); AddAssert("is disc rotation almost 0", () => Precision.AlmostEquals(drawableSpinner.RotationTracker.Rotation, 0, trackerRotationTolerance));
AddAssert("is disc rotation absolute almost 0", () => Precision.AlmostEquals(drawableSpinner.Disc.CumulativeRotation, 0, 100)); AddAssert("is disc rotation absolute almost 0", () => Precision.AlmostEquals(drawableSpinner.RotationTracker.CumulativeRotation, 0, 100));
} }
[Test] [Test]
public void TestSpinnerMiddleRewindingRotation() public void TestSpinnerMiddleRewindingRotation()
{ {
double finalAbsoluteDiscRotation = 0, finalRelativeDiscRotation = 0, finalSpinnerSymbolRotation = 0; double finalCumulativeTrackerRotation = 0;
double finalTrackerRotation = 0, trackerRotationTolerance = 0;
double finalSpinnerSymbolRotation = 0, spinnerSymbolRotationTolerance = 0;
addSeekStep(5000); addSeekStep(5000);
AddStep("retrieve disc relative rotation", () => finalRelativeDiscRotation = drawableSpinner.Disc.Rotation); AddStep("retrieve disc rotation", () =>
AddStep("retrieve disc absolute rotation", () => finalAbsoluteDiscRotation = drawableSpinner.Disc.CumulativeRotation); {
AddStep("retrieve spinner symbol rotation", () => finalSpinnerSymbolRotation = spinnerSymbol.Rotation); finalTrackerRotation = drawableSpinner.RotationTracker.Rotation;
trackerRotationTolerance = Math.Abs(finalTrackerRotation * 0.05f);
});
AddStep("retrieve spinner symbol rotation", () =>
{
finalSpinnerSymbolRotation = spinnerSymbol.Rotation;
spinnerSymbolRotationTolerance = Math.Abs(finalSpinnerSymbolRotation * 0.05f);
});
AddStep("retrieve cumulative disc rotation", () => finalCumulativeTrackerRotation = drawableSpinner.RotationTracker.CumulativeRotation);
addSeekStep(2500); addSeekStep(2500);
AddUntilStep("disc rotation rewound", AddAssert("disc rotation rewound",
// we want to make sure that the rotation at time 2500 is in the same direction as at time 5000, but about half-way in. // we want to make sure that the rotation at time 2500 is in the same direction as at time 5000, but about half-way in.
() => Precision.AlmostEquals(drawableSpinner.Disc.Rotation, finalRelativeDiscRotation / 2, 100)); // due to the exponential damping applied we're allowing a larger margin of error of about 10%
AddUntilStep("symbol rotation rewound", // (5% relative to the final rotation value, but we're half-way through the spin).
() => Precision.AlmostEquals(spinnerSymbol.Rotation, finalSpinnerSymbolRotation / 2, 100)); () => Precision.AlmostEquals(drawableSpinner.RotationTracker.Rotation, finalTrackerRotation / 2, trackerRotationTolerance));
AddAssert("symbol rotation rewound",
() => Precision.AlmostEquals(spinnerSymbol.Rotation, finalSpinnerSymbolRotation / 2, spinnerSymbolRotationTolerance));
AddAssert("is cumulative rotation rewound",
// cumulative rotation is not damped, so we're treating it as the "ground truth" and allowing a comparatively smaller margin of error.
() => Precision.AlmostEquals(drawableSpinner.RotationTracker.CumulativeRotation, finalCumulativeTrackerRotation / 2, 100));
addSeekStep(5000); addSeekStep(5000);
AddAssert("is disc rotation almost same", AddAssert("is disc rotation almost same",
() => Precision.AlmostEquals(drawableSpinner.Disc.Rotation, finalRelativeDiscRotation, 100)); () => Precision.AlmostEquals(drawableSpinner.RotationTracker.Rotation, finalTrackerRotation, trackerRotationTolerance));
AddAssert("is symbol rotation almost same", AddAssert("is symbol rotation almost same",
() => Precision.AlmostEquals(spinnerSymbol.Rotation, finalSpinnerSymbolRotation, 100)); () => Precision.AlmostEquals(spinnerSymbol.Rotation, finalSpinnerSymbolRotation, spinnerSymbolRotationTolerance));
AddAssert("is disc rotation absolute almost same", AddAssert("is cumulative rotation almost same",
() => Precision.AlmostEquals(drawableSpinner.Disc.CumulativeRotation, finalAbsoluteDiscRotation, 100)); () => Precision.AlmostEquals(drawableSpinner.RotationTracker.CumulativeRotation, finalCumulativeTrackerRotation, 100));
} }
[Test] [Test]
@ -115,7 +137,7 @@ namespace osu.Game.Rulesets.Osu.Tests
addSeekStep(5000); addSeekStep(5000);
AddAssert("disc spin direction correct", () => clockwise ? drawableSpinner.Disc.Rotation > 0 : drawableSpinner.Disc.Rotation < 0); AddAssert("disc spin direction correct", () => clockwise ? drawableSpinner.RotationTracker.Rotation > 0 : drawableSpinner.RotationTracker.Rotation < 0);
AddAssert("spinner symbol direction correct", () => clockwise ? spinnerSymbol.Rotation > 0 : spinnerSymbol.Rotation < 0); AddAssert("spinner symbol direction correct", () => clockwise ? spinnerSymbol.Rotation > 0 : spinnerSymbol.Rotation < 0);
} }
@ -142,7 +164,7 @@ namespace osu.Game.Rulesets.Osu.Tests
{ {
// multipled by 2 to nullify the score multiplier. (autoplay mod selected) // multipled by 2 to nullify the score multiplier. (autoplay mod selected)
var totalScore = ((ScoreExposedPlayer)Player).ScoreProcessor.TotalScore.Value * 2; var totalScore = ((ScoreExposedPlayer)Player).ScoreProcessor.TotalScore.Value * 2;
return totalScore == (int)(drawableSpinner.Disc.CumulativeRotation / 360) * SpinnerTick.SCORE_PER_TICK; return totalScore == (int)(drawableSpinner.RotationTracker.CumulativeRotation / 360) * SpinnerTick.SCORE_PER_TICK;
}); });
addSeekStep(0); addSeekStep(0);

View File

@ -82,9 +82,7 @@ namespace osu.Game.Rulesets.Osu.Mods
case DrawableSpinner spinner: case DrawableSpinner spinner:
// hide elements we don't care about. // hide elements we don't care about.
spinner.Disc.Hide(); // todo: hide background
spinner.Ticks.Hide();
spinner.Background.Hide();
using (spinner.BeginAbsoluteSequence(fadeOutStartTime + longFadeDuration, true)) using (spinner.BeginAbsoluteSequence(fadeOutStartTime + longFadeDuration, true))
spinner.FadeOut(fadeOutDuration); spinner.FadeOut(fadeOutDuration);

View File

@ -40,8 +40,8 @@ namespace osu.Game.Rulesets.Osu.Mods
{ {
var spinner = (DrawableSpinner)drawable; var spinner = (DrawableSpinner)drawable;
spinner.Disc.Tracking = true; spinner.RotationTracker.Tracking = true;
spinner.Disc.Rotate(MathUtils.RadiansToDegrees((float)spinner.Clock.ElapsedFrameTime * 0.03f)); spinner.RotationTracker.AddRotation(MathUtils.RadiansToDegrees((float)spinner.Clock.ElapsedFrameTime * 0.03f));
} }
} }
} }

View File

@ -43,6 +43,8 @@ namespace osu.Game.Rulesets.Osu.Mods
var h = drawableOsu.HitObject; var h = drawableOsu.HitObject;
//todo: expose and hide spinner background somehow
switch (drawable) switch (drawable)
{ {
case DrawableHitCircle circle: case DrawableHitCircle circle:
@ -56,11 +58,6 @@ namespace osu.Game.Rulesets.Osu.Mods
slider.Body.OnSkinChanged += () => applySliderState(slider); slider.Body.OnSkinChanged += () => applySliderState(slider);
applySliderState(slider); applySliderState(slider);
break; break;
case DrawableSpinner spinner:
spinner.Disc.Hide();
spinner.Background.Hide();
break;
} }
} }

View File

@ -3,21 +3,18 @@
using System; using System;
using System.Linq; using System.Linq;
using osu.Framework.Graphics;
using osu.Framework.Graphics.Containers;
using osu.Game.Rulesets.Objects.Drawables;
using osu.Game.Rulesets.Osu.Objects.Drawables.Pieces;
using osuTK;
using osuTK.Graphics;
using osu.Game.Graphics;
using osu.Framework.Extensions.Color4Extensions;
using osu.Framework.Allocation; using osu.Framework.Allocation;
using osu.Framework.Bindables; using osu.Framework.Bindables;
using osu.Framework.Graphics.Sprites; using osu.Framework.Graphics;
using osu.Framework.Graphics.Containers;
using osu.Game.Graphics;
using osu.Game.Rulesets.Objects; using osu.Game.Rulesets.Objects;
using osu.Framework.Utils; using osu.Game.Rulesets.Objects.Drawables;
using osu.Game.Rulesets.Osu.Objects.Drawables.Pieces;
using osu.Game.Rulesets.Scoring; using osu.Game.Rulesets.Scoring;
using osu.Game.Screens.Ranking; using osu.Game.Screens.Ranking;
using osu.Game.Skinning;
using osuTK;
namespace osu.Game.Rulesets.Osu.Objects.Drawables namespace osu.Game.Rulesets.Osu.Objects.Drawables
{ {
@ -27,28 +24,12 @@ namespace osu.Game.Rulesets.Osu.Objects.Drawables
private readonly Container<DrawableSpinnerTick> ticks; private readonly Container<DrawableSpinnerTick> ticks;
public readonly SpinnerDisc Disc; public readonly SpinnerRotationTracker RotationTracker;
public readonly SpinnerTicks Ticks;
public readonly SpinnerSpmCounter SpmCounter; public readonly SpinnerSpmCounter SpmCounter;
private readonly SpinnerBonusDisplay bonusDisplay; private readonly SpinnerBonusDisplay bonusDisplay;
private readonly Container mainContainer;
public readonly SpinnerBackground Background;
private readonly Container circleContainer;
private readonly CirclePiece circle;
private readonly GlowPiece glow;
private readonly SpriteIcon symbol;
private readonly Color4 baseColour = Color4Extensions.FromHex(@"002c3c");
private readonly Color4 fillColour = Color4Extensions.FromHex(@"005b7c");
private readonly IBindable<Vector2> positionBindable = new Bindable<Vector2>(); private readonly IBindable<Vector2> positionBindable = new Bindable<Vector2>();
private Color4 normalColour;
private Color4 completeColour;
public DrawableSpinner(Spinner s) public DrawableSpinner(Spinner s)
: base(s) : base(s)
{ {
@ -57,66 +38,20 @@ namespace osu.Game.Rulesets.Osu.Objects.Drawables
RelativeSizeAxes = Axes.Both; RelativeSizeAxes = Axes.Both;
// we are slightly bigger than our parent, to clip the top and bottom of the circle
Height = 1.3f;
Spinner = s; Spinner = s;
InternalChildren = new Drawable[] InternalChildren = new Drawable[]
{ {
ticks = new Container<DrawableSpinnerTick>(), ticks = new Container<DrawableSpinnerTick>(),
circleContainer = new Container new AspectContainer
{
AutoSizeAxes = Axes.Both,
Anchor = Anchor.Centre,
Origin = Anchor.Centre,
Children = new Drawable[]
{
glow = new GlowPiece(),
circle = new CirclePiece
{
Position = Vector2.Zero,
Anchor = Anchor.Centre,
},
new RingPiece(),
symbol = new SpriteIcon
{
Anchor = Anchor.Centre,
Origin = Anchor.Centre,
Size = new Vector2(48),
Icon = FontAwesome.Solid.Asterisk,
Shadow = false,
},
}
},
mainContainer = new AspectContainer
{ {
Anchor = Anchor.Centre, Anchor = Anchor.Centre,
Origin = Anchor.Centre, Origin = Anchor.Centre,
RelativeSizeAxes = Axes.Y, RelativeSizeAxes = Axes.Y,
Children = new[] Children = new Drawable[]
{ {
Background = new SpinnerBackground new SkinnableDrawable(new OsuSkinComponent(OsuSkinComponents.SpinnerBody), _ => new DefaultSpinnerDisc()),
{ RotationTracker = new SpinnerRotationTracker(Spinner)
Disc =
{
Alpha = 0f,
},
Anchor = Anchor.Centre,
Origin = Anchor.Centre,
},
Disc = new SpinnerDisc(Spinner)
{
Scale = Vector2.Zero,
Anchor = Anchor.Centre,
Origin = Anchor.Centre,
},
circleContainer.CreateProxy(),
Ticks = new SpinnerTicks
{
Anchor = Anchor.Centre,
Origin = Anchor.Centre,
},
} }
}, },
SpmCounter = new SpinnerSpmCounter SpmCounter = new SpinnerSpmCounter
@ -135,6 +70,58 @@ namespace osu.Game.Rulesets.Osu.Objects.Drawables
}; };
} }
private Bindable<bool> isSpinning;
protected override void LoadComplete()
{
base.LoadComplete();
isSpinning = RotationTracker.IsSpinning.GetBoundCopy();
isSpinning.BindValueChanged(updateSpinningSample);
}
private SkinnableSound spinningSample;
private const float minimum_volume = 0.0001f;
protected override void LoadSamples()
{
base.LoadSamples();
spinningSample?.Expire();
spinningSample = null;
var firstSample = HitObject.Samples.FirstOrDefault();
if (firstSample != null)
{
var clone = HitObject.SampleControlPoint.ApplyTo(firstSample);
clone.Name = "spinnerspin";
AddInternal(spinningSample = new SkinnableSound(clone)
{
Volume = { Value = minimum_volume },
Looping = true,
});
}
}
private void updateSpinningSample(ValueChangedEvent<bool> tracking)
{
// note that samples will not start playing if exiting a seek operation in the middle of a spinner.
// may be something we want to address at a later point, but not so easy to make happen right now
// (SkinnableSound would need to expose whether the sample is already playing and this logic would need to run in Update).
if (tracking.NewValue && ShouldPlaySamples)
{
spinningSample?.Play();
spinningSample?.VolumeTo(1, 200);
}
else
{
spinningSample?.VolumeTo(minimum_volume, 200).Finally(_ => spinningSample.Stop());
}
}
protected override void AddNestedHitObject(DrawableHitObject hitObject) protected override void AddNestedHitObject(DrawableHitObject hitObject)
{ {
base.AddNestedHitObject(hitObject); base.AddNestedHitObject(hitObject);
@ -147,6 +134,17 @@ namespace osu.Game.Rulesets.Osu.Objects.Drawables
} }
} }
protected override void UpdateStateTransforms(ArmedState state)
{
base.UpdateStateTransforms(state);
using (BeginDelayedSequence(Spinner.Duration, true))
this.FadeOut(160);
// skin change does a rewind of transforms, which will stop the spinning sound from playing if it's currently in playback.
isSpinning?.TriggerChange();
}
protected override void ClearNestedHitObjects() protected override void ClearNestedHitObjects()
{ {
base.ClearNestedHitObjects(); base.ClearNestedHitObjects();
@ -170,31 +168,20 @@ namespace osu.Game.Rulesets.Osu.Objects.Drawables
[BackgroundDependencyLoader] [BackgroundDependencyLoader]
private void load(OsuColour colours) private void load(OsuColour colours)
{ {
normalColour = baseColour;
completeColour = colours.YellowLight;
Background.AccentColour = normalColour;
Ticks.AccentColour = normalColour;
Disc.AccentColour = fillColour;
circle.Colour = colours.BlueDark;
glow.Colour = colours.BlueDark;
positionBindable.BindValueChanged(pos => Position = pos.NewValue); positionBindable.BindValueChanged(pos => Position = pos.NewValue);
positionBindable.BindTo(HitObject.PositionBindable); positionBindable.BindTo(HitObject.PositionBindable);
} }
public float Progress => Math.Clamp(Disc.CumulativeRotation / 360 / Spinner.SpinsRequired, 0, 1); /// <summary>
/// The completion progress of this spinner from 0..1 (clamped).
/// </summary>
public float Progress => Math.Clamp(RotationTracker.CumulativeRotation / 360 / Spinner.SpinsRequired, 0, 1);
protected override void CheckForResult(bool userTriggered, double timeOffset) protected override void CheckForResult(bool userTriggered, double timeOffset)
{ {
if (Time.Current < HitObject.StartTime) return; if (Time.Current < HitObject.StartTime) return;
if (Progress >= 1 && !Disc.Complete) RotationTracker.Complete.Value = Progress >= 1;
{
Disc.Complete = true;
transformFillColour(completeColour, 200);
}
if (userTriggered || Time.Current < Spinner.EndTime) if (userTriggered || Time.Current < Spinner.EndTime)
return; return;
@ -219,29 +206,24 @@ namespace osu.Game.Rulesets.Osu.Objects.Drawables
protected override void Update() protected override void Update()
{ {
base.Update(); base.Update();
if (HandleUserInput) if (HandleUserInput)
Disc.Tracking = OsuActionInputManager?.PressedActions.Any(x => x == OsuAction.LeftButton || x == OsuAction.RightButton) ?? false; RotationTracker.Tracking = !Result.HasResult && (OsuActionInputManager?.PressedActions.Any(x => x == OsuAction.LeftButton || x == OsuAction.RightButton) ?? false);
if (spinningSample != null)
// todo: implement SpinnerFrequencyModulate
spinningSample.Frequency.Value = 0.5f + Progress;
} }
protected override void UpdateAfterChildren() protected override void UpdateAfterChildren()
{ {
base.UpdateAfterChildren(); base.UpdateAfterChildren();
if (!SpmCounter.IsPresent && Disc.Tracking) if (!SpmCounter.IsPresent && RotationTracker.Tracking)
SpmCounter.FadeIn(HitObject.TimeFadeIn); SpmCounter.FadeIn(HitObject.TimeFadeIn);
SpmCounter.SetRotation(RotationTracker.CumulativeRotation);
circle.Rotation = Disc.Rotation;
Ticks.Rotation = Disc.Rotation;
SpmCounter.SetRotation(Disc.CumulativeRotation);
updateBonusScore(); updateBonusScore();
float relativeCircleScale = Spinner.Scale * circle.DrawHeight / mainContainer.DrawHeight;
float targetScale = relativeCircleScale + (1 - relativeCircleScale) * Progress;
Disc.Scale = new Vector2((float)Interpolation.Lerp(Disc.Scale.X, targetScale, Math.Clamp(Math.Abs(Time.Elapsed) / 100, 0, 1)));
symbol.Rotation = (float)Interpolation.Lerp(symbol.Rotation, Disc.Rotation / 2, Math.Clamp(Math.Abs(Time.Elapsed) / 40, 0, 1));
} }
private int wholeSpins; private int wholeSpins;
@ -251,7 +233,7 @@ namespace osu.Game.Rulesets.Osu.Objects.Drawables
if (ticks.Count == 0) if (ticks.Count == 0)
return; return;
int spins = (int)(Disc.CumulativeRotation / 360); int spins = (int)(RotationTracker.CumulativeRotation / 360);
if (spins < wholeSpins) if (spins < wholeSpins)
{ {
@ -275,64 +257,5 @@ namespace osu.Game.Rulesets.Osu.Objects.Drawables
wholeSpins++; wholeSpins++;
} }
} }
protected override void UpdateInitialTransforms()
{
base.UpdateInitialTransforms();
circleContainer.ScaleTo(0);
mainContainer.ScaleTo(0);
using (BeginDelayedSequence(HitObject.TimePreempt / 2, true))
{
float phaseOneScale = Spinner.Scale * 0.7f;
circleContainer.ScaleTo(phaseOneScale, HitObject.TimePreempt / 4, Easing.OutQuint);
mainContainer
.ScaleTo(phaseOneScale * circle.DrawHeight / DrawHeight * 1.6f, HitObject.TimePreempt / 4, Easing.OutQuint)
.RotateTo((float)(25 * Spinner.Duration / 2000), HitObject.TimePreempt + Spinner.Duration);
using (BeginDelayedSequence(HitObject.TimePreempt / 2, true))
{
circleContainer.ScaleTo(Spinner.Scale, 400, Easing.OutQuint);
mainContainer.ScaleTo(1, 400, Easing.OutQuint);
}
}
}
protected override void UpdateStateTransforms(ArmedState state)
{
base.UpdateStateTransforms(state);
using (BeginDelayedSequence(Spinner.Duration, true))
{
this.FadeOut(160);
switch (state)
{
case ArmedState.Hit:
transformFillColour(completeColour, 0);
this.ScaleTo(Scale * 1.2f, 320, Easing.Out);
mainContainer.RotateTo(mainContainer.Rotation + 180, 320);
break;
case ArmedState.Miss:
this.ScaleTo(Scale * 0.8f, 320, Easing.In);
break;
}
}
}
private void transformFillColour(Colour4 colour, double duration)
{
Disc.FadeAccent(colour, duration);
Background.FadeAccent(colour.Darken(1), duration);
Ticks.FadeAccent(colour, duration);
circle.FadeColour(colour, duration);
glow.FadeColour(colour, duration);
}
} }
} }

View File

@ -0,0 +1,189 @@
// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
// See the LICENCE file in the repository root for full licence text.
using System;
using osu.Framework.Allocation;
using osu.Framework.Bindables;
using osu.Framework.Extensions.Color4Extensions;
using osu.Framework.Graphics;
using osu.Framework.Graphics.Containers;
using osu.Framework.Utils;
using osu.Game.Graphics;
using osu.Game.Rulesets.Objects.Drawables;
using osuTK;
using osuTK.Graphics;
namespace osu.Game.Rulesets.Osu.Objects.Drawables.Pieces
{
public class DefaultSpinnerDisc : CompositeDrawable
{
private DrawableSpinner drawableSpinner;
private Spinner spinner;
private const float idle_alpha = 0.2f;
private const float tracking_alpha = 0.4f;
private Color4 normalColour;
private Color4 completeColour;
private SpinnerTicks ticks;
private int wholeRotationCount;
private SpinnerFill fill;
private Container mainContainer;
private SpinnerCentreLayer centre;
private SpinnerBackgroundLayer background;
public DefaultSpinnerDisc()
{
RelativeSizeAxes = Axes.Both;
// we are slightly bigger than our parent, to clip the top and bottom of the circle
// this should probably be revisited when scaled spinners are a thing.
Scale = new Vector2(1.3f);
Anchor = Anchor.Centre;
Origin = Anchor.Centre;
}
[BackgroundDependencyLoader]
private void load(OsuColour colours, DrawableHitObject drawableHitObject)
{
drawableSpinner = (DrawableSpinner)drawableHitObject;
spinner = (Spinner)drawableSpinner.HitObject;
normalColour = colours.BlueDark;
completeColour = colours.YellowLight;
InternalChildren = new Drawable[]
{
mainContainer = new Container
{
RelativeSizeAxes = Axes.Both,
Anchor = Anchor.Centre,
Origin = Anchor.Centre,
Children = new Drawable[]
{
background = new SpinnerBackgroundLayer(),
fill = new SpinnerFill
{
Alpha = idle_alpha,
AccentColour = normalColour
},
ticks = new SpinnerTicks
{
Anchor = Anchor.Centre,
Origin = Anchor.Centre,
AccentColour = normalColour
},
}
},
centre = new SpinnerCentreLayer
{
Anchor = Anchor.Centre,
Origin = Anchor.Centre,
},
};
}
protected override void LoadComplete()
{
base.LoadComplete();
drawableSpinner.RotationTracker.Complete.BindValueChanged(complete => updateComplete(complete.NewValue, 200));
drawableSpinner.State.BindValueChanged(updateStateTransforms, true);
}
protected override void Update()
{
base.Update();
if (drawableSpinner.RotationTracker.Complete.Value)
{
if (checkNewRotationCount)
{
fill.FinishTransforms(false, nameof(Alpha));
fill
.FadeTo(tracking_alpha + 0.2f, 60, Easing.OutExpo)
.Then()
.FadeTo(tracking_alpha, 250, Easing.OutQuint);
}
}
else
{
fill.Alpha = (float)Interpolation.Damp(fill.Alpha, drawableSpinner.RotationTracker.Tracking ? tracking_alpha : idle_alpha, 0.98f, (float)Math.Abs(Clock.ElapsedFrameTime));
}
const float initial_scale = 0.2f;
float targetScale = initial_scale + (1 - initial_scale) * drawableSpinner.Progress;
fill.Scale = new Vector2((float)Interpolation.Lerp(fill.Scale.X, targetScale, Math.Clamp(Math.Abs(Time.Elapsed) / 100, 0, 1)));
mainContainer.Rotation = drawableSpinner.RotationTracker.Rotation;
}
private void updateStateTransforms(ValueChangedEvent<ArmedState> state)
{
centre.ScaleTo(0);
mainContainer.ScaleTo(0);
using (BeginAbsoluteSequence(spinner.StartTime - spinner.TimePreempt / 2, true))
{
// constant ambient rotation to give the spinner "spinning" character.
this.RotateTo((float)(25 * spinner.Duration / 2000), spinner.TimePreempt + spinner.Duration);
centre.ScaleTo(0.3f, spinner.TimePreempt / 4, Easing.OutQuint);
mainContainer.ScaleTo(0.2f, spinner.TimePreempt / 4, Easing.OutQuint);
using (BeginDelayedSequence(spinner.TimePreempt / 2, true))
{
centre.ScaleTo(0.5f, spinner.TimePreempt / 2, Easing.OutQuint);
mainContainer.ScaleTo(1, spinner.TimePreempt / 2, Easing.OutQuint);
}
}
// transforms we have from completing the spinner will be rolled back, so reapply immediately.
updateComplete(state.NewValue == ArmedState.Hit, 0);
using (BeginDelayedSequence(spinner.Duration, true))
{
switch (state.NewValue)
{
case ArmedState.Hit:
this.ScaleTo(Scale * 1.2f, 320, Easing.Out);
this.RotateTo(mainContainer.Rotation + 180, 320);
break;
case ArmedState.Miss:
this.ScaleTo(Scale * 0.8f, 320, Easing.In);
break;
}
}
}
private void updateComplete(bool complete, double duration)
{
var colour = complete ? completeColour : normalColour;
ticks.FadeAccent(colour.Darken(1), duration);
fill.FadeAccent(colour.Darken(1), duration);
background.FadeAccent(colour, duration);
centre.FadeAccent(colour, duration);
}
private bool checkNewRotationCount
{
get
{
int rotations = (int)(drawableSpinner.RotationTracker.CumulativeRotation / 360);
if (wholeRotationCount == rotations) return false;
wholeRotationCount = rotations;
return true;
}
}
}
}

View File

@ -10,7 +10,7 @@ using osuTK.Graphics;
namespace osu.Game.Rulesets.Osu.Objects.Drawables.Pieces namespace osu.Game.Rulesets.Osu.Objects.Drawables.Pieces
{ {
public class SpinnerBackground : CircularContainer, IHasAccentColour public class SpinnerFill : CircularContainer, IHasAccentColour
{ {
public readonly Box Disc; public readonly Box Disc;
@ -31,11 +31,14 @@ namespace osu.Game.Rulesets.Osu.Objects.Drawables.Pieces
} }
} }
public SpinnerBackground() public SpinnerFill()
{ {
RelativeSizeAxes = Axes.Both; RelativeSizeAxes = Axes.Both;
Masking = true; Masking = true;
Anchor = Anchor.Centre;
Origin = Anchor.Centre;
Children = new Drawable[] Children = new Drawable[]
{ {
Disc = new Box Disc = new Box

View File

@ -2,76 +2,33 @@
// See the LICENCE file in the repository root for full licence text. // See the LICENCE file in the repository root for full licence text.
using System; using System;
using osu.Framework.Bindables;
using osu.Framework.Graphics; using osu.Framework.Graphics;
using osu.Framework.Graphics.Containers; using osu.Framework.Graphics.Containers;
using osu.Framework.Input.Events; using osu.Framework.Input.Events;
using osu.Game.Graphics;
using osuTK;
using osuTK.Graphics;
using osu.Framework.Utils; using osu.Framework.Utils;
using osuTK;
namespace osu.Game.Rulesets.Osu.Objects.Drawables.Pieces namespace osu.Game.Rulesets.Osu.Objects.Drawables.Pieces
{ {
public class SpinnerDisc : CircularContainer, IHasAccentColour public class SpinnerRotationTracker : CircularContainer
{ {
private readonly Spinner spinner; private readonly Spinner spinner;
public Color4 AccentColour
{
get => background.AccentColour;
set => background.AccentColour = value;
}
private readonly SpinnerBackground background;
private const float idle_alpha = 0.2f;
private const float tracking_alpha = 0.4f;
public override bool IsPresent => true; // handle input when hidden public override bool IsPresent => true; // handle input when hidden
public SpinnerDisc(Spinner s) public SpinnerRotationTracker(Spinner s)
{ {
spinner = s; spinner = s;
RelativeSizeAxes = Axes.Both; RelativeSizeAxes = Axes.Both;
Children = new Drawable[]
{
background = new SpinnerBackground { Alpha = idle_alpha },
};
} }
public override bool ReceivePositionalInputAt(Vector2 screenSpacePos) => true; public override bool ReceivePositionalInputAt(Vector2 screenSpacePos) => true;
private bool tracking; public bool Tracking { get; set; }
public bool Tracking public readonly BindableBool Complete = new BindableBool();
{
get => tracking;
set
{
if (value == tracking) return;
tracking = value;
background.FadeTo(tracking ? tracking_alpha : idle_alpha, 100);
}
}
private bool complete;
public bool Complete
{
get => complete;
set
{
if (value == complete) return;
complete = value;
updateCompleteTick();
}
}
/// <summary> /// <summary>
/// The total rotation performed on the spinner disc, disregarding the spin direction. /// The total rotation performed on the spinner disc, disregarding the spin direction.
@ -84,7 +41,12 @@ namespace osu.Game.Rulesets.Osu.Objects.Drawables.Pieces
/// If the spinner is spun 360 degrees clockwise and then 360 degrees counter-clockwise, /// If the spinner is spun 360 degrees clockwise and then 360 degrees counter-clockwise,
/// this property will return the value of 720 (as opposed to 0 for <see cref="Drawable.Rotation"/>). /// this property will return the value of 720 (as opposed to 0 for <see cref="Drawable.Rotation"/>).
/// </example> /// </example>
public float CumulativeRotation; public float CumulativeRotation { get; private set; }
/// <summary>
/// Whether the spinning is spinning at a reasonable speed to be considered visually spinning.
/// </summary>
public readonly BindableBool IsSpinning = new BindableBool();
/// <summary> /// <summary>
/// Whether currently in the correct time range to allow spinning. /// Whether currently in the correct time range to allow spinning.
@ -101,9 +63,6 @@ namespace osu.Game.Rulesets.Osu.Objects.Drawables.Pieces
private float lastAngle; private float lastAngle;
private float currentRotation; private float currentRotation;
private int completeTick;
private bool updateCompleteTick() => completeTick != (completeTick = (int)(CumulativeRotation / 360));
private bool rotationTransferred; private bool rotationTransferred;
@ -114,21 +73,14 @@ namespace osu.Game.Rulesets.Osu.Objects.Drawables.Pieces
var delta = thisAngle - lastAngle; var delta = thisAngle - lastAngle;
if (tracking) if (Tracking)
Rotate(delta); AddRotation(delta);
lastAngle = thisAngle; lastAngle = thisAngle;
if (Complete && updateCompleteTick()) IsSpinning.Value = isSpinnableTime && Math.Abs(currentRotation / 2 - Rotation) > 5f;
{
background.FinishTransforms(false, nameof(Alpha));
background
.FadeTo(tracking_alpha + 0.2f, 60, Easing.OutExpo)
.Then()
.FadeTo(tracking_alpha, 250, Easing.OutQuint);
}
Rotation = (float)Interpolation.Lerp(Rotation, currentRotation / 2, Math.Clamp(Math.Abs(Time.Elapsed) / 40, 0, 1)); Rotation = (float)Interpolation.Damp(Rotation, currentRotation / 2, 0.99, Math.Abs(Time.Elapsed));
} }
/// <summary> /// <summary>
@ -138,7 +90,7 @@ namespace osu.Game.Rulesets.Osu.Objects.Drawables.Pieces
/// Will be a no-op if not a valid time to spin. /// Will be a no-op if not a valid time to spin.
/// </remarks> /// </remarks>
/// <param name="angle">The delta angle.</param> /// <param name="angle">The delta angle.</param>
public void Rotate(float angle) public void AddRotation(float angle)
{ {
if (!isSpinnableTime) if (!isSpinnableTime)
return; return;

View File

@ -0,0 +1,22 @@
// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
// See the LICENCE file in the repository root for full licence text.
using osu.Framework.Allocation;
using osu.Framework.Graphics;
using osu.Game.Graphics;
using osu.Game.Rulesets.Objects.Drawables;
using osu.Game.Rulesets.Osu.Objects.Drawables.Pieces;
namespace osu.Game.Rulesets.Osu.Objects.Drawables
{
public class SpinnerBackgroundLayer : SpinnerFill
{
[BackgroundDependencyLoader]
private void load(OsuColour colours, DrawableHitObject drawableHitObject)
{
Disc.Alpha = 0;
Anchor = Anchor.Centre;
Origin = Anchor.Centre;
}
}
}

View File

@ -0,0 +1,71 @@
// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
// See the LICENCE file in the repository root for full licence text.
using System;
using osu.Framework.Allocation;
using osu.Framework.Graphics;
using osu.Framework.Graphics.Containers;
using osu.Framework.Graphics.Sprites;
using osu.Framework.Utils;
using osu.Game.Graphics;
using osu.Game.Rulesets.Objects.Drawables;
using osu.Game.Rulesets.Osu.Objects.Drawables.Pieces;
using osuTK;
using osuTK.Graphics;
namespace osu.Game.Rulesets.Osu.Objects.Drawables
{
public class SpinnerCentreLayer : CompositeDrawable, IHasAccentColour
{
private DrawableSpinner spinner;
private CirclePiece circle;
private GlowPiece glow;
private SpriteIcon symbol;
[BackgroundDependencyLoader]
private void load(DrawableHitObject drawableHitObject)
{
spinner = (DrawableSpinner)drawableHitObject;
InternalChildren = new Drawable[]
{
glow = new GlowPiece(),
circle = new CirclePiece
{
Position = Vector2.Zero,
Anchor = Anchor.Centre,
},
new RingPiece(),
symbol = new SpriteIcon
{
Anchor = Anchor.Centre,
Origin = Anchor.Centre,
Size = new Vector2(48),
Icon = FontAwesome.Solid.Asterisk,
Shadow = false,
},
};
}
protected override void Update()
{
base.Update();
symbol.Rotation = (float)Interpolation.Lerp(symbol.Rotation, spinner.RotationTracker.Rotation / 2, Math.Clamp(Math.Abs(Time.Elapsed) / 40, 0, 1));
}
private Color4 accentColour;
public Color4 AccentColour
{
get => accentColour;
set
{
accentColour = value;
circle.Colour = accentColour;
glow.Colour = accentColour;
}
}
}
}

View File

@ -17,5 +17,6 @@ namespace osu.Game.Rulesets.Osu
SliderFollowCircle, SliderFollowCircle,
SliderBall, SliderBall,
SliderBody, SliderBody,
SpinnerBody
} }
} }

View File

@ -0,0 +1,99 @@
// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
// See the LICENCE file in the repository root for full licence text.
using osu.Framework.Allocation;
using osu.Framework.Bindables;
using osu.Framework.Graphics;
using osu.Framework.Graphics.Containers;
using osu.Framework.Graphics.Sprites;
using osu.Framework.Utils;
using osu.Game.Rulesets.Objects.Drawables;
using osu.Game.Rulesets.Osu.Objects;
using osu.Game.Rulesets.Osu.Objects.Drawables;
using osu.Game.Skinning;
using osuTK;
using osuTK.Graphics;
namespace osu.Game.Rulesets.Osu.Skinning
{
/// <summary>
/// Legacy skinned spinner with two main spinning layers, one fixed overlay and one final spinning overlay.
/// No background layer.
/// </summary>
public class LegacyNewStyleSpinner : CompositeDrawable
{
private Sprite discBottom;
private Sprite discTop;
private Sprite spinningMiddle;
private Sprite fixedMiddle;
private DrawableSpinner drawableSpinner;
private const float final_scale = 0.625f;
[BackgroundDependencyLoader]
private void load(ISkinSource source, DrawableHitObject drawableObject)
{
drawableSpinner = (DrawableSpinner)drawableObject;
Scale = new Vector2(final_scale);
InternalChildren = new Drawable[]
{
discBottom = new Sprite
{
Anchor = Anchor.Centre,
Origin = Anchor.Centre,
Texture = source.GetTexture("spinner-bottom")
},
discTop = new Sprite
{
Anchor = Anchor.Centre,
Origin = Anchor.Centre,
Texture = source.GetTexture("spinner-top")
},
fixedMiddle = new Sprite
{
Anchor = Anchor.Centre,
Origin = Anchor.Centre,
Texture = source.GetTexture("spinner-middle")
},
spinningMiddle = new Sprite
{
Anchor = Anchor.Centre,
Origin = Anchor.Centre,
Texture = source.GetTexture("spinner-middle2")
}
};
}
protected override void LoadComplete()
{
base.LoadComplete();
this.FadeOut();
drawableSpinner.State.BindValueChanged(updateStateTransforms, true);
}
private void updateStateTransforms(ValueChangedEvent<ArmedState> state)
{
var spinner = (Spinner)drawableSpinner.HitObject;
using (BeginAbsoluteSequence(spinner.StartTime - spinner.TimePreempt / 2, true))
this.FadeInFromZero(spinner.TimePreempt / 2);
fixedMiddle.FadeColour(Color4.White);
using (BeginAbsoluteSequence(spinner.StartTime, true))
fixedMiddle.FadeColour(Color4.Red, spinner.Duration);
}
protected override void Update()
{
base.Update();
spinningMiddle.Rotation = discTop.Rotation = drawableSpinner.RotationTracker.Rotation;
discBottom.Rotation = discTop.Rotation / 3;
Scale = new Vector2(final_scale * (0.8f + (float)Interpolation.ApplyEasing(Easing.Out, drawableSpinner.Progress) * 0.2f));
}
}
}

View File

@ -0,0 +1,114 @@
// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
// See the LICENCE file in the repository root for full licence text.
using System;
using osu.Framework.Allocation;
using osu.Framework.Bindables;
using osu.Framework.Graphics;
using osu.Framework.Graphics.Containers;
using osu.Framework.Graphics.Sprites;
using osu.Framework.Utils;
using osu.Game.Rulesets.Objects.Drawables;
using osu.Game.Rulesets.Osu.Objects.Drawables;
using osu.Game.Skinning;
using osuTK;
namespace osu.Game.Rulesets.Osu.Skinning
{
/// <summary>
/// Legacy skinned spinner with one main spinning layer and a background layer.
/// </summary>
public class LegacyOldStyleSpinner : CompositeDrawable
{
private DrawableSpinner drawableSpinner;
private Sprite disc;
private Container metre;
private const float background_y_offset = 20;
private const float sprite_scale = 1 / 1.6f;
[BackgroundDependencyLoader]
private void load(ISkinSource source, DrawableHitObject drawableObject)
{
drawableSpinner = (DrawableSpinner)drawableObject;
RelativeSizeAxes = Axes.Both;
InternalChildren = new Drawable[]
{
new Sprite
{
Anchor = Anchor.BottomCentre,
Origin = Anchor.BottomCentre,
Texture = source.GetTexture("spinner-background"),
Y = background_y_offset,
Scale = new Vector2(sprite_scale)
},
disc = new Sprite
{
Anchor = Anchor.Centre,
Origin = Anchor.Centre,
Texture = source.GetTexture("spinner-circle"),
Scale = new Vector2(sprite_scale)
},
metre = new Container
{
Anchor = Anchor.BottomCentre,
Origin = Anchor.BottomCentre,
Y = background_y_offset,
Masking = true,
Child = new Sprite
{
Texture = source.GetTexture("spinner-metre"),
Anchor = Anchor.BottomCentre,
Origin = Anchor.BottomCentre,
},
Scale = new Vector2(0.625f)
}
};
}
private Vector2 metreFinalSize;
protected override void LoadComplete()
{
base.LoadComplete();
this.FadeOut();
drawableSpinner.State.BindValueChanged(updateStateTransforms, true);
metreFinalSize = metre.Size = metre.Child.Size;
}
private void updateStateTransforms(ValueChangedEvent<ArmedState> state)
{
var spinner = drawableSpinner.HitObject;
using (BeginAbsoluteSequence(spinner.StartTime - spinner.TimePreempt / 2, true))
this.FadeInFromZero(spinner.TimePreempt / 2);
}
protected override void Update()
{
base.Update();
disc.Rotation = drawableSpinner.RotationTracker.Rotation;
metre.Height = getMetreHeight(drawableSpinner.Progress);
}
private const int total_bars = 10;
private float getMetreHeight(float progress)
{
progress = Math.Min(99, progress * 100);
int barCount = (int)progress / 10;
// todo: add SpinnerNoBlink support
if (RNG.NextBool(((int)progress % 10) / 10f))
barCount++;
return (float)barCount / total_bars * metreFinalSize.Y;
}
}
}

View File

@ -102,6 +102,16 @@ namespace osu.Game.Rulesets.Osu.Skinning
Scale = new Vector2(0.8f), Scale = new Vector2(0.8f),
Spacing = new Vector2(-overlap, 0) Spacing = new Vector2(-overlap, 0)
}; };
case OsuSkinComponents.SpinnerBody:
bool hasBackground = Source.GetTexture("spinner-background") != null;
if (Source.GetTexture("spinner-top") != null && !hasBackground)
return new LegacyNewStyleSpinner();
else if (hasBackground)
return new LegacyOldStyleSpinner();
return null;
} }
return null; return null;

View File

@ -0,0 +1,10 @@
osu file format v14
[General]
Mode: 1
[TimingPoints]
0,300,4,1,2,100,1,0
[HitObjects]
444,320,1000,5,0,0:0:0:0:

View File

@ -0,0 +1,52 @@
// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
// See the LICENCE file in the repository root for full licence text.
using System.Reflection;
using NUnit.Framework;
using osu.Framework.IO.Stores;
using osu.Game.Tests.Beatmaps;
namespace osu.Game.Rulesets.Taiko.Tests
{
public class TestSceneTaikoHitObjectSamples : HitObjectSampleTest
{
protected override Ruleset CreatePlayerRuleset() => new TaikoRuleset();
protected override IResourceStore<byte[]> Resources => new DllResourceStore(Assembly.GetAssembly(typeof(TestSceneTaikoHitObjectSamples)));
[TestCase("taiko-normal-hitnormal")]
[TestCase("normal-hitnormal")]
[TestCase("hitnormal")]
public void TestDefaultCustomSampleFromBeatmap(string expectedSample)
{
SetupSkins(expectedSample, expectedSample);
CreateTestWithBeatmap("taiko-hitobject-beatmap-custom-sample-bank.osu");
AssertBeatmapLookup(expectedSample);
}
[TestCase("taiko-normal-hitnormal")]
[TestCase("normal-hitnormal")]
[TestCase("hitnormal")]
public void TestDefaultCustomSampleFromUserSkinFallback(string expectedSample)
{
SetupSkins(string.Empty, expectedSample);
CreateTestWithBeatmap("taiko-hitobject-beatmap-custom-sample-bank.osu");
AssertUserLookup(expectedSample);
}
[TestCase("taiko-normal-hitnormal2")]
[TestCase("normal-hitnormal2")]
public void TestUserSkinLookupIgnoresSampleBank(string unwantedSample)
{
SetupSkins(string.Empty, unwantedSample);
CreateTestWithBeatmap("taiko-hitobject-beatmap-custom-sample-bank.osu");
AssertNoLookup(unwantedSample);
}
}
}

View File

@ -67,9 +67,11 @@ namespace osu.Game.Tests.Gameplay
/// Tests that a hitobject which provides a custom sample set of 2 retrieves the following samples from the beatmap skin: /// Tests that a hitobject which provides a custom sample set of 2 retrieves the following samples from the beatmap skin:
/// normal-hitnormal2 /// normal-hitnormal2
/// normal-hitnormal /// normal-hitnormal
/// hitnormal
/// </summary> /// </summary>
[TestCase("normal-hitnormal2")] [TestCase("normal-hitnormal2")]
[TestCase("normal-hitnormal")] [TestCase("normal-hitnormal")]
[TestCase("hitnormal")]
public void TestDefaultCustomSampleFromBeatmap(string expectedSample) public void TestDefaultCustomSampleFromBeatmap(string expectedSample)
{ {
SetupSkins(expectedSample, expectedSample); SetupSkins(expectedSample, expectedSample);
@ -80,12 +82,13 @@ namespace osu.Game.Tests.Gameplay
} }
/// <summary> /// <summary>
/// Tests that a hitobject which provides a custom sample set of 2 retrieves the following samples from the user skin when the beatmap does not contain the sample: /// Tests that a hitobject which provides a custom sample set of 2 retrieves the following samples from the user skin
/// normal-hitnormal2 /// (ignoring the custom sample set index) when the beatmap skin does not contain the sample:
/// normal-hitnormal /// normal-hitnormal
/// hitnormal
/// </summary> /// </summary>
[TestCase("normal-hitnormal2")]
[TestCase("normal-hitnormal")] [TestCase("normal-hitnormal")]
[TestCase("hitnormal")]
public void TestDefaultCustomSampleFromUserSkinFallback(string expectedSample) public void TestDefaultCustomSampleFromUserSkinFallback(string expectedSample)
{ {
SetupSkins(string.Empty, expectedSample); SetupSkins(string.Empty, expectedSample);
@ -95,6 +98,23 @@ namespace osu.Game.Tests.Gameplay
AssertUserLookup(expectedSample); AssertUserLookup(expectedSample);
} }
/// <summary>
/// Tests that a hitobject which provides a custom sample set of 2 does not retrieve a normal-hitnormal2 sample from the user skin
/// if the beatmap skin does not contain the sample.
/// User skins in stable ignore the custom sample set index when performing lookups.
/// </summary>
[Test]
public void TestUserSkinLookupIgnoresSampleBank()
{
const string unwanted_sample = "normal-hitnormal2";
SetupSkins(string.Empty, unwanted_sample);
CreateTestWithBeatmap("hitobject-beatmap-custom-sample.osu");
AssertNoLookup(unwanted_sample);
}
/// <summary> /// <summary>
/// Tests that a hitobject which provides a sample file retrieves the sample file from the beatmap skin. /// Tests that a hitobject which provides a sample file retrieves the sample file from the beatmap skin.
/// </summary> /// </summary>
@ -145,6 +165,7 @@ namespace osu.Game.Tests.Gameplay
/// </summary> /// </summary>
[TestCase("normal-hitnormal2")] [TestCase("normal-hitnormal2")]
[TestCase("normal-hitnormal")] [TestCase("normal-hitnormal")]
[TestCase("hitnormal")]
public void TestControlPointCustomSampleFromBeatmap(string sampleName) public void TestControlPointCustomSampleFromBeatmap(string sampleName)
{ {
SetupSkins(sampleName, sampleName); SetupSkins(sampleName, sampleName);
@ -178,7 +199,7 @@ namespace osu.Game.Tests.Gameplay
string[] expectedSamples = string[] expectedSamples =
{ {
"normal-hitnormal2", "normal-hitnormal2",
"normal-hitwhistle2" "normal-hitwhistle" // user skin lookups ignore custom sample set index
}; };
SetupSkins(expectedSamples[0], expectedSamples[1]); SetupSkins(expectedSamples[0], expectedSamples[1]);

View File

@ -3,14 +3,24 @@
using System; using System;
using System.Collections.Generic; using System.Collections.Generic;
using System.Linq;
using System.Net;
using System.Threading.Tasks; using System.Threading.Tasks;
using JetBrains.Annotations;
using Newtonsoft.Json.Linq;
using NUnit.Framework; using NUnit.Framework;
using osu.Framework.Graphics.Containers;
using osu.Framework.Testing;
using osu.Game.Graphics.Containers;
using osu.Game.Graphics.UserInterface;
using osu.Game.Online.API; using osu.Game.Online.API;
using osu.Game.Online.API.Requests;
using osu.Game.Online.Multiplayer; using osu.Game.Online.Multiplayer;
using osu.Game.Rulesets.Osu; using osu.Game.Rulesets.Osu;
using osu.Game.Rulesets.Scoring; using osu.Game.Rulesets.Scoring;
using osu.Game.Scoring; using osu.Game.Scoring;
using osu.Game.Screens.Multi.Ranking; using osu.Game.Screens.Multi.Ranking;
using osu.Game.Screens.Ranking;
using osu.Game.Tests.Beatmaps; using osu.Game.Tests.Beatmaps;
using osu.Game.Users; using osu.Game.Users;
@ -18,43 +28,134 @@ namespace osu.Game.Tests.Visual.Multiplayer
{ {
public class TestSceneTimeshiftResultsScreen : ScreenTestScene public class TestSceneTimeshiftResultsScreen : ScreenTestScene
{ {
private bool roomsReceived; private const int scores_per_result = 10;
private TestResultsScreen resultsScreen;
private int currentScoreId;
private bool requestComplete;
[SetUp] [SetUp]
public void Setup() => Schedule(() => public void Setup() => Schedule(() =>
{ {
roomsReceived = false; currentScoreId = 0;
requestComplete = false;
bindHandler(); bindHandler();
}); });
[Test] [Test]
public void TestShowResultsWithScore() public void TestShowWithUserScore()
{ {
createResults(new TestScoreInfo(new OsuRuleset().RulesetInfo)); ScoreInfo userScore = null;
AddWaitStep("wait for display", 5);
AddStep("bind user score info handler", () =>
{
userScore = new TestScoreInfo(new OsuRuleset().RulesetInfo) { OnlineScoreID = currentScoreId++ };
bindHandler(userScore: userScore);
});
createResults(() => userScore);
waitForDisplay();
AddAssert("user score selected", () => this.ChildrenOfType<ScorePanel>().Single(p => p.Score.OnlineScoreID == userScore.OnlineScoreID).State == PanelState.Expanded);
} }
[Test] [Test]
public void TestShowResultsNullScore() public void TestShowNullUserScore()
{ {
createResults(null); createResults();
AddWaitStep("wait for display", 5); waitForDisplay();
AddAssert("top score selected", () => this.ChildrenOfType<ScorePanel>().OrderByDescending(p => p.Score.TotalScore).First().State == PanelState.Expanded);
} }
[Test] [Test]
public void TestShowResultsNullScoreWithDelay() public void TestShowUserScoreWithDelay()
{
ScoreInfo userScore = null;
AddStep("bind user score info handler", () =>
{
userScore = new TestScoreInfo(new OsuRuleset().RulesetInfo) { OnlineScoreID = currentScoreId++ };
bindHandler(3000, userScore);
});
createResults(() => userScore);
waitForDisplay();
AddAssert("more than 1 panel displayed", () => this.ChildrenOfType<ScorePanel>().Count() > 1);
AddAssert("user score selected", () => this.ChildrenOfType<ScorePanel>().Single(p => p.Score.OnlineScoreID == userScore.OnlineScoreID).State == PanelState.Expanded);
}
[Test]
public void TestShowNullUserScoreWithDelay()
{ {
AddStep("bind delayed handler", () => bindHandler(3000)); AddStep("bind delayed handler", () => bindHandler(3000));
createResults(null);
AddUntilStep("wait for rooms to be received", () => roomsReceived); createResults();
AddWaitStep("wait for display", 5); waitForDisplay();
AddAssert("top score selected", () => this.ChildrenOfType<ScorePanel>().OrderByDescending(p => p.Score.TotalScore).First().State == PanelState.Expanded);
} }
private void createResults(ScoreInfo score) [Test]
public void TestFetchWhenScrolledToTheRight()
{
createResults();
waitForDisplay();
AddStep("bind delayed handler", () => bindHandler(3000));
for (int i = 0; i < 2; i++)
{
int beforePanelCount = 0;
AddStep("get panel count", () => beforePanelCount = this.ChildrenOfType<ScorePanel>().Count());
AddStep("scroll to right", () => resultsScreen.ScorePanelList.ChildrenOfType<OsuScrollContainer>().Single().ScrollToEnd(false));
AddAssert("right loading spinner shown", () => resultsScreen.RightSpinner.State.Value == Visibility.Visible);
waitForDisplay();
AddAssert($"count increased by {scores_per_result}", () => this.ChildrenOfType<ScorePanel>().Count() == beforePanelCount + scores_per_result);
AddAssert("right loading spinner hidden", () => resultsScreen.RightSpinner.State.Value == Visibility.Hidden);
}
}
[Test]
public void TestFetchWhenScrolledToTheLeft()
{
ScoreInfo userScore = null;
AddStep("bind user score info handler", () =>
{
userScore = new TestScoreInfo(new OsuRuleset().RulesetInfo) { OnlineScoreID = currentScoreId++ };
bindHandler(userScore: userScore);
});
createResults(() => userScore);
waitForDisplay();
AddStep("bind delayed handler", () => bindHandler(3000));
for (int i = 0; i < 2; i++)
{
int beforePanelCount = 0;
AddStep("get panel count", () => beforePanelCount = this.ChildrenOfType<ScorePanel>().Count());
AddStep("scroll to left", () => resultsScreen.ScorePanelList.ChildrenOfType<OsuScrollContainer>().Single().ScrollToStart(false));
AddAssert("left loading spinner shown", () => resultsScreen.LeftSpinner.State.Value == Visibility.Visible);
waitForDisplay();
AddAssert($"count increased by {scores_per_result}", () => this.ChildrenOfType<ScorePanel>().Count() == beforePanelCount + scores_per_result);
AddAssert("left loading spinner hidden", () => resultsScreen.LeftSpinner.State.Value == Visibility.Hidden);
}
}
private void createResults(Func<ScoreInfo> getScore = null)
{ {
AddStep("load results", () => AddStep("load results", () =>
{ {
LoadScreen(new TimeshiftResultsScreen(score, 1, new PlaylistItem LoadScreen(resultsScreen = new TestResultsScreen(getScore?.Invoke(), 1, new PlaylistItem
{ {
Beatmap = { Value = new TestBeatmap(new OsuRuleset().RulesetInfo).BeatmapInfo }, Beatmap = { Value = new TestBeatmap(new OsuRuleset().RulesetInfo).BeatmapInfo },
Ruleset = { Value = new OsuRuleset().RulesetInfo } Ruleset = { Value = new OsuRuleset().RulesetInfo }
@ -62,62 +163,214 @@ namespace osu.Game.Tests.Visual.Multiplayer
}); });
} }
private void bindHandler(double delay = 0) private void waitForDisplay()
{ {
var roomScores = new List<MultiplayerScore>(); AddUntilStep("wait for request to complete", () => requestComplete);
AddWaitStep("wait for display", 5);
}
for (int i = 0; i < 10; i++) private void bindHandler(double delay = 0, ScoreInfo userScore = null, bool failRequests = false) => ((DummyAPIAccess)API).HandleRequest = request =>
{
requestComplete = false;
if (failRequests)
{ {
roomScores.Add(new MultiplayerScore triggerFail(request, delay);
return;
}
switch (request)
{
case ShowPlaylistUserScoreRequest s:
if (userScore == null)
triggerFail(s, delay);
else
triggerSuccess(s, createUserResponse(userScore), delay);
break;
case IndexPlaylistScoresRequest i:
triggerSuccess(i, createIndexResponse(i), delay);
break;
}
};
private void triggerSuccess<T>(APIRequest<T> req, T result, double delay)
where T : class
{
if (delay == 0)
success();
else
{
Task.Run(async () =>
{ {
ID = i, await Task.Delay(TimeSpan.FromMilliseconds(delay));
Accuracy = 0.9 - 0.01 * i, Schedule(success);
EndedAt = DateTimeOffset.Now.Subtract(TimeSpan.FromHours(i)), });
}
void success()
{
requestComplete = true;
req.TriggerSuccess(result);
}
}
private void triggerFail(APIRequest req, double delay)
{
if (delay == 0)
fail();
else
{
Task.Run(async () =>
{
await Task.Delay(TimeSpan.FromMilliseconds(delay));
Schedule(fail);
});
}
void fail()
{
requestComplete = true;
req.TriggerFailure(new WebException("Failed."));
}
}
private MultiplayerScore createUserResponse([NotNull] ScoreInfo userScore)
{
var multiplayerUserScore = new MultiplayerScore
{
ID = (int)(userScore.OnlineScoreID ?? currentScoreId++),
Accuracy = userScore.Accuracy,
EndedAt = userScore.Date,
Passed = userScore.Passed,
Rank = userScore.Rank,
Position = 200,
MaxCombo = userScore.MaxCombo,
TotalScore = userScore.TotalScore,
User = userScore.User,
Statistics = userScore.Statistics,
ScoresAround = new MultiplayerScoresAround
{
Higher = new MultiplayerScores(),
Lower = new MultiplayerScores()
}
};
for (int i = 1; i <= scores_per_result; i++)
{
multiplayerUserScore.ScoresAround.Lower.Scores.Add(new MultiplayerScore
{
ID = currentScoreId++,
Accuracy = userScore.Accuracy,
EndedAt = userScore.Date,
Passed = true, Passed = true,
Rank = ScoreRank.B, Rank = userScore.Rank,
MaxCombo = 999, MaxCombo = userScore.MaxCombo,
TotalScore = 999999 - i * 1000, TotalScore = userScore.TotalScore - i,
User = new User User = new User
{ {
Id = 2, Id = 2,
Username = $"peppy{i}", Username = $"peppy{i}",
CoverUrl = "https://osu.ppy.sh/images/headers/profile-covers/c3.jpg", CoverUrl = "https://osu.ppy.sh/images/headers/profile-covers/c3.jpg",
}, },
Statistics = Statistics = userScore.Statistics
});
multiplayerUserScore.ScoresAround.Higher.Scores.Add(new MultiplayerScore
{
ID = currentScoreId++,
Accuracy = userScore.Accuracy,
EndedAt = userScore.Date,
Passed = true,
Rank = userScore.Rank,
MaxCombo = userScore.MaxCombo,
TotalScore = userScore.TotalScore + i,
User = new User
{
Id = 2,
Username = $"peppy{i}",
CoverUrl = "https://osu.ppy.sh/images/headers/profile-covers/c3.jpg",
},
Statistics = userScore.Statistics
});
}
addCursor(multiplayerUserScore.ScoresAround.Lower);
addCursor(multiplayerUserScore.ScoresAround.Higher);
return multiplayerUserScore;
}
private IndexedMultiplayerScores createIndexResponse(IndexPlaylistScoresRequest req)
{
var result = new IndexedMultiplayerScores();
long startTotalScore = req.Cursor?.Properties["total_score"].ToObject<long>() ?? 1000000;
string sort = req.IndexParams?.Properties["sort"].ToObject<string>() ?? "score_desc";
for (int i = 1; i <= scores_per_result; i++)
{
result.Scores.Add(new MultiplayerScore
{
ID = currentScoreId++,
Accuracy = 1,
EndedAt = DateTimeOffset.Now,
Passed = true,
Rank = ScoreRank.X,
MaxCombo = 1000,
TotalScore = startTotalScore + (sort == "score_asc" ? i : -i),
User = new User
{
Id = 2,
Username = $"peppy{i}",
CoverUrl = "https://osu.ppy.sh/images/headers/profile-covers/c3.jpg",
},
Statistics = new Dictionary<HitResult, int>
{ {
{ HitResult.Miss, 1 }, { HitResult.Miss, 1 },
{ HitResult.Meh, 50 }, { HitResult.Meh, 50 },
{ HitResult.Good, 100 }, { HitResult.Good, 100 },
{ HitResult.Great, 300 }, { HitResult.Great, 300 }
} }
}); });
} }
((DummyAPIAccess)API).HandleRequest = request => addCursor(result);
return result;
}
private void addCursor(MultiplayerScores scores)
{
scores.Cursor = new Cursor
{ {
switch (request) Properties = new Dictionary<string, JToken>
{ {
case GetRoomPlaylistScoresRequest r: { "total_score", JToken.FromObject(scores.Scores[^1].TotalScore) },
if (delay == 0) { "score_id", JToken.FromObject(scores.Scores[^1].ID) },
success(); }
else };
{
Task.Run(async () =>
{
await Task.Delay(TimeSpan.FromMilliseconds(delay));
Schedule(success);
});
}
void success() scores.Params = new IndexScoresParams
{ {
r.TriggerSuccess(new RoomPlaylistScores { Scores = roomScores }); Properties = new Dictionary<string, JToken>
roomsReceived = true; {
} { "sort", JToken.FromObject(scores.Scores[^1].TotalScore > scores.Scores[^2].TotalScore ? "score_asc" : "score_desc") }
break;
} }
}; };
} }
private class TestResultsScreen : TimeshiftResultsScreen
{
public new LoadingSpinner LeftSpinner => base.LeftSpinner;
public new LoadingSpinner CentreSpinner => base.CentreSpinner;
public new LoadingSpinner RightSpinner => base.RightSpinner;
public new ScorePanelList ScorePanelList => base.ScorePanelList;
public TestResultsScreen(ScoreInfo score, int roomId, PlaylistItem playlistItem, bool allowRetry = true)
: base(score, roomId, playlistItem, allowRetry)
{
}
}
} }
} }

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@ -31,15 +31,16 @@ namespace osu.Game.Tests.Visual.Online
{ {
new NewsCard(new APINewsPost new NewsCard(new APINewsPost
{ {
Title = "This post has an image which starts with \"/\" and has many authors!", Title = "This post has an image which starts with \"/\" and has many authors! (clickable)",
Preview = "Lorem ipsum dolor sit amet, consectetur adipiscing elit, sed do eiusmod tempor incididunt ut labore et dolore magna aliqua.", Preview = "Lorem ipsum dolor sit amet, consectetur adipiscing elit, sed do eiusmod tempor incididunt ut labore et dolore magna aliqua.",
Author = "someone, someone1, someone2, someone3, someone4", Author = "someone, someone1, someone2, someone3, someone4",
FirstImage = "/help/wiki/shared/news/banners/monthly-beatmapping-contest.png", FirstImage = "/help/wiki/shared/news/banners/monthly-beatmapping-contest.png",
PublishedAt = DateTimeOffset.Now PublishedAt = DateTimeOffset.Now,
Slug = "2020-07-16-summer-theme-park-2020-voting-open"
}), }),
new NewsCard(new APINewsPost new NewsCard(new APINewsPost
{ {
Title = "This post has a full-url image! (HTML entity: &amp;)", Title = "This post has a full-url image! (HTML entity: &amp;) (non-clickable)",
Preview = "boom (HTML entity: &amp;)", Preview = "boom (HTML entity: &amp;)",
Author = "user (HTML entity: &amp;)", Author = "user (HTML entity: &amp;)",
FirstImage = "https://assets.ppy.sh/artists/88/header.jpg", FirstImage = "https://assets.ppy.sh/artists/88/header.jpg",

View File

@ -0,0 +1,53 @@
// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
// See the LICENCE file in the repository root for full licence text.
using NUnit.Framework;
using osu.Game.Overlays.News;
using osu.Framework.Graphics;
using osu.Game.Overlays;
using osu.Framework.Allocation;
namespace osu.Game.Tests.Visual.Online
{
public class TestSceneNewsHeader : OsuTestScene
{
[Cached]
private readonly OverlayColourProvider colourProvider = new OverlayColourProvider(OverlayColourScheme.Purple);
private TestHeader header;
[SetUp]
public void Setup() => Schedule(() =>
{
Child = header = new TestHeader
{
Anchor = Anchor.Centre,
Origin = Anchor.Centre
};
});
[Test]
public void TestControl()
{
AddAssert("Front page selected", () => header.Current.Value == "frontpage");
AddAssert("1 tab total", () => header.TabCount == 1);
AddStep("Set article 1", () => header.SetArticle("1"));
AddAssert("Article 1 selected", () => header.Current.Value == "1");
AddAssert("2 tabs total", () => header.TabCount == 2);
AddStep("Set article 2", () => header.SetArticle("2"));
AddAssert("Article 2 selected", () => header.Current.Value == "2");
AddAssert("2 tabs total", () => header.TabCount == 2);
AddStep("Set front page", () => header.SetFrontPage());
AddAssert("Front page selected", () => header.Current.Value == "frontpage");
AddAssert("1 tab total", () => header.TabCount == 1);
}
private class TestHeader : NewsHeader
{
public int TabCount => TabControl.Items.Count;
}
}
}

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@ -2,65 +2,64 @@
// See the LICENCE file in the repository root for full licence text. // See the LICENCE file in the repository root for full licence text.
using System; using System;
using osu.Framework.Graphics; using NUnit.Framework;
using osu.Game.Online.API;
using osu.Game.Online.API.Requests;
using osu.Game.Online.API.Requests.Responses;
using osu.Game.Overlays; using osu.Game.Overlays;
using osu.Game.Overlays.News;
namespace osu.Game.Tests.Visual.Online namespace osu.Game.Tests.Visual.Online
{ {
public class TestSceneNewsOverlay : OsuTestScene public class TestSceneNewsOverlay : OsuTestScene
{ {
private TestNewsOverlay news; private DummyAPIAccess dummyAPI => (DummyAPIAccess)API;
protected override void LoadComplete() private NewsOverlay news;
[SetUp]
public void SetUp() => Schedule(() => Child = news = new NewsOverlay());
[Test]
public void TestRequest()
{ {
base.LoadComplete(); setUpNewsResponse(responseExample);
Add(news = new TestNewsOverlay()); AddStep("Show", () => news.Show());
AddStep(@"Show", news.Show); AddStep("Show article", () => news.ShowArticle("article"));
AddStep(@"Hide", news.Hide);
AddStep(@"Show front page", () => news.ShowFrontPage());
AddStep(@"Custom article", () => news.Current.Value = "Test Article 101");
AddStep(@"Article covers", () => news.LoadAndShowContent(new NewsCoverTest()));
} }
private class TestNewsOverlay : NewsOverlay private void setUpNewsResponse(GetNewsResponse r)
{ => AddStep("set up response", () =>
public new void LoadAndShowContent(NewsContent content) => base.LoadAndShowContent(content);
}
private class NewsCoverTest : NewsContent
{
public NewsCoverTest()
{ {
Spacing = new osuTK.Vector2(0, 10); dummyAPI.HandleRequest = request =>
var article = new NewsArticleCover.ArticleInfo
{ {
Author = "Ephemeral", if (!(request is GetNewsRequest getNewsRequest))
CoverUrl = "https://assets.ppy.sh/artists/58/header.jpg", return;
Time = new DateTime(2019, 12, 4),
Title = "New Featured Artist: Kurokotei"
};
Children = new Drawable[] getNewsRequest.TriggerSuccess(r);
{
new NewsArticleCover(article)
{
Height = 200
},
new NewsArticleCover(article)
{
Height = 120
},
new NewsArticleCover(article)
{
RelativeSizeAxes = Axes.None,
Size = new osuTK.Vector2(400, 200),
}
}; };
});
private GetNewsResponse responseExample => new GetNewsResponse
{
NewsPosts = new[]
{
new APINewsPost
{
Title = "This post has an image which starts with \"/\" and has many authors!",
Preview = "Lorem ipsum dolor sit amet, consectetur adipiscing elit, sed do eiusmod tempor incididunt ut labore et dolore magna aliqua.",
Author = "someone, someone1, someone2, someone3, someone4",
FirstImage = "/help/wiki/shared/news/banners/monthly-beatmapping-contest.png",
PublishedAt = DateTimeOffset.Now
},
new APINewsPost
{
Title = "This post has a full-url image! (HTML entity: &amp;)",
Preview = "boom (HTML entity: &amp;)",
Author = "user (HTML entity: &amp;)",
FirstImage = "https://assets.ppy.sh/artists/88/header.jpg",
PublishedAt = DateTimeOffset.Now
}
} }
} };
} }
} }

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@ -4,19 +4,22 @@
using osu.Framework.Graphics; using osu.Framework.Graphics;
using osu.Game.Graphics.UserInterface; using osu.Game.Graphics.UserInterface;
using osu.Framework.Allocation; using osu.Framework.Allocation;
using osu.Game.Graphics; using osu.Game.Overlays;
namespace osu.Game.Tests.Visual.Online namespace osu.Game.Tests.Visual.Online
{ {
public class TestSceneShowMoreButton : OsuTestScene public class TestSceneShowMoreButton : OsuTestScene
{ {
[Cached]
private OverlayColourProvider colourProvider = new OverlayColourProvider(OverlayColourScheme.Green);
public TestSceneShowMoreButton() public TestSceneShowMoreButton()
{ {
TestButton button = null; ShowMoreButton button = null;
int fireCount = 0; int fireCount = 0;
Add(button = new TestButton Add(button = new ShowMoreButton
{ {
Anchor = Anchor.Centre, Anchor = Anchor.Centre,
Origin = Anchor.Centre, Origin = Anchor.Centre,
@ -46,16 +49,5 @@ namespace osu.Game.Tests.Visual.Online
AddAssert("action fired twice", () => fireCount == 2); AddAssert("action fired twice", () => fireCount == 2);
AddAssert("is in loading state", () => button.IsLoading); AddAssert("is in loading state", () => button.IsLoading);
} }
private class TestButton : ShowMoreButton
{
[BackgroundDependencyLoader]
private void load(OsuColour colors)
{
IdleColour = colors.YellowDark;
HoverColour = colors.Yellow;
ChevronIconColour = colors.Red;
}
}
} }
} }

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@ -44,6 +44,7 @@ namespace osu.Game.Tests.Visual
typeof(NotificationOverlay), typeof(NotificationOverlay),
typeof(BeatmapListingOverlay), typeof(BeatmapListingOverlay),
typeof(DashboardOverlay), typeof(DashboardOverlay),
typeof(NewsOverlay),
typeof(ChannelManager), typeof(ChannelManager),
typeof(ChatOverlay), typeof(ChatOverlay),
typeof(SettingsOverlay), typeof(SettingsOverlay),

View File

@ -81,7 +81,7 @@ namespace osu.Game.Tournament.Screens.Ladder.Components
{ {
} }
private class SettingsRoundDropdown : LadderSettingsDropdown<TournamentRound> private class SettingsRoundDropdown : SettingsDropdown<TournamentRound>
{ {
public SettingsRoundDropdown(BindableList<TournamentRound> rounds) public SettingsRoundDropdown(BindableList<TournamentRound> rounds)
{ {

View File

@ -1,26 +0,0 @@
// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
// See the LICENCE file in the repository root for full licence text.
using osu.Game.Graphics.UserInterface;
using osu.Game.Overlays.Settings;
namespace osu.Game.Tournament.Screens.Ladder.Components
{
public class LadderSettingsDropdown<T> : SettingsDropdown<T>
{
protected override OsuDropdown<T> CreateDropdown() => new DropdownControl();
private new class DropdownControl : SettingsDropdown<T>.DropdownControl
{
protected override DropdownMenu CreateMenu() => new Menu();
private new class Menu : OsuDropdownMenu
{
public Menu()
{
MaxHeight = 200;
}
}
}
}
}

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@ -6,11 +6,12 @@ using System.Collections.Specialized;
using System.Linq; using System.Linq;
using osu.Framework.Bindables; using osu.Framework.Bindables;
using osu.Framework.Extensions.IEnumerableExtensions; using osu.Framework.Extensions.IEnumerableExtensions;
using osu.Game.Overlays.Settings;
using osu.Game.Tournament.Models; using osu.Game.Tournament.Models;
namespace osu.Game.Tournament.Screens.Ladder.Components namespace osu.Game.Tournament.Screens.Ladder.Components
{ {
public class SettingsTeamDropdown : LadderSettingsDropdown<TournamentTeam> public class SettingsTeamDropdown : SettingsDropdown<TournamentTeam>
{ {
public SettingsTeamDropdown(BindableList<TournamentTeam> teams) public SettingsTeamDropdown(BindableList<TournamentTeam> teams)
{ {

View File

@ -1,13 +1,15 @@
// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence. // Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
// See the LICENCE file in the repository root for full licence text. // See the LICENCE file in the repository root for full licence text.
using osu.Framework.Allocation;
using osu.Framework.Graphics; using osu.Framework.Graphics;
using osu.Framework.Graphics.Containers; using osu.Framework.Graphics.Containers;
using osu.Framework.Graphics.Shapes; using osu.Framework.Graphics.Shapes;
using osu.Framework.Graphics.Sprites; using osu.Framework.Graphics.Sprites;
using osu.Framework.Input.Events;
using osu.Game.Graphics.Sprites; using osu.Game.Graphics.Sprites;
using osu.Game.Overlays;
using osuTK; using osuTK;
using osuTK.Graphics;
using System.Collections.Generic; using System.Collections.Generic;
namespace osu.Game.Graphics.UserInterface namespace osu.Game.Graphics.UserInterface
@ -16,14 +18,6 @@ namespace osu.Game.Graphics.UserInterface
{ {
private const int duration = 200; private const int duration = 200;
private Color4 chevronIconColour;
protected Color4 ChevronIconColour
{
get => chevronIconColour;
set => chevronIconColour = leftChevron.Colour = rightChevron.Colour = value;
}
public string Text public string Text
{ {
get => text.Text; get => text.Text;
@ -32,22 +26,28 @@ namespace osu.Game.Graphics.UserInterface
protected override IEnumerable<Drawable> EffectTargets => new[] { background }; protected override IEnumerable<Drawable> EffectTargets => new[] { background };
private ChevronIcon leftChevron; private ChevronIcon leftIcon;
private ChevronIcon rightChevron; private ChevronIcon rightIcon;
private SpriteText text; private SpriteText text;
private Box background; private Box background;
private FillFlowContainer textContainer; private FillFlowContainer textContainer;
public ShowMoreButton() public ShowMoreButton()
{ {
Height = 30; AutoSizeAxes = Axes.Both;
Width = 140; }
[BackgroundDependencyLoader]
private void load(OverlayColourProvider colourProvider)
{
IdleColour = colourProvider.Background2;
HoverColour = colourProvider.Background1;
} }
protected override Drawable CreateContent() => new CircularContainer protected override Drawable CreateContent() => new CircularContainer
{ {
Masking = true, Masking = true,
RelativeSizeAxes = Axes.Both, AutoSizeAxes = Axes.Both,
Children = new Drawable[] Children = new Drawable[]
{ {
background = new Box background = new Box
@ -56,22 +56,36 @@ namespace osu.Game.Graphics.UserInterface
}, },
textContainer = new FillFlowContainer textContainer = new FillFlowContainer
{ {
AlwaysPresent = true,
Anchor = Anchor.Centre, Anchor = Anchor.Centre,
Origin = Anchor.Centre, Origin = Anchor.Centre,
AutoSizeAxes = Axes.Both, AutoSizeAxes = Axes.Both,
Direction = FillDirection.Horizontal, Direction = FillDirection.Horizontal,
Spacing = new Vector2(7), Spacing = new Vector2(10),
Margin = new MarginPadding
{
Horizontal = 20,
Vertical = 5
},
Children = new Drawable[] Children = new Drawable[]
{ {
leftChevron = new ChevronIcon(), leftIcon = new ChevronIcon
{
Anchor = Anchor.Centre,
Origin = Anchor.Centre,
},
text = new OsuSpriteText text = new OsuSpriteText
{ {
Anchor = Anchor.Centre, Anchor = Anchor.Centre,
Origin = Anchor.Centre, Origin = Anchor.Centre,
Font = OsuFont.GetFont(size: 12, weight: FontWeight.Bold), Font = OsuFont.GetFont(size: 12, weight: FontWeight.SemiBold),
Text = "show more".ToUpper(), Text = "show more".ToUpper(),
}, },
rightChevron = new ChevronIcon(), rightIcon = new ChevronIcon
{
Anchor = Anchor.Centre,
Origin = Anchor.Centre,
}
} }
} }
} }
@ -81,17 +95,40 @@ namespace osu.Game.Graphics.UserInterface
protected override void OnLoadFinished() => textContainer.FadeIn(duration, Easing.OutQuint); protected override void OnLoadFinished() => textContainer.FadeIn(duration, Easing.OutQuint);
private class ChevronIcon : SpriteIcon protected override bool OnHover(HoverEvent e)
{ {
private const int icon_size = 8; base.OnHover(e);
leftIcon.SetHoveredState(true);
rightIcon.SetHoveredState(true);
return true;
}
protected override void OnHoverLost(HoverLostEvent e)
{
base.OnHoverLost(e);
leftIcon.SetHoveredState(false);
rightIcon.SetHoveredState(false);
}
public class ChevronIcon : SpriteIcon
{
[Resolved]
private OverlayColourProvider colourProvider { get; set; }
public ChevronIcon() public ChevronIcon()
{ {
Anchor = Anchor.Centre; Size = new Vector2(7.5f);
Origin = Anchor.Centre;
Size = new Vector2(icon_size);
Icon = FontAwesome.Solid.ChevronDown; Icon = FontAwesome.Solid.ChevronDown;
} }
[BackgroundDependencyLoader]
private void load()
{
Colour = colourProvider.Foreground1;
}
public void SetHoveredState(bool hovered) =>
this.FadeColour(hovered ? colourProvider.Light1 : colourProvider.Foreground1, 200, Easing.OutQuint);
} }
} }
} }

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@ -136,6 +136,11 @@ namespace osu.Game.Online.API
Success?.Invoke(); Success?.Invoke();
} }
internal void TriggerFailure(Exception e)
{
Failure?.Invoke(e);
}
public void Cancel() => Fail(new OperationCanceledException(@"Request cancelled")); public void Cancel() => Fail(new OperationCanceledException(@"Request cancelled"));
public void Fail(Exception e) public void Fail(Exception e)
@ -166,7 +171,7 @@ namespace osu.Game.Online.API
} }
Logger.Log($@"Failing request {this} ({e})", LoggingTarget.Network); Logger.Log($@"Failing request {this} ({e})", LoggingTarget.Network);
pendingFailure = () => Failure?.Invoke(e); pendingFailure = () => TriggerFailure(e);
checkAndScheduleFailure(); checkAndScheduleFailure();
} }

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@ -15,6 +15,6 @@ namespace osu.Game.Online.API.Requests
{ {
[UsedImplicitly] [UsedImplicitly]
[JsonExtensionData] [JsonExtensionData]
public IDictionary<string, JToken> Properties; public IDictionary<string, JToken> Properties { get; set; } = new Dictionary<string, JToken>();
} }
} }

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@ -0,0 +1,27 @@
// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
// See the LICENCE file in the repository root for full licence text.
using osu.Framework.IO.Network;
using osu.Game.Extensions;
namespace osu.Game.Online.API.Requests
{
public class GetNewsRequest : APIRequest<GetNewsResponse>
{
private readonly Cursor cursor;
public GetNewsRequest(Cursor cursor = null)
{
this.cursor = cursor;
}
protected override WebRequest CreateWebRequest()
{
var req = base.CreateWebRequest();
req.AddCursor(cursor);
return req;
}
protected override string Target => "news";
}
}

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@ -0,0 +1,15 @@
// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
// See the LICENCE file in the repository root for full licence text.
using System.Collections.Generic;
using Newtonsoft.Json;
using osu.Game.Online.API.Requests.Responses;
namespace osu.Game.Online.API.Requests
{
public class GetNewsResponse : ResponseWithCursor
{
[JsonProperty("news_posts")]
public IEnumerable<APINewsPost> NewsPosts;
}
}

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@ -11,17 +11,20 @@ namespace osu.Game.Online.Multiplayer
{ {
private readonly int roomId; private readonly int roomId;
private readonly int playlistItemId; private readonly int playlistItemId;
private readonly string versionHash;
public CreateRoomScoreRequest(int roomId, int playlistItemId) public CreateRoomScoreRequest(int roomId, int playlistItemId, string versionHash)
{ {
this.roomId = roomId; this.roomId = roomId;
this.playlistItemId = playlistItemId; this.playlistItemId = playlistItemId;
this.versionHash = versionHash;
} }
protected override WebRequest CreateWebRequest() protected override WebRequest CreateWebRequest()
{ {
var req = base.CreateWebRequest(); var req = base.CreateWebRequest();
req.Method = HttpMethod.Post; req.Method = HttpMethod.Post;
req.AddParameter("version_hash", versionHash);
return req; return req;
} }

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@ -1,29 +0,0 @@
// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
// See the LICENCE file in the repository root for full licence text.
using System.Collections.Generic;
using Newtonsoft.Json;
using osu.Game.Online.API;
namespace osu.Game.Online.Multiplayer
{
public class GetRoomPlaylistScoresRequest : APIRequest<RoomPlaylistScores>
{
private readonly int roomId;
private readonly int playlistItemId;
public GetRoomPlaylistScoresRequest(int roomId, int playlistItemId)
{
this.roomId = roomId;
this.playlistItemId = playlistItemId;
}
protected override string Target => $@"rooms/{roomId}/playlist/{playlistItemId}/scores";
}
public class RoomPlaylistScores
{
[JsonProperty("scores")]
public List<MultiplayerScore> Scores { get; set; }
}
}

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@ -0,0 +1,59 @@
// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
// See the LICENCE file in the repository root for full licence text.
using System.Diagnostics;
using JetBrains.Annotations;
using osu.Framework.IO.Network;
using osu.Game.Extensions;
using osu.Game.Online.API;
using osu.Game.Online.API.Requests;
namespace osu.Game.Online.Multiplayer
{
/// <summary>
/// Returns a list of scores for the specified playlist item.
/// </summary>
public class IndexPlaylistScoresRequest : APIRequest<IndexedMultiplayerScores>
{
public readonly int RoomId;
public readonly int PlaylistItemId;
[CanBeNull]
public readonly Cursor Cursor;
[CanBeNull]
public readonly IndexScoresParams IndexParams;
public IndexPlaylistScoresRequest(int roomId, int playlistItemId)
{
RoomId = roomId;
PlaylistItemId = playlistItemId;
}
public IndexPlaylistScoresRequest(int roomId, int playlistItemId, [NotNull] Cursor cursor, [NotNull] IndexScoresParams indexParams)
: this(roomId, playlistItemId)
{
Cursor = cursor;
IndexParams = indexParams;
}
protected override WebRequest CreateWebRequest()
{
var req = base.CreateWebRequest();
if (Cursor != null)
{
Debug.Assert(IndexParams != null);
req.AddCursor(Cursor);
foreach (var (key, value) in IndexParams.Properties)
req.AddParameter(key, value.ToString());
}
return req;
}
protected override string Target => $@"rooms/{RoomId}/playlist/{PlaylistItemId}/scores";
}
}

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@ -0,0 +1,20 @@
// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
// See the LICENCE file in the repository root for full licence text.
using System.Collections.Generic;
using JetBrains.Annotations;
using Newtonsoft.Json;
using Newtonsoft.Json.Linq;
namespace osu.Game.Online.Multiplayer
{
/// <summary>
/// A collection of parameters which should be passed to the index endpoint to fetch the next page.
/// </summary>
public class IndexScoresParams
{
[UsedImplicitly]
[JsonExtensionData]
public IDictionary<string, JToken> Properties { get; set; } = new Dictionary<string, JToken>();
}
}

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@ -0,0 +1,27 @@
// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
// See the LICENCE file in the repository root for full licence text.
using JetBrains.Annotations;
using Newtonsoft.Json;
namespace osu.Game.Online.Multiplayer
{
/// <summary>
/// A <see cref="MultiplayerScores"/> object returned via a <see cref="IndexPlaylistScoresRequest"/>.
/// </summary>
public class IndexedMultiplayerScores : MultiplayerScores
{
/// <summary>
/// The total scores in the playlist item.
/// </summary>
[JsonProperty("total")]
public int? TotalScores { get; set; }
/// <summary>
/// The user's score, if any.
/// </summary>
[JsonProperty("user_score")]
[CanBeNull]
public MultiplayerScore UserScore { get; set; }
}
}

View File

@ -4,6 +4,7 @@
using System; using System;
using System.Collections.Generic; using System.Collections.Generic;
using System.Linq; using System.Linq;
using JetBrains.Annotations;
using Newtonsoft.Json; using Newtonsoft.Json;
using Newtonsoft.Json.Converters; using Newtonsoft.Json.Converters;
using osu.Game.Online.API; using osu.Game.Online.API;
@ -47,6 +48,19 @@ namespace osu.Game.Online.Multiplayer
[JsonProperty("ended_at")] [JsonProperty("ended_at")]
public DateTimeOffset EndedAt { get; set; } public DateTimeOffset EndedAt { get; set; }
/// <summary>
/// The position of this score, starting at 1.
/// </summary>
[JsonProperty("position")]
public int? Position { get; set; }
/// <summary>
/// Any scores in the room around this score.
/// </summary>
[JsonProperty("scores_around")]
[CanBeNull]
public MultiplayerScoresAround ScoresAround { get; set; }
public ScoreInfo CreateScoreInfo(PlaylistItem playlistItem) public ScoreInfo CreateScoreInfo(PlaylistItem playlistItem)
{ {
var rulesetInstance = playlistItem.Ruleset.Value.CreateInstance(); var rulesetInstance = playlistItem.Ruleset.Value.CreateInstance();
@ -66,7 +80,8 @@ namespace osu.Game.Online.Multiplayer
Date = EndedAt, Date = EndedAt,
Hash = string.Empty, // todo: temporary? Hash = string.Empty, // todo: temporary?
Rank = Rank, Rank = Rank,
Mods = Mods?.Select(m => m.ToMod(rulesetInstance)).ToArray() ?? Array.Empty<Mod>() Mods = Mods?.Select(m => m.ToMod(rulesetInstance)).ToArray() ?? Array.Empty<Mod>(),
Position = Position,
}; };
return scoreInfo; return scoreInfo;

View File

@ -0,0 +1,27 @@
// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
// See the LICENCE file in the repository root for full licence text.
using System.Collections.Generic;
using Newtonsoft.Json;
using osu.Game.Online.API.Requests;
namespace osu.Game.Online.Multiplayer
{
/// <summary>
/// An object which contains scores and related data for fetching next pages.
/// </summary>
public class MultiplayerScores : ResponseWithCursor
{
/// <summary>
/// The scores.
/// </summary>
[JsonProperty("scores")]
public List<MultiplayerScore> Scores { get; set; } = new List<MultiplayerScore>();
/// <summary>
/// The parameters to be used to fetch the next page.
/// </summary>
[JsonProperty("params")]
public IndexScoresParams Params { get; set; } = new IndexScoresParams();
}
}

View File

@ -0,0 +1,28 @@
// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
// See the LICENCE file in the repository root for full licence text.
using JetBrains.Annotations;
using Newtonsoft.Json;
namespace osu.Game.Online.Multiplayer
{
/// <summary>
/// An object which stores scores higher and lower than the user's score.
/// </summary>
public class MultiplayerScoresAround
{
/// <summary>
/// Scores sorted "higher" than the user's score, depending on the sorting order.
/// </summary>
[JsonProperty("higher")]
[CanBeNull]
public MultiplayerScores Higher { get; set; }
/// <summary>
/// Scores sorted "lower" than the user's score, depending on the sorting order.
/// </summary>
[JsonProperty("lower")]
[CanBeNull]
public MultiplayerScores Lower { get; set; }
}
}

View File

@ -0,0 +1,23 @@
// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
// See the LICENCE file in the repository root for full licence text.
using osu.Game.Online.API;
namespace osu.Game.Online.Multiplayer
{
public class ShowPlaylistUserScoreRequest : APIRequest<MultiplayerScore>
{
private readonly int roomId;
private readonly int playlistItemId;
private readonly long userId;
public ShowPlaylistUserScoreRequest(int roomId, int playlistItemId, long userId)
{
this.roomId = roomId;
this.playlistItemId = playlistItemId;
this.userId = userId;
}
protected override string Target => $"rooms/{roomId}/playlist/{playlistItemId}/scores/users/{userId}";
}
}

View File

@ -73,6 +73,8 @@ namespace osu.Game
private DashboardOverlay dashboard; private DashboardOverlay dashboard;
private NewsOverlay news;
private UserProfileOverlay userProfile; private UserProfileOverlay userProfile;
private BeatmapSetOverlay beatmapSetOverlay; private BeatmapSetOverlay beatmapSetOverlay;
@ -632,6 +634,7 @@ namespace osu.Game
// overlay elements // overlay elements
loadComponentSingleFile(beatmapListing = new BeatmapListingOverlay(), overlayContent.Add, true); loadComponentSingleFile(beatmapListing = new BeatmapListingOverlay(), overlayContent.Add, true);
loadComponentSingleFile(dashboard = new DashboardOverlay(), overlayContent.Add, true); loadComponentSingleFile(dashboard = new DashboardOverlay(), overlayContent.Add, true);
loadComponentSingleFile(news = new NewsOverlay(), overlayContent.Add, true);
var rankingsOverlay = loadComponentSingleFile(new RankingsOverlay(), overlayContent.Add, true); var rankingsOverlay = loadComponentSingleFile(new RankingsOverlay(), overlayContent.Add, true);
loadComponentSingleFile(channelManager = new ChannelManager(), AddInternal, true); loadComponentSingleFile(channelManager = new ChannelManager(), AddInternal, true);
loadComponentSingleFile(chatOverlay = new ChatOverlay(), overlayContent.Add, true); loadComponentSingleFile(chatOverlay = new ChatOverlay(), overlayContent.Add, true);
@ -689,7 +692,7 @@ namespace osu.Game
} }
// ensure only one of these overlays are open at once. // ensure only one of these overlays are open at once.
var singleDisplayOverlays = new OverlayContainer[] { chatOverlay, dashboard, beatmapListing, changelogOverlay, rankingsOverlay }; var singleDisplayOverlays = new OverlayContainer[] { chatOverlay, news, dashboard, beatmapListing, changelogOverlay, rankingsOverlay };
foreach (var overlay in singleDisplayOverlays) foreach (var overlay in singleDisplayOverlays)
{ {

View File

@ -11,6 +11,7 @@ using osu.Framework.Allocation;
using osu.Framework.Audio; using osu.Framework.Audio;
using osu.Framework.Bindables; using osu.Framework.Bindables;
using osu.Framework.Development; using osu.Framework.Development;
using osu.Framework.Extensions;
using osu.Framework.Graphics; using osu.Framework.Graphics;
using osu.Framework.Graphics.Containers; using osu.Framework.Graphics.Containers;
using osu.Framework.IO.Stores; using osu.Framework.IO.Stores;
@ -97,6 +98,11 @@ namespace osu.Game
public virtual Version AssemblyVersion => Assembly.GetEntryAssembly()?.GetName().Version ?? new Version(); public virtual Version AssemblyVersion => Assembly.GetEntryAssembly()?.GetName().Version ?? new Version();
/// <summary>
/// MD5 representation of the game executable.
/// </summary>
public string VersionHash { get; private set; }
public bool IsDeployedBuild => AssemblyVersion.Major > 0; public bool IsDeployedBuild => AssemblyVersion.Major > 0;
public virtual string Version public virtual string Version
@ -128,6 +134,9 @@ namespace osu.Game
[BackgroundDependencyLoader] [BackgroundDependencyLoader]
private void load() private void load()
{ {
using (var str = File.OpenRead(typeof(OsuGameBase).Assembly.Location))
VersionHash = str.ComputeMD5Hash();
Resources.AddStore(new DllResourceStore(OsuResources.ResourceAssembly)); Resources.AddStore(new DllResourceStore(OsuResources.ResourceAssembly));
dependencies.Cache(contextFactory = new DatabaseContextFactory(Storage)); dependencies.Cache(contextFactory = new DatabaseContextFactory(Storage));

View File

@ -5,12 +5,12 @@ using osu.Framework.Allocation;
using osu.Framework.Graphics; using osu.Framework.Graphics;
using osu.Framework.Graphics.Containers; using osu.Framework.Graphics.Containers;
using osu.Framework.Graphics.Shapes; using osu.Framework.Graphics.Shapes;
using osu.Framework.Graphics.Sprites;
using osu.Framework.Input.Events; using osu.Framework.Input.Events;
using osu.Game.Graphics; using osu.Game.Graphics;
using osu.Game.Graphics.Sprites; using osu.Game.Graphics.Sprites;
using osu.Game.Graphics.UserInterface; using osu.Game.Graphics.UserInterface;
using osuTK; using osuTK;
using static osu.Game.Graphics.UserInterface.ShowMoreButton;
namespace osu.Game.Overlays.Comments.Buttons namespace osu.Game.Overlays.Comments.Buttons
{ {
@ -25,7 +25,7 @@ namespace osu.Game.Overlays.Comments.Buttons
[Resolved] [Resolved]
private OverlayColourProvider colourProvider { get; set; } private OverlayColourProvider colourProvider { get; set; }
private readonly SpriteIcon icon; private readonly ChevronIcon icon;
private readonly Box background; private readonly Box background;
private readonly OsuSpriteText text; private readonly OsuSpriteText text;
@ -68,12 +68,10 @@ namespace osu.Game.Overlays.Comments.Buttons
AlwaysPresent = true, AlwaysPresent = true,
Font = OsuFont.GetFont(size: 12, weight: FontWeight.SemiBold) Font = OsuFont.GetFont(size: 12, weight: FontWeight.SemiBold)
}, },
icon = new SpriteIcon icon = new ChevronIcon
{ {
Anchor = Anchor.CentreLeft, Anchor = Anchor.CentreLeft,
Origin = Anchor.CentreLeft, Origin = Anchor.CentreLeft
Size = new Vector2(7.5f),
Icon = FontAwesome.Solid.ChevronDown
} }
} }
} }
@ -88,7 +86,6 @@ namespace osu.Game.Overlays.Comments.Buttons
private void load() private void load()
{ {
background.Colour = colourProvider.Background2; background.Colour = colourProvider.Background2;
icon.Colour = colourProvider.Foreground1;
} }
protected void SetIconDirection(bool upwards) => icon.ScaleTo(new Vector2(1, upwards ? -1 : 1)); protected void SetIconDirection(bool upwards) => icon.ScaleTo(new Vector2(1, upwards ? -1 : 1));
@ -99,7 +96,7 @@ namespace osu.Game.Overlays.Comments.Buttons
{ {
base.OnHover(e); base.OnHover(e);
background.FadeColour(colourProvider.Background1, 200, Easing.OutQuint); background.FadeColour(colourProvider.Background1, 200, Easing.OutQuint);
icon.FadeColour(colourProvider.Light1, 200, Easing.OutQuint); icon.SetHoveredState(true);
return true; return true;
} }
@ -107,7 +104,7 @@ namespace osu.Game.Overlays.Comments.Buttons
{ {
base.OnHoverLost(e); base.OnHoverLost(e);
background.FadeColour(colourProvider.Background2, 200, Easing.OutQuint); background.FadeColour(colourProvider.Background2, 200, Easing.OutQuint);
icon.FadeColour(colourProvider.Foreground1, 200, Easing.OutQuint); icon.SetHoveredState(false);
} }
} }
} }

View File

@ -12,13 +12,13 @@ using osu.Framework.Allocation;
namespace osu.Game.Overlays.Comments.Buttons namespace osu.Game.Overlays.Comments.Buttons
{ {
public class ShowMoreButton : LoadingButton public class ShowMoreRepliesButton : LoadingButton
{ {
protected override IEnumerable<Drawable> EffectTargets => new[] { text }; protected override IEnumerable<Drawable> EffectTargets => new[] { text };
private OsuSpriteText text; private OsuSpriteText text;
public ShowMoreButton() public ShowMoreRepliesButton()
{ {
AutoSizeAxes = Axes.Both; AutoSizeAxes = Axes.Both;
LoadingAnimationSize = new Vector2(8); LoadingAnimationSize = new Vector2(8);

View File

@ -1,7 +1,6 @@
// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence. // Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
// See the LICENCE file in the repository root for full licence text. // See the LICENCE file in the repository root for full licence text.
using osu.Framework.Allocation;
using osu.Framework.Bindables; using osu.Framework.Bindables;
using osu.Game.Graphics.UserInterface; using osu.Game.Graphics.UserInterface;
@ -11,16 +10,6 @@ namespace osu.Game.Overlays.Comments
{ {
public readonly BindableInt Current = new BindableInt(); public readonly BindableInt Current = new BindableInt();
[BackgroundDependencyLoader]
private void load(OverlayColourProvider colourProvider)
{
Height = 20;
IdleColour = colourProvider.Background2;
HoverColour = colourProvider.Background1;
ChevronIconColour = colourProvider.Foreground1;
}
protected override void LoadComplete() protected override void LoadComplete()
{ {
Current.BindValueChanged(onCurrentChanged, true); Current.BindValueChanged(onCurrentChanged, true);

View File

@ -46,7 +46,7 @@ namespace osu.Game.Overlays.Comments
private FillFlowContainer childCommentsVisibilityContainer; private FillFlowContainer childCommentsVisibilityContainer;
private FillFlowContainer childCommentsContainer; private FillFlowContainer childCommentsContainer;
private LoadRepliesButton loadRepliesButton; private LoadRepliesButton loadRepliesButton;
private ShowMoreButton showMoreButton; private ShowMoreRepliesButton showMoreButton;
private ShowRepliesButton showRepliesButton; private ShowRepliesButton showRepliesButton;
private ChevronButton chevronButton; private ChevronButton chevronButton;
private DeletedCommentsCounter deletedCommentsCounter; private DeletedCommentsCounter deletedCommentsCounter;
@ -213,7 +213,7 @@ namespace osu.Game.Overlays.Comments
Top = 10 Top = 10
} }
}, },
showMoreButton = new ShowMoreButton showMoreButton = new ShowMoreRepliesButton
{ {
Action = () => RepliesRequested(this, ++currentPage) Action = () => RepliesRequested(this, ++currentPage)
} }

View File

@ -19,7 +19,6 @@ namespace osu.Game.Overlays
{ {
private CancellationTokenSource cancellationToken; private CancellationTokenSource cancellationToken;
private Box background;
private Container content; private Container content;
private DashboardOverlayHeader header; private DashboardOverlayHeader header;
private LoadingLayer loading; private LoadingLayer loading;
@ -35,9 +34,10 @@ namespace osu.Game.Overlays
{ {
Children = new Drawable[] Children = new Drawable[]
{ {
background = new Box new Box
{ {
RelativeSizeAxes = Axes.Both RelativeSizeAxes = Axes.Both,
Colour = ColourProvider.Background5
}, },
scrollFlow = new OverlayScrollContainer scrollFlow = new OverlayScrollContainer
{ {
@ -66,8 +66,6 @@ namespace osu.Game.Overlays
}, },
loading = new LoadingLayer(content), loading = new LoadingLayer(content),
}; };
background.Colour = ColourProvider.Background5;
} }
protected override void LoadComplete() protected override void LoadComplete()

View File

@ -236,8 +236,8 @@ namespace osu.Game.Overlays
{ {
if (beatmap is Bindable<WorkingBeatmap> working) if (beatmap is Bindable<WorkingBeatmap> working)
working.Value = beatmaps.GetWorkingBeatmap(playable.Beatmaps.First(), beatmap.Value); working.Value = beatmaps.GetWorkingBeatmap(playable.Beatmaps.First(), beatmap.Value);
beatmap.Value.Track.Restart();
restartTrack();
return PreviousTrackResult.Previous; return PreviousTrackResult.Previous;
} }
@ -262,13 +262,21 @@ namespace osu.Game.Overlays
{ {
if (beatmap is Bindable<WorkingBeatmap> working) if (beatmap is Bindable<WorkingBeatmap> working)
working.Value = beatmaps.GetWorkingBeatmap(playable.Beatmaps.First(), beatmap.Value); working.Value = beatmaps.GetWorkingBeatmap(playable.Beatmaps.First(), beatmap.Value);
beatmap.Value.Track.Restart();
restartTrack();
return true; return true;
} }
return false; return false;
} }
private void restartTrack()
{
// if not scheduled, the previously track will be stopped one frame later (see ScheduleAfterChildren logic in GameBase).
// we probably want to move this to a central method for switching to a new working beatmap in the future.
Schedule(() => beatmap.Value.Track.Restart());
}
private WorkingBeatmap current; private WorkingBeatmap current;
private TrackChangeDirection? queuedDirection; private TrackChangeDirection? queuedDirection;

View File

@ -0,0 +1,114 @@
// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
// See the LICENCE file in the repository root for full licence text.
using System.Linq;
using System.Threading;
using osu.Framework.Allocation;
using osu.Framework.Graphics;
using osu.Framework.Graphics.Containers;
using osu.Game.Graphics.UserInterface;
using osu.Game.Online.API;
using osu.Game.Online.API.Requests;
using osuTK;
namespace osu.Game.Overlays.News.Displays
{
public class FrontPageDisplay : CompositeDrawable
{
[Resolved]
private IAPIProvider api { get; set; }
private FillFlowContainer content;
private ShowMoreButton showMore;
private GetNewsRequest request;
private Cursor lastCursor;
[BackgroundDependencyLoader]
private void load()
{
RelativeSizeAxes = Axes.X;
AutoSizeAxes = Axes.Y;
Padding = new MarginPadding
{
Vertical = 20,
Left = 30,
Right = 50
};
InternalChild = new FillFlowContainer
{
RelativeSizeAxes = Axes.X,
AutoSizeAxes = Axes.Y,
Direction = FillDirection.Vertical,
Spacing = new Vector2(0, 10),
Children = new Drawable[]
{
content = new FillFlowContainer
{
Anchor = Anchor.TopCentre,
Origin = Anchor.TopCentre,
RelativeSizeAxes = Axes.X,
AutoSizeAxes = Axes.Y,
Direction = FillDirection.Vertical,
Spacing = new Vector2(0, 10)
},
showMore = new ShowMoreButton
{
Anchor = Anchor.TopCentre,
Origin = Anchor.TopCentre,
Margin = new MarginPadding
{
Top = 15
},
Action = performFetch,
Alpha = 0
}
}
};
performFetch();
}
private void performFetch()
{
request?.Cancel();
request = new GetNewsRequest(lastCursor);
request.Success += response => Schedule(() => onSuccess(response));
api.PerformAsync(request);
}
private CancellationTokenSource cancellationToken;
private void onSuccess(GetNewsResponse response)
{
cancellationToken?.Cancel();
lastCursor = response.Cursor;
var flow = new FillFlowContainer<NewsCard>
{
RelativeSizeAxes = Axes.X,
AutoSizeAxes = Axes.Y,
Direction = FillDirection.Vertical,
Spacing = new Vector2(0, 10),
Children = response.NewsPosts.Select(p => new NewsCard(p)).ToList()
};
LoadComponentAsync(flow, loaded =>
{
content.Add(loaded);
showMore.IsLoading = false;
showMore.Show();
}, (cancellationToken = new CancellationTokenSource()).Token);
}
protected override void Dispose(bool isDisposing)
{
request?.Cancel();
cancellationToken?.Cancel();
base.Dispose(isDisposing);
}
}
}

View File

@ -1,174 +0,0 @@
// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
// See the LICENCE file in the repository root for full licence text.
using System;
using osu.Framework.Allocation;
using osu.Framework.Extensions.Color4Extensions;
using osu.Framework.Graphics;
using osu.Framework.Graphics.Colour;
using osu.Framework.Graphics.Containers;
using osu.Framework.Graphics.Cursor;
using osu.Framework.Graphics.Shapes;
using osu.Framework.Graphics.Sprites;
using osu.Framework.Graphics.Textures;
using osu.Framework.Input.Events;
using osu.Game.Graphics;
using osu.Game.Graphics.Sprites;
using osuTK.Graphics;
namespace osu.Game.Overlays.News
{
public class NewsArticleCover : Container
{
private const int hover_duration = 300;
private readonly Box gradient;
public NewsArticleCover(ArticleInfo info)
{
RelativeSizeAxes = Axes.X;
Masking = true;
CornerRadius = 4;
NewsBackground bg;
Children = new Drawable[]
{
new Box
{
RelativeSizeAxes = Axes.Both,
Colour = ColourInfo.GradientVertical(OsuColour.Gray(0.2f), OsuColour.Gray(0.1f))
},
new DelayedLoadWrapper(bg = new NewsBackground(info.CoverUrl)
{
Anchor = Anchor.Centre,
Origin = Anchor.Centre,
RelativeSizeAxes = Axes.Both,
FillMode = FillMode.Fill,
Alpha = 0
})
{
Anchor = Anchor.Centre,
Origin = Anchor.Centre,
RelativeSizeAxes = Axes.Both,
},
gradient = new Box
{
RelativeSizeAxes = Axes.Both,
Colour = ColourInfo.GradientVertical(Color4.Black.Opacity(0.1f), Color4.Black.Opacity(0.7f)),
Alpha = 0
},
new DateContainer(info.Time)
{
Margin = new MarginPadding
{
Right = 20,
Top = 20,
}
},
new OsuSpriteText
{
Anchor = Anchor.BottomLeft,
Origin = Anchor.BottomLeft,
Margin = new MarginPadding
{
Left = 25,
Bottom = 50,
},
Font = OsuFont.GetFont(Typeface.Torus, 24, FontWeight.Bold),
Text = info.Title,
},
new OsuSpriteText
{
Anchor = Anchor.BottomLeft,
Origin = Anchor.BottomLeft,
Margin = new MarginPadding
{
Left = 25,
Bottom = 30,
},
Font = OsuFont.GetFont(Typeface.Torus, 16, FontWeight.Bold),
Text = "by " + info.Author
}
};
bg.OnLoadComplete += d => d.FadeIn(250, Easing.In);
}
protected override bool OnHover(HoverEvent e)
{
gradient.FadeIn(hover_duration, Easing.OutQuint);
return base.OnHover(e);
}
protected override void OnHoverLost(HoverLostEvent e)
{
base.OnHoverLost(e);
gradient.FadeOut(hover_duration, Easing.OutQuint);
}
[LongRunningLoad]
private class NewsBackground : Sprite
{
private readonly string url;
public NewsBackground(string coverUrl)
{
url = coverUrl ?? "Headers/news";
}
[BackgroundDependencyLoader]
private void load(LargeTextureStore store)
{
Texture = store.Get(url);
}
}
private class DateContainer : Container, IHasTooltip
{
private readonly DateTime date;
public DateContainer(DateTime date)
{
this.date = date;
Anchor = Anchor.TopRight;
Origin = Anchor.TopRight;
Masking = true;
CornerRadius = 4;
AutoSizeAxes = Axes.Both;
Children = new Drawable[]
{
new Box
{
RelativeSizeAxes = Axes.Both,
Colour = Color4.Black.Opacity(0.5f),
},
new OsuSpriteText
{
Anchor = Anchor.Centre,
Origin = Anchor.Centre,
Font = OsuFont.GetFont(Typeface.Torus, 12, FontWeight.Bold, false, false),
Text = date.ToString("d MMM yyy").ToUpper(),
Margin = new MarginPadding
{
Vertical = 4,
Horizontal = 8,
}
}
};
}
public string TooltipText => date.ToString("dddd dd MMMM yyyy hh:mm:ss UTCz").ToUpper();
}
// fake API data struct to use for now as a skeleton for data, as there is no API struct for news article info for now
public class ArticleInfo
{
public string Title { get; set; }
public string CoverUrl { get; set; }
public DateTime Time { get; set; }
public string Author { get; set; }
}
}
}

View File

@ -2,6 +2,7 @@
// See the LICENCE file in the repository root for full licence text. // See the LICENCE file in the repository root for full licence text.
using System; using System;
using System.Collections.Generic;
using osu.Framework.Allocation; using osu.Framework.Allocation;
using osu.Framework.Extensions.Color4Extensions; using osu.Framework.Extensions.Color4Extensions;
using osu.Framework.Graphics; using osu.Framework.Graphics;
@ -11,17 +12,17 @@ using osu.Framework.Graphics.Shapes;
using osu.Framework.Graphics.Sprites; using osu.Framework.Graphics.Sprites;
using osu.Framework.Graphics.Textures; using osu.Framework.Graphics.Textures;
using osu.Framework.Input.Events; using osu.Framework.Input.Events;
using osu.Framework.Platform;
using osu.Game.Graphics; using osu.Game.Graphics;
using osu.Game.Graphics.Containers;
using osu.Game.Graphics.Sprites; using osu.Game.Graphics.Sprites;
using osu.Game.Graphics.UserInterface;
using osu.Game.Online.API.Requests.Responses; using osu.Game.Online.API.Requests.Responses;
namespace osu.Game.Overlays.News namespace osu.Game.Overlays.News
{ {
public class NewsCard : CompositeDrawable public class NewsCard : OsuHoverContainer
{ {
[Resolved] protected override IEnumerable<Drawable> EffectTargets => new[] { background };
private OverlayColourProvider colourProvider { get; set; }
private readonly APINewsPost post; private readonly APINewsPost post;
@ -31,24 +32,28 @@ namespace osu.Game.Overlays.News
public NewsCard(APINewsPost post) public NewsCard(APINewsPost post)
{ {
this.post = post; this.post = post;
}
[BackgroundDependencyLoader]
private void load()
{
RelativeSizeAxes = Axes.X; RelativeSizeAxes = Axes.X;
AutoSizeAxes = Axes.Y; AutoSizeAxes = Axes.Y;
Masking = true; Masking = true;
CornerRadius = 6; CornerRadius = 6;
}
[BackgroundDependencyLoader]
private void load(OverlayColourProvider colourProvider, GameHost host)
{
if (post.Slug != null)
{
TooltipText = "view in browser";
Action = () => host.OpenUrlExternally("https://osu.ppy.sh/home/news/" + post.Slug);
}
NewsBackground bg; NewsBackground bg;
AddRange(new Drawable[]
InternalChildren = new Drawable[]
{ {
background = new Box background = new Box
{ {
RelativeSizeAxes = Axes.Both, RelativeSizeAxes = Axes.Both
Colour = colourProvider.Background4
}, },
new FillFlowContainer new FillFlowContainer
{ {
@ -104,9 +109,11 @@ namespace osu.Game.Overlays.News
} }
} }
} }
}, }
new HoverClickSounds() });
};
IdleColour = colourProvider.Background4;
HoverColour = colourProvider.Background3;
bg.OnLoadComplete += d => d.FadeIn(250, Easing.In); bg.OnLoadComplete += d => d.FadeIn(250, Easing.In);
@ -116,18 +123,6 @@ namespace osu.Game.Overlays.News
main.AddText(post.Author, t => t.Font = OsuFont.GetFont(size: 12, weight: FontWeight.SemiBold)); main.AddText(post.Author, t => t.Font = OsuFont.GetFont(size: 12, weight: FontWeight.SemiBold));
} }
protected override bool OnHover(HoverEvent e)
{
background.FadeColour(colourProvider.Background3, 200, Easing.OutQuint);
return true;
}
protected override void OnHoverLost(HoverLostEvent e)
{
background.FadeColour(colourProvider.Background4, 200, Easing.OutQuint);
base.OnHoverLost(e);
}
[LongRunningLoad] [LongRunningLoad]
private class NewsBackground : Sprite private class NewsBackground : Sprite
{ {
@ -193,6 +188,8 @@ namespace osu.Game.Overlays.News
} }
}; };
} }
protected override bool OnClick(ClickEvent e) => true; // Protects the NewsCard from clicks while hovering DateContainer
} }
} }
} }

View File

@ -1,19 +0,0 @@
// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
// See the LICENCE file in the repository root for full licence text.
using osu.Framework.Graphics;
using osu.Framework.Graphics.Containers;
namespace osu.Game.Overlays.News
{
public abstract class NewsContent : FillFlowContainer
{
protected NewsContent()
{
RelativeSizeAxes = Axes.X;
AutoSizeAxes = Axes.Y;
Direction = FillDirection.Vertical;
Padding = new MarginPadding { Bottom = 100, Top = 20, Horizontal = 50 };
}
}
}

View File

@ -1,9 +1,9 @@
// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence. // Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
// See the LICENCE file in the repository root for full licence text. // See the LICENCE file in the repository root for full licence text.
using System;
using osu.Framework.Bindables; using osu.Framework.Bindables;
using osu.Framework.Graphics; using osu.Framework.Graphics;
using System;
namespace osu.Game.Overlays.News namespace osu.Game.Overlays.News
{ {
@ -11,24 +11,28 @@ namespace osu.Game.Overlays.News
{ {
private const string front_page_string = "frontpage"; private const string front_page_string = "frontpage";
public readonly Bindable<string> Post = new Bindable<string>(null);
public Action ShowFrontPage; public Action ShowFrontPage;
private readonly Bindable<string> article = new Bindable<string>(null);
public NewsHeader() public NewsHeader()
{ {
TabControl.AddItem(front_page_string); TabControl.AddItem(front_page_string);
Current.ValueChanged += e => Current.BindValueChanged(e =>
{ {
if (e.NewValue == front_page_string) if (e.NewValue == front_page_string)
ShowFrontPage?.Invoke(); ShowFrontPage?.Invoke();
}; });
Post.ValueChanged += showPost; article.BindValueChanged(onArticleChanged, true);
} }
private void showPost(ValueChangedEvent<string> e) public void SetFrontPage() => article.Value = null;
public void SetArticle(string slug) => article.Value = slug;
private void onArticleChanged(ValueChangedEvent<string> e)
{ {
if (e.OldValue != null) if (e.OldValue != null)
TabControl.RemoveItem(e.OldValue); TabControl.RemoveItem(e.OldValue);

View File

@ -7,18 +7,20 @@ using osu.Framework.Bindables;
using osu.Framework.Graphics; using osu.Framework.Graphics;
using osu.Framework.Graphics.Containers; using osu.Framework.Graphics.Containers;
using osu.Framework.Graphics.Shapes; using osu.Framework.Graphics.Shapes;
using osu.Game.Graphics; using osu.Game.Graphics.UserInterface;
using osu.Game.Overlays.News; using osu.Game.Overlays.News;
using osu.Game.Overlays.News.Displays;
namespace osu.Game.Overlays namespace osu.Game.Overlays
{ {
public class NewsOverlay : FullscreenOverlay public class NewsOverlay : FullscreenOverlay
{ {
private readonly Bindable<string> article = new Bindable<string>(null);
private Container content;
private LoadingLayer loading;
private NewsHeader header; private NewsHeader header;
private OverlayScrollContainer scrollFlow;
private Container<NewsContent> content;
public readonly Bindable<string> Current = new Bindable<string>(null);
public NewsOverlay() public NewsOverlay()
: base(OverlayColourScheme.Purple) : base(OverlayColourScheme.Purple)
@ -26,18 +28,19 @@ namespace osu.Game.Overlays
} }
[BackgroundDependencyLoader] [BackgroundDependencyLoader]
private void load(OsuColour colours) private void load()
{ {
Children = new Drawable[] Children = new Drawable[]
{ {
new Box new Box
{ {
RelativeSizeAxes = Axes.Both, RelativeSizeAxes = Axes.Both,
Colour = colours.PurpleDarkAlternative Colour = ColourProvider.Background5,
}, },
new OverlayScrollContainer scrollFlow = new OverlayScrollContainer
{ {
RelativeSizeAxes = Axes.Both, RelativeSizeAxes = Axes.Both,
ScrollbarVisible = false,
Child = new FillFlowContainer Child = new FillFlowContainer
{ {
RelativeSizeAxes = Axes.X, RelativeSizeAxes = Axes.X,
@ -49,7 +52,7 @@ namespace osu.Game.Overlays
{ {
ShowFrontPage = ShowFrontPage ShowFrontPage = ShowFrontPage
}, },
content = new Container<NewsContent> content = new Container
{ {
RelativeSizeAxes = Axes.X, RelativeSizeAxes = Axes.X,
AutoSizeAxes = Axes.Y, AutoSizeAxes = Axes.Y,
@ -57,31 +60,60 @@ namespace osu.Game.Overlays
}, },
}, },
}, },
loading = new LoadingLayer(content),
}; };
header.Post.BindTo(Current);
Current.TriggerChange();
} }
private CancellationTokenSource loadContentCancellation; protected override void LoadComplete()
protected void LoadAndShowContent(NewsContent newContent)
{ {
content.FadeTo(0.2f, 300, Easing.OutQuint); base.LoadComplete();
article.BindValueChanged(onArticleChanged, true);
loadContentCancellation?.Cancel();
LoadComponentAsync(newContent, c =>
{
content.Child = c;
content.FadeIn(300, Easing.OutQuint);
}, (loadContentCancellation = new CancellationTokenSource()).Token);
} }
public void ShowFrontPage() public void ShowFrontPage()
{ {
Current.Value = null; article.Value = null;
Show(); Show();
} }
public void ShowArticle(string slug)
{
article.Value = slug;
Show();
}
private CancellationTokenSource cancellationToken;
private void onArticleChanged(ValueChangedEvent<string> e)
{
cancellationToken?.Cancel();
loading.Show();
if (e.NewValue == null)
{
header.SetFrontPage();
LoadDisplay(new FrontPageDisplay());
return;
}
header.SetArticle(e.NewValue);
LoadDisplay(Empty());
}
protected void LoadDisplay(Drawable display)
{
scrollFlow.ScrollToStart();
LoadComponentAsync(display, loaded =>
{
content.Child = loaded;
loading.Hide();
}, (cancellationToken = new CancellationTokenSource()).Token);
}
protected override void Dispose(bool isDisposing)
{
cancellationToken?.Cancel();
base.Dispose(isDisposing);
}
} }
} }

View File

@ -41,7 +41,7 @@ namespace osu.Game.Overlays.Profile
Masking = true, Masking = true,
Children = new Drawable[] Children = new Drawable[]
{ {
coverContainer = new UserCoverBackground coverContainer = new ProfileCoverBackground
{ {
RelativeSizeAxes = Axes.Both, RelativeSizeAxes = Axes.Both,
}, },
@ -100,5 +100,10 @@ namespace osu.Game.Overlays.Profile
IconTexture = "Icons/profile"; IconTexture = "Icons/profile";
} }
} }
private class ProfileCoverBackground : UserCoverBackground
{
protected override double LoadDelay => 0;
}
} }
} }

View File

@ -14,12 +14,13 @@ using osu.Game.Users;
using System.Collections.Generic; using System.Collections.Generic;
using System.Linq; using System.Linq;
using System.Threading; using System.Threading;
using osu.Game.Graphics.UserInterface;
namespace osu.Game.Overlays.Profile.Sections namespace osu.Game.Overlays.Profile.Sections
{ {
public abstract class PaginatedContainer<TModel> : FillFlowContainer public abstract class PaginatedContainer<TModel> : FillFlowContainer
{ {
private readonly ProfileShowMoreButton moreButton; private readonly ShowMoreButton moreButton;
private readonly OsuSpriteText missingText; private readonly OsuSpriteText missingText;
private APIRequest<List<TModel>> retrievalRequest; private APIRequest<List<TModel>> retrievalRequest;
private CancellationTokenSource loadCancellation; private CancellationTokenSource loadCancellation;
@ -74,7 +75,7 @@ namespace osu.Game.Overlays.Profile.Sections
RelativeSizeAxes = Axes.X, RelativeSizeAxes = Axes.X,
Spacing = new Vector2(0, 2), Spacing = new Vector2(0, 2),
}, },
moreButton = new ProfileShowMoreButton moreButton = new ShowMoreButton
{ {
Anchor = Anchor.TopCentre, Anchor = Anchor.TopCentre,
Origin = Anchor.TopCentre, Origin = Anchor.TopCentre,

View File

@ -1,19 +0,0 @@
// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
// See the LICENCE file in the repository root for full licence text.
using osu.Framework.Allocation;
using osu.Game.Graphics.UserInterface;
namespace osu.Game.Overlays.Profile.Sections
{
public class ProfileShowMoreButton : ShowMoreButton
{
[BackgroundDependencyLoader]
private void load(OverlayColourProvider colourProvider)
{
IdleColour = colourProvider.Background2;
HoverColour = colourProvider.Background1;
ChevronIconColour = colourProvider.Foreground1;
}
}
}

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@ -116,8 +116,6 @@ namespace osu.Game.Overlays.Settings.Sections
private class SkinDropdownControl : DropdownControl private class SkinDropdownControl : DropdownControl
{ {
protected override string GenerateItemText(SkinInfo item) => item.ToString(); protected override string GenerateItemText(SkinInfo item) => item.ToString();
protected override DropdownMenu CreateMenu() => base.CreateMenu().With(m => m.MaxHeight = 200);
} }
} }

View File

@ -38,6 +38,8 @@ namespace osu.Game.Overlays.Settings
Margin = new MarginPadding { Top = 5 }; Margin = new MarginPadding { Top = 5 };
RelativeSizeAxes = Axes.X; RelativeSizeAxes = Axes.X;
} }
protected override DropdownMenu CreateMenu() => base.CreateMenu().With(m => m.MaxHeight = 200);
} }
} }
} }

View File

@ -69,6 +69,7 @@ namespace osu.Game.Overlays.Toolbar
AutoSizeAxes = Axes.X, AutoSizeAxes = Axes.X,
Children = new Drawable[] Children = new Drawable[]
{ {
new ToolbarNewsButton(),
new ToolbarChangelogButton(), new ToolbarChangelogButton(),
new ToolbarRankingsButton(), new ToolbarRankingsButton(),
new ToolbarBeatmapListingButton(), new ToolbarBeatmapListingButton(),

View File

@ -0,0 +1,22 @@
// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
// See the LICENCE file in the repository root for full licence text.
using osu.Framework.Allocation;
using osu.Framework.Graphics.Sprites;
namespace osu.Game.Overlays.Toolbar
{
public class ToolbarNewsButton : ToolbarOverlayToggleButton
{
public ToolbarNewsButton()
{
Icon = FontAwesome.Solid.Newspaper;
}
[BackgroundDependencyLoader(true)]
private void load(NewsOverlay news)
{
StateContainer = news;
}
}
}

View File

@ -65,11 +65,15 @@ namespace osu.Game.Rulesets
// the requesting assembly may be located out of the executable's base directory, thus requiring manual resolving of its dependencies. // the requesting assembly may be located out of the executable's base directory, thus requiring manual resolving of its dependencies.
// this attempts resolving the ruleset dependencies on game core and framework assemblies by returning assemblies with the same assembly name // this attempts resolving the ruleset dependencies on game core and framework assemblies by returning assemblies with the same assembly name
// already loaded in the AppDomain. // already loaded in the AppDomain.
foreach (var curAsm in AppDomain.CurrentDomain.GetAssemblies()) var domainAssembly = AppDomain.CurrentDomain.GetAssemblies()
{ // Given name is always going to be equally-or-more qualified than the assembly name.
if (asm.Name.Equals(curAsm.GetName().Name, StringComparison.Ordinal)) .Where(a => args.Name.Contains(a.GetName().Name, StringComparison.Ordinal))
return curAsm; // Pick the greatest assembly version.
} .OrderByDescending(a => a.GetName().Version)
.FirstOrDefault();
if (domainAssembly != null)
return domainAssembly;
return loadedAssemblies.Keys.FirstOrDefault(a => a.FullName == asm.FullName); return loadedAssemblies.Keys.FirstOrDefault(a => a.FullName == asm.FullName);
} }

View File

@ -179,6 +179,13 @@ namespace osu.Game.Scoring
[JsonIgnore] [JsonIgnore]
public bool DeletePending { get; set; } public bool DeletePending { get; set; }
/// <summary>
/// The position of this score, starting at 1.
/// </summary>
[NotMapped]
[JsonProperty("position")]
public int? Position { get; set; }
[Serializable] [Serializable]
protected class DeserializedMod : IMod protected class DeserializedMod : IMod
{ {

View File

@ -58,7 +58,7 @@ namespace osu.Game.Screens.Multi.Play
if (!playlistItem.RequiredMods.All(m => Mods.Value.Any(m.Equals))) if (!playlistItem.RequiredMods.All(m => Mods.Value.Any(m.Equals)))
throw new InvalidOperationException("Current Mods do not match PlaylistItem's RequiredMods"); throw new InvalidOperationException("Current Mods do not match PlaylistItem's RequiredMods");
var req = new CreateRoomScoreRequest(roomId.Value ?? 0, playlistItem.ID); var req = new CreateRoomScoreRequest(roomId.Value ?? 0, playlistItem.ID, Game.VersionHash);
req.Success += r => token = r.ID; req.Success += r => token = r.ID;
req.Failure += e => req.Failure += e =>
{ {

View File

@ -3,7 +3,9 @@
using System; using System;
using System.Collections.Generic; using System.Collections.Generic;
using System.Diagnostics;
using System.Linq; using System.Linq;
using JetBrains.Annotations;
using osu.Framework.Allocation; using osu.Framework.Allocation;
using osu.Framework.Graphics; using osu.Framework.Graphics;
using osu.Framework.Graphics.Containers; using osu.Framework.Graphics.Containers;
@ -20,7 +22,15 @@ namespace osu.Game.Screens.Multi.Ranking
private readonly int roomId; private readonly int roomId;
private readonly PlaylistItem playlistItem; private readonly PlaylistItem playlistItem;
private LoadingSpinner loadingLayer; protected LoadingSpinner LeftSpinner { get; private set; }
protected LoadingSpinner CentreSpinner { get; private set; }
protected LoadingSpinner RightSpinner { get; private set; }
private MultiplayerScores higherScores;
private MultiplayerScores lowerScores;
[Resolved]
private IAPIProvider api { get; set; }
public TimeshiftResultsScreen(ScoreInfo score, int roomId, PlaylistItem playlistItem, bool allowRetry = true) public TimeshiftResultsScreen(ScoreInfo score, int roomId, PlaylistItem playlistItem, bool allowRetry = true)
: base(score, allowRetry) : base(score, allowRetry)
@ -32,29 +42,209 @@ namespace osu.Game.Screens.Multi.Ranking
[BackgroundDependencyLoader] [BackgroundDependencyLoader]
private void load() private void load()
{ {
AddInternal(loadingLayer = new LoadingLayer AddInternal(new Container
{ {
Anchor = Anchor.Centre, RelativeSizeAxes = Axes.Both,
Origin = Anchor.Centre, Padding = new MarginPadding { Bottom = TwoLayerButton.SIZE_EXTENDED.Y },
X = -10, Children = new Drawable[]
State = { Value = Score == null ? Visibility.Visible : Visibility.Hidden }, {
Padding = new MarginPadding { Bottom = TwoLayerButton.SIZE_EXTENDED.Y } LeftSpinner = new PanelListLoadingSpinner(ScorePanelList)
{
Anchor = Anchor.CentreLeft,
Origin = Anchor.Centre,
},
CentreSpinner = new PanelListLoadingSpinner(ScorePanelList)
{
Anchor = Anchor.Centre,
Origin = Anchor.Centre,
State = { Value = Score == null ? Visibility.Visible : Visibility.Hidden },
},
RightSpinner = new PanelListLoadingSpinner(ScorePanelList)
{
Anchor = Anchor.CentreRight,
Origin = Anchor.Centre,
},
}
}); });
} }
protected override APIRequest FetchScores(Action<IEnumerable<ScoreInfo>> scoresCallback) protected override APIRequest FetchScores(Action<IEnumerable<ScoreInfo>> scoresCallback)
{ {
var req = new GetRoomPlaylistScoresRequest(roomId, playlistItem.ID); // This performs two requests:
// 1. A request to show the user's score (and scores around).
// 2. If that fails, a request to index the room starting from the highest score.
req.Success += r => var userScoreReq = new ShowPlaylistUserScoreRequest(roomId, playlistItem.ID, api.LocalUser.Value.Id);
userScoreReq.Success += userScore =>
{ {
scoresCallback?.Invoke(r.Scores.Where(s => s.ID != Score?.OnlineScoreID).Select(s => s.CreateScoreInfo(playlistItem))); var allScores = new List<MultiplayerScore> { userScore };
loadingLayer.Hide();
if (userScore.ScoresAround?.Higher != null)
{
allScores.AddRange(userScore.ScoresAround.Higher.Scores);
higherScores = userScore.ScoresAround.Higher;
Debug.Assert(userScore.Position != null);
setPositions(higherScores, userScore.Position.Value, -1);
}
if (userScore.ScoresAround?.Lower != null)
{
allScores.AddRange(userScore.ScoresAround.Lower.Scores);
lowerScores = userScore.ScoresAround.Lower;
Debug.Assert(userScore.Position != null);
setPositions(lowerScores, userScore.Position.Value, 1);
}
performSuccessCallback(scoresCallback, allScores);
}; };
req.Failure += _ => loadingLayer.Hide(); // On failure, fallback to a normal index.
userScoreReq.Failure += _ => api.Queue(createIndexRequest(scoresCallback));
return req; return userScoreReq;
}
protected override APIRequest FetchNextPage(int direction, Action<IEnumerable<ScoreInfo>> scoresCallback)
{
Debug.Assert(direction == 1 || direction == -1);
MultiplayerScores pivot = direction == -1 ? higherScores : lowerScores;
if (pivot?.Cursor == null)
return null;
if (pivot == higherScores)
LeftSpinner.Show();
else
RightSpinner.Show();
return createIndexRequest(scoresCallback, pivot);
}
/// <summary>
/// Creates a <see cref="IndexPlaylistScoresRequest"/> with an optional score pivot.
/// </summary>
/// <remarks>Does not queue the request.</remarks>
/// <param name="scoresCallback">The callback to perform with the resulting scores.</param>
/// <param name="pivot">An optional score pivot to retrieve scores around. Can be null to retrieve scores from the highest score.</param>
/// <returns>The indexing <see cref="APIRequest"/>.</returns>
private APIRequest createIndexRequest(Action<IEnumerable<ScoreInfo>> scoresCallback, [CanBeNull] MultiplayerScores pivot = null)
{
var indexReq = pivot != null
? new IndexPlaylistScoresRequest(roomId, playlistItem.ID, pivot.Cursor, pivot.Params)
: new IndexPlaylistScoresRequest(roomId, playlistItem.ID);
indexReq.Success += r =>
{
if (pivot == lowerScores)
{
lowerScores = r;
setPositions(r, pivot, 1);
}
else
{
higherScores = r;
setPositions(r, pivot, -1);
}
performSuccessCallback(scoresCallback, r.Scores, r);
};
indexReq.Failure += _ => hideLoadingSpinners(pivot);
return indexReq;
}
/// <summary>
/// Transforms returned <see cref="MultiplayerScores"/> into <see cref="ScoreInfo"/>s, ensure the <see cref="ScorePanelList"/> is put into a sane state, and invokes a given success callback.
/// </summary>
/// <param name="callback">The callback to invoke with the final <see cref="ScoreInfo"/>s.</param>
/// <param name="scores">The <see cref="MultiplayerScore"/>s that were retrieved from <see cref="APIRequest"/>s.</param>
/// <param name="pivot">An optional pivot around which the scores were retrieved.</param>
private void performSuccessCallback([NotNull] Action<IEnumerable<ScoreInfo>> callback, [NotNull] List<MultiplayerScore> scores, [CanBeNull] MultiplayerScores pivot = null)
{
var scoreInfos = new List<ScoreInfo>(scores.Select(s => s.CreateScoreInfo(playlistItem)));
// Select a score if we don't already have one selected.
// Note: This is done before the callback so that the panel list centres on the selected score before panels are added (eliminating initial scroll).
if (SelectedScore.Value == null)
{
Schedule(() =>
{
// Prefer selecting the local user's score, or otherwise default to the first visible score.
SelectedScore.Value = scoreInfos.FirstOrDefault(s => s.User.Id == api.LocalUser.Value.Id) ?? scoreInfos.FirstOrDefault();
});
}
// Invoke callback to add the scores. Exclude the user's current score which was added previously.
callback.Invoke(scoreInfos.Where(s => s.OnlineScoreID != Score?.OnlineScoreID));
hideLoadingSpinners(pivot);
}
private void hideLoadingSpinners([CanBeNull] MultiplayerScores pivot = null)
{
CentreSpinner.Hide();
if (pivot == lowerScores)
RightSpinner.Hide();
else if (pivot == higherScores)
LeftSpinner.Hide();
}
/// <summary>
/// Applies positions to all <see cref="MultiplayerScore"/>s referenced to a given pivot.
/// </summary>
/// <param name="scores">The <see cref="MultiplayerScores"/> to set positions on.</param>
/// <param name="pivot">The pivot.</param>
/// <param name="increment">The amount to increment the pivot position by for each <see cref="MultiplayerScore"/> in <paramref name="scores"/>.</param>
private void setPositions([NotNull] MultiplayerScores scores, [CanBeNull] MultiplayerScores pivot, int increment)
=> setPositions(scores, pivot?.Scores[^1].Position ?? 0, increment);
/// <summary>
/// Applies positions to all <see cref="MultiplayerScore"/>s referenced to a given pivot.
/// </summary>
/// <param name="scores">The <see cref="MultiplayerScores"/> to set positions on.</param>
/// <param name="pivotPosition">The pivot position.</param>
/// <param name="increment">The amount to increment the pivot position by for each <see cref="MultiplayerScore"/> in <paramref name="scores"/>.</param>
private void setPositions([NotNull] MultiplayerScores scores, int pivotPosition, int increment)
{
foreach (var s in scores.Scores)
{
pivotPosition += increment;
s.Position = pivotPosition;
}
}
private class PanelListLoadingSpinner : LoadingSpinner
{
private readonly ScorePanelList list;
/// <summary>
/// Creates a new <see cref="PanelListLoadingSpinner"/>.
/// </summary>
/// <param name="list">The list to track.</param>
/// <param name="withBox">Whether the spinner should have a surrounding black box for visibility.</param>
public PanelListLoadingSpinner(ScorePanelList list, bool withBox = true)
: base(withBox)
{
this.list = list;
}
protected override void Update()
{
base.Update();
float panelOffset = list.DrawWidth / 2 - ScorePanel.EXPANDED_WIDTH;
if ((Anchor & Anchor.x0) > 0)
X = (float)(panelOffset - list.Current);
else if ((Anchor & Anchor.x2) > 0)
X = (float)(list.ScrollableExtent - list.Current - panelOffset);
}
} }
} }
} }

View File

@ -0,0 +1,37 @@
// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
// See the LICENCE file in the repository root for full licence text.
using osu.Framework.Allocation;
using osu.Framework.Graphics;
using osu.Framework.Graphics.Containers;
using osu.Game.Graphics;
using osu.Game.Graphics.Sprites;
using osu.Game.Scoring;
namespace osu.Game.Screens.Ranking.Contracted
{
public class ContractedPanelTopContent : CompositeDrawable
{
private readonly ScoreInfo score;
public ContractedPanelTopContent(ScoreInfo score)
{
this.score = score;
RelativeSizeAxes = Axes.Both;
}
[BackgroundDependencyLoader]
private void load()
{
InternalChild = new OsuSpriteText
{
Anchor = Anchor.TopCentre,
Origin = Anchor.TopCentre,
Y = 6,
Text = score.Position != null ? $"#{score.Position}" : string.Empty,
Font = OsuFont.GetFont(size: 18, weight: FontWeight.Bold)
};
}
}
}

View File

@ -37,7 +37,8 @@ namespace osu.Game.Screens.Ranking
public readonly Bindable<ScoreInfo> SelectedScore = new Bindable<ScoreInfo>(); public readonly Bindable<ScoreInfo> SelectedScore = new Bindable<ScoreInfo>();
public readonly ScoreInfo Score; public readonly ScoreInfo Score;
private readonly bool allowRetry;
protected ScorePanelList ScorePanelList { get; private set; }
[Resolved(CanBeNull = true)] [Resolved(CanBeNull = true)]
private Player player { get; set; } private Player player { get; set; }
@ -47,9 +48,13 @@ namespace osu.Game.Screens.Ranking
private StatisticsPanel statisticsPanel; private StatisticsPanel statisticsPanel;
private Drawable bottomPanel; private Drawable bottomPanel;
private ScorePanelList scorePanelList;
private Container<ScorePanel> detachedPanelContainer; private Container<ScorePanel> detachedPanelContainer;
private bool fetchedInitialScores;
private APIRequest nextPageRequest;
private readonly bool allowRetry;
protected ResultsScreen(ScoreInfo score, bool allowRetry = true) protected ResultsScreen(ScoreInfo score, bool allowRetry = true)
{ {
Score = score; Score = score;
@ -84,7 +89,7 @@ namespace osu.Game.Screens.Ranking
RelativeSizeAxes = Axes.Both, RelativeSizeAxes = Axes.Both,
Score = { BindTarget = SelectedScore } Score = { BindTarget = SelectedScore }
}, },
scorePanelList = new ScorePanelList ScorePanelList = new ScorePanelList
{ {
RelativeSizeAxes = Axes.Both, RelativeSizeAxes = Axes.Both,
SelectedScore = { BindTarget = SelectedScore }, SelectedScore = { BindTarget = SelectedScore },
@ -142,7 +147,7 @@ namespace osu.Game.Screens.Ranking
}; };
if (Score != null) if (Score != null)
scorePanelList.AddScore(Score); ScorePanelList.AddScore(Score);
if (player != null && allowRetry) if (player != null && allowRetry)
{ {
@ -164,11 +169,7 @@ namespace osu.Game.Screens.Ranking
{ {
base.LoadComplete(); base.LoadComplete();
var req = FetchScores(scores => Schedule(() => var req = FetchScores(fetchScoresCallback);
{
foreach (var s in scores)
addScore(s);
}));
if (req != null) if (req != null)
api.Queue(req); api.Queue(req);
@ -176,6 +177,28 @@ namespace osu.Game.Screens.Ranking
statisticsPanel.State.BindValueChanged(onStatisticsStateChanged, true); statisticsPanel.State.BindValueChanged(onStatisticsStateChanged, true);
} }
protected override void Update()
{
base.Update();
if (fetchedInitialScores && nextPageRequest == null)
{
if (ScorePanelList.IsScrolledToStart)
nextPageRequest = FetchNextPage(-1, fetchScoresCallback);
else if (ScorePanelList.IsScrolledToEnd)
nextPageRequest = FetchNextPage(1, fetchScoresCallback);
if (nextPageRequest != null)
{
// Scheduled after children to give the list a chance to update its scroll position and not potentially trigger a second request too early.
nextPageRequest.Success += () => ScheduleAfterChildren(() => nextPageRequest = null);
nextPageRequest.Failure += _ => ScheduleAfterChildren(() => nextPageRequest = null);
api.Queue(nextPageRequest);
}
}
}
/// <summary> /// <summary>
/// Performs a fetch/refresh of scores to be displayed. /// Performs a fetch/refresh of scores to be displayed.
/// </summary> /// </summary>
@ -183,6 +206,22 @@ namespace osu.Game.Screens.Ranking
/// <returns>An <see cref="APIRequest"/> responsible for the fetch operation. This will be queued and performed automatically.</returns> /// <returns>An <see cref="APIRequest"/> responsible for the fetch operation. This will be queued and performed automatically.</returns>
protected virtual APIRequest FetchScores(Action<IEnumerable<ScoreInfo>> scoresCallback) => null; protected virtual APIRequest FetchScores(Action<IEnumerable<ScoreInfo>> scoresCallback) => null;
/// <summary>
/// Performs a fetch of the next page of scores. This is invoked every frame until a non-null <see cref="APIRequest"/> is returned.
/// </summary>
/// <param name="direction">The fetch direction. -1 to fetch scores greater than the current start of the list, and 1 to fetch scores lower than the current end of the list.</param>
/// <param name="scoresCallback">A callback which should be called when fetching is completed. Scheduling is not required.</param>
/// <returns>An <see cref="APIRequest"/> responsible for the fetch operation. This will be queued and performed automatically.</returns>
protected virtual APIRequest FetchNextPage(int direction, Action<IEnumerable<ScoreInfo>> scoresCallback) => null;
private void fetchScoresCallback(IEnumerable<ScoreInfo> scores) => Schedule(() =>
{
foreach (var s in scores)
addScore(s);
fetchedInitialScores = true;
});
public override void OnEntering(IScreen last) public override void OnEntering(IScreen last)
{ {
base.OnEntering(last); base.OnEntering(last);
@ -213,7 +252,7 @@ namespace osu.Game.Screens.Ranking
private void addScore(ScoreInfo score) private void addScore(ScoreInfo score)
{ {
var panel = scorePanelList.AddScore(score); var panel = ScorePanelList.AddScore(score);
if (detachedPanel != null) if (detachedPanel != null)
panel.Alpha = 0; panel.Alpha = 0;
@ -226,11 +265,11 @@ namespace osu.Game.Screens.Ranking
if (state.NewValue == Visibility.Visible) if (state.NewValue == Visibility.Visible)
{ {
// Detach the panel in its original location, and move into the desired location in the local container. // Detach the panel in its original location, and move into the desired location in the local container.
var expandedPanel = scorePanelList.GetPanelForScore(SelectedScore.Value); var expandedPanel = ScorePanelList.GetPanelForScore(SelectedScore.Value);
var screenSpacePos = expandedPanel.ScreenSpaceDrawQuad.TopLeft; var screenSpacePos = expandedPanel.ScreenSpaceDrawQuad.TopLeft;
// Detach and move into the local container. // Detach and move into the local container.
scorePanelList.Detach(expandedPanel); ScorePanelList.Detach(expandedPanel);
detachedPanelContainer.Add(expandedPanel); detachedPanelContainer.Add(expandedPanel);
// Move into its original location in the local container first, then to the final location. // Move into its original location in the local container first, then to the final location.
@ -240,9 +279,9 @@ namespace osu.Game.Screens.Ranking
.MoveTo(new Vector2(StatisticsPanel.SIDE_PADDING, origLocation.Y), 150, Easing.OutQuint); .MoveTo(new Vector2(StatisticsPanel.SIDE_PADDING, origLocation.Y), 150, Easing.OutQuint);
// Hide contracted panels. // Hide contracted panels.
foreach (var contracted in scorePanelList.GetScorePanels().Where(p => p.State == PanelState.Contracted)) foreach (var contracted in ScorePanelList.GetScorePanels().Where(p => p.State == PanelState.Contracted))
contracted.FadeOut(150, Easing.OutQuint); contracted.FadeOut(150, Easing.OutQuint);
scorePanelList.HandleInput = false; ScorePanelList.HandleInput = false;
// Dim background. // Dim background.
Background.FadeTo(0.1f, 150); Background.FadeTo(0.1f, 150);
@ -255,7 +294,7 @@ namespace osu.Game.Screens.Ranking
// Remove from the local container and re-attach. // Remove from the local container and re-attach.
detachedPanelContainer.Remove(detachedPanel); detachedPanelContainer.Remove(detachedPanel);
scorePanelList.Attach(detachedPanel); ScorePanelList.Attach(detachedPanel);
// Move into its original location in the attached container first, then to the final location. // Move into its original location in the attached container first, then to the final location.
var origLocation = detachedPanel.Parent.ToLocalSpace(screenSpacePos); var origLocation = detachedPanel.Parent.ToLocalSpace(screenSpacePos);
@ -264,9 +303,9 @@ namespace osu.Game.Screens.Ranking
.MoveTo(new Vector2(0, origLocation.Y), 150, Easing.OutQuint); .MoveTo(new Vector2(0, origLocation.Y), 150, Easing.OutQuint);
// Show contracted panels. // Show contracted panels.
foreach (var contracted in scorePanelList.GetScorePanels().Where(p => p.State == PanelState.Contracted)) foreach (var contracted in ScorePanelList.GetScorePanels().Where(p => p.State == PanelState.Contracted))
contracted.FadeIn(150, Easing.OutQuint); contracted.FadeIn(150, Easing.OutQuint);
scorePanelList.HandleInput = true; ScorePanelList.HandleInput = true;
// Un-dim background. // Un-dim background.
Background.FadeTo(0.5f, 150); Background.FadeTo(0.5f, 150);

View File

@ -151,7 +151,7 @@ namespace osu.Game.Screens.Ranking
RelativeSizeAxes = Axes.Both, RelativeSizeAxes = Axes.Both,
User = Score.User, User = Score.User,
Colour = ColourInfo.GradientVertical(Color4.White.Opacity(0.5f), Color4Extensions.FromHex("#444").Opacity(0)) Colour = ColourInfo.GradientVertical(Color4.White.Opacity(0.5f), Color4Extensions.FromHex("#444").Opacity(0))
}, }
} }
}, },
middleLayerContentContainer = new Container { RelativeSizeAxes = Axes.Both } middleLayerContentContainer = new Container { RelativeSizeAxes = Axes.Both }
@ -203,8 +203,8 @@ namespace osu.Game.Screens.Ranking
topLayerBackground.FadeColour(expanded_top_layer_colour, resize_duration, Easing.OutQuint); topLayerBackground.FadeColour(expanded_top_layer_colour, resize_duration, Easing.OutQuint);
middleLayerBackground.FadeColour(expanded_middle_layer_colour, resize_duration, Easing.OutQuint); middleLayerBackground.FadeColour(expanded_middle_layer_colour, resize_duration, Easing.OutQuint);
topLayerContentContainer.Add(middleLayerContent = new ExpandedPanelTopContent(Score.User).With(d => d.Alpha = 0)); topLayerContentContainer.Add(topLayerContent = new ExpandedPanelTopContent(Score.User).With(d => d.Alpha = 0));
middleLayerContentContainer.Add(topLayerContent = new ExpandedPanelMiddleContent(Score).With(d => d.Alpha = 0)); middleLayerContentContainer.Add(middleLayerContent = new ExpandedPanelMiddleContent(Score).With(d => d.Alpha = 0));
break; break;
case PanelState.Contracted: case PanelState.Contracted:
@ -213,7 +213,8 @@ namespace osu.Game.Screens.Ranking
topLayerBackground.FadeColour(contracted_top_layer_colour, resize_duration, Easing.OutQuint); topLayerBackground.FadeColour(contracted_top_layer_colour, resize_duration, Easing.OutQuint);
middleLayerBackground.FadeColour(contracted_middle_layer_colour, resize_duration, Easing.OutQuint); middleLayerBackground.FadeColour(contracted_middle_layer_colour, resize_duration, Easing.OutQuint);
middleLayerContentContainer.Add(topLayerContent = new ContractedPanelMiddleContent(Score).With(d => d.Alpha = 0)); topLayerContentContainer.Add(topLayerContent = new ContractedPanelTopContent(Score).With(d => d.Alpha = 0));
middleLayerContentContainer.Add(middleLayerContent = new ContractedPanelMiddleContent(Score).With(d => d.Alpha = 0));
break; break;
} }

View File

@ -26,6 +26,31 @@ namespace osu.Game.Screens.Ranking
/// </summary> /// </summary>
private const float expanded_panel_spacing = 15; private const float expanded_panel_spacing = 15;
/// <summary>
/// Minimum distance from either end point of the list that the list can be considered scrolled to the end point.
/// </summary>
private const float scroll_endpoint_distance = 100;
/// <summary>
/// Whether this <see cref="ScorePanelList"/> can be scrolled and is currently scrolled to the start.
/// </summary>
public bool IsScrolledToStart => flow.Count > 0 && scroll.ScrollableExtent > 0 && scroll.Current <= scroll_endpoint_distance;
/// <summary>
/// Whether this <see cref="ScorePanelList"/> can be scrolled and is currently scrolled to the end.
/// </summary>
public bool IsScrolledToEnd => flow.Count > 0 && scroll.ScrollableExtent > 0 && scroll.IsScrolledToEnd(scroll_endpoint_distance);
/// <summary>
/// The current scroll position.
/// </summary>
public double Current => scroll.Current;
/// <summary>
/// The scrollable extent.
/// </summary>
public double ScrollableExtent => scroll.ScrollableExtent;
/// <summary> /// <summary>
/// An action to be invoked if a <see cref="ScorePanel"/> is clicked while in an expanded state. /// An action to be invoked if a <see cref="ScorePanel"/> is clicked while in an expanded state.
/// </summary> /// </summary>

View File

@ -14,6 +14,7 @@ namespace osu.Game.Skinning
public class LegacyBeatmapSkin : LegacySkin public class LegacyBeatmapSkin : LegacySkin
{ {
protected override bool AllowManiaSkin => false; protected override bool AllowManiaSkin => false;
protected override bool UseCustomSampleBanks => true;
public LegacyBeatmapSkin(BeatmapInfo beatmap, IResourceStore<byte[]> storage, AudioManager audioManager) public LegacyBeatmapSkin(BeatmapInfo beatmap, IResourceStore<byte[]> storage, AudioManager audioManager)
: base(createSkinInfo(beatmap), new LegacySkinResourceStore<BeatmapSetFileInfo>(beatmap.BeatmapSet, storage), audioManager, beatmap.Path) : base(createSkinInfo(beatmap), new LegacySkinResourceStore<BeatmapSetFileInfo>(beatmap.BeatmapSet, storage), audioManager, beatmap.Path)

View File

@ -38,6 +38,12 @@ namespace osu.Game.Skinning
protected virtual bool AllowManiaSkin => hasKeyTexture.Value; protected virtual bool AllowManiaSkin => hasKeyTexture.Value;
/// <summary>
/// Whether this skin can use samples with a custom bank (custom sample set in stable terminology).
/// Added in order to match sample lookup logic from stable (in stable, only the beatmap skin could use samples with a custom sample bank).
/// </summary>
protected virtual bool UseCustomSampleBanks => false;
public new LegacySkinConfiguration Configuration public new LegacySkinConfiguration Configuration
{ {
get => base.Configuration as LegacySkinConfiguration; get => base.Configuration as LegacySkinConfiguration;
@ -348,7 +354,12 @@ namespace osu.Game.Skinning
public override SampleChannel GetSample(ISampleInfo sampleInfo) public override SampleChannel GetSample(ISampleInfo sampleInfo)
{ {
foreach (var lookup in sampleInfo.LookupNames) var lookupNames = sampleInfo.LookupNames;
if (sampleInfo is HitSampleInfo hitSample)
lookupNames = getLegacyLookupNames(hitSample);
foreach (var lookup in lookupNames)
{ {
var sample = Samples?.Get(lookup); var sample = Samples?.Get(lookup);
@ -356,10 +367,6 @@ namespace osu.Game.Skinning
return sample; return sample;
} }
if (sampleInfo is HitSampleInfo hsi)
// Try fallback to non-bank samples.
return Samples?.Get(hsi.Name);
return null; return null;
} }
@ -372,5 +379,23 @@ namespace osu.Game.Skinning
string lastPiece = componentName.Split('/').Last(); string lastPiece = componentName.Split('/').Last();
yield return componentName.StartsWith("Gameplay/taiko/") ? "taiko-" + lastPiece : lastPiece; yield return componentName.StartsWith("Gameplay/taiko/") ? "taiko-" + lastPiece : lastPiece;
} }
private IEnumerable<string> getLegacyLookupNames(HitSampleInfo hitSample)
{
var lookupNames = hitSample.LookupNames;
if (!UseCustomSampleBanks && !string.IsNullOrEmpty(hitSample.Suffix))
// for compatibility with stable, exclude the lookup names with the custom sample bank suffix, if they are not valid for use in this skin.
// using .EndsWith() is intentional as it ensures parity in all edge cases
// (see LegacyTaikoSampleInfo for an example of one - prioritising the taiko prefix should still apply, but the sample bank should not).
lookupNames = hitSample.LookupNames.Where(name => !name.EndsWith(hitSample.Suffix));
// also for compatibility, try falling back to non-bank samples (so-called "universal" samples) as the last resort.
// going forward specifying banks shall always be required, even for elements that wouldn't require it on stable,
// which is why this is done locally here.
lookupNames = lookupNames.Append(hitSample.Name);
return lookupNames;
}
} }
} }

View File

@ -37,6 +37,8 @@ namespace osu.Game.Tests
Statistics[HitResult.Meh] = 50; Statistics[HitResult.Meh] = 50;
Statistics[HitResult.Good] = 100; Statistics[HitResult.Good] = 100;
Statistics[HitResult.Great] = 300; Statistics[HitResult.Great] = 300;
Position = 1;
} }
private class TestModHardRock : ModHardRock private class TestModHardRock : ModHardRock

View File

@ -1,6 +1,7 @@
// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence. // Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
// See the LICENCE file in the repository root for full licence text. // See the LICENCE file in the repository root for full licence text.
using System;
using osu.Framework.Allocation; using osu.Framework.Allocation;
using osu.Framework.Extensions.Color4Extensions; using osu.Framework.Extensions.Color4Extensions;
using osu.Framework.Graphics; using osu.Framework.Graphics;
@ -23,6 +24,16 @@ namespace osu.Game.Users
protected override Drawable CreateDrawable(User user) => new Cover(user); protected override Drawable CreateDrawable(User user) => new Cover(user);
protected override double LoadDelay => 300;
/// <summary>
/// Delay before the background is unloaded while off-screen.
/// </summary>
protected virtual double UnloadDelay => 5000;
protected override DelayedLoadWrapper CreateDelayedLoadWrapper(Func<Drawable> createContentFunc, double timeBeforeLoad)
=> new DelayedLoadUnloadWrapper(createContentFunc, timeBeforeLoad, UnloadDelay);
[LongRunningLoad] [LongRunningLoad]
private class Cover : CompositeDrawable private class Cover : CompositeDrawable
{ {

View File

@ -4,7 +4,6 @@
using System; using System;
using osu.Framework.Allocation; using osu.Framework.Allocation;
using osu.Framework.Graphics; using osu.Framework.Graphics;
using osu.Framework.Graphics.Containers;
using osu.Framework.Graphics.Shapes; using osu.Framework.Graphics.Shapes;
using osu.Game.Graphics; using osu.Game.Graphics;
using osu.Game.Graphics.Sprites; using osu.Game.Graphics.Sprites;
@ -25,7 +24,7 @@ namespace osu.Game.Users
protected Action ViewProfile { get; private set; } protected Action ViewProfile { get; private set; }
protected DelayedLoadUnloadWrapper Background { get; private set; } protected Drawable Background { get; private set; }
protected UserPanel(User user) protected UserPanel(User user)
{ {
@ -56,17 +55,12 @@ namespace osu.Game.Users
RelativeSizeAxes = Axes.Both, RelativeSizeAxes = Axes.Both,
Colour = ColourProvider?.Background5 ?? Colours.Gray1 Colour = ColourProvider?.Background5 ?? Colours.Gray1
}, },
Background = new DelayedLoadUnloadWrapper(() => new UserCoverBackground Background = new UserCoverBackground
{ {
RelativeSizeAxes = Axes.Both, RelativeSizeAxes = Axes.Both,
Anchor = Anchor.Centre, Anchor = Anchor.Centre,
Origin = Anchor.Centre, Origin = Anchor.Centre,
User = User, User = User,
}, 300, 5000)
{
Anchor = Anchor.CentreRight,
Origin = Anchor.CentreRight,
RelativeSizeAxes = Axes.Both,
}, },
CreateLayout() CreateLayout()
}); });

View File

@ -24,8 +24,8 @@
<PackageReference Include="Microsoft.EntityFrameworkCore.Sqlite" Version="2.2.6" /> <PackageReference Include="Microsoft.EntityFrameworkCore.Sqlite" Version="2.2.6" />
<PackageReference Include="Microsoft.EntityFrameworkCore.Sqlite.Core" Version="2.2.6" /> <PackageReference Include="Microsoft.EntityFrameworkCore.Sqlite.Core" Version="2.2.6" />
<PackageReference Include="Newtonsoft.Json" Version="12.0.3" /> <PackageReference Include="Newtonsoft.Json" Version="12.0.3" />
<PackageReference Include="ppy.osu.Framework" Version="2020.723.0" /> <PackageReference Include="ppy.osu.Framework" Version="2020.730.1" />
<PackageReference Include="ppy.osu.Game.Resources" Version="2020.727.1" /> <PackageReference Include="ppy.osu.Game.Resources" Version="2020.731.0" />
<PackageReference Include="Sentry" Version="2.1.5" /> <PackageReference Include="Sentry" Version="2.1.5" />
<PackageReference Include="SharpCompress" Version="0.26.0" /> <PackageReference Include="SharpCompress" Version="0.26.0" />
<PackageReference Include="NUnit" Version="3.12.0" /> <PackageReference Include="NUnit" Version="3.12.0" />

View File

@ -70,8 +70,8 @@
<Reference Include="System.Net.Http" /> <Reference Include="System.Net.Http" />
</ItemGroup> </ItemGroup>
<ItemGroup Label="Package References"> <ItemGroup Label="Package References">
<PackageReference Include="ppy.osu.Framework.iOS" Version="2020.723.0" /> <PackageReference Include="ppy.osu.Framework.iOS" Version="2020.730.1" />
<PackageReference Include="ppy.osu.Game.Resources" Version="2020.727.1" /> <PackageReference Include="ppy.osu.Game.Resources" Version="2020.731.0" />
</ItemGroup> </ItemGroup>
<!-- Xamarin.iOS does not automatically handle transitive dependencies from NuGet packages. --> <!-- Xamarin.iOS does not automatically handle transitive dependencies from NuGet packages. -->
<ItemGroup Label="Transitive Dependencies"> <ItemGroup Label="Transitive Dependencies">
@ -80,7 +80,7 @@
<PackageReference Include="Microsoft.EntityFrameworkCore.Sqlite" Version="2.2.6" /> <PackageReference Include="Microsoft.EntityFrameworkCore.Sqlite" Version="2.2.6" />
<PackageReference Include="Microsoft.EntityFrameworkCore.Sqlite.Core" Version="2.2.6" /> <PackageReference Include="Microsoft.EntityFrameworkCore.Sqlite.Core" Version="2.2.6" />
<PackageReference Include="Newtonsoft.Json" Version="12.0.3" /> <PackageReference Include="Newtonsoft.Json" Version="12.0.3" />
<PackageReference Include="ppy.osu.Framework" Version="2020.723.0" /> <PackageReference Include="ppy.osu.Framework" Version="2020.730.1" />
<PackageReference Include="SharpCompress" Version="0.26.0" /> <PackageReference Include="SharpCompress" Version="0.26.0" />
<PackageReference Include="NUnit" Version="3.12.0" /> <PackageReference Include="NUnit" Version="3.12.0" />
<PackageReference Include="SharpRaven" Version="2.4.0" /> <PackageReference Include="SharpRaven" Version="2.4.0" />