mirror of
https://github.com/osukey/osukey.git
synced 2025-07-03 09:20:02 +09:00
Add note about rotation not working as expected
This commit is contained in:
@ -88,6 +88,7 @@ namespace osu.Game.Skinning.Editor
|
|||||||
|
|
||||||
public override bool HandleRotation(float angle)
|
public override bool HandleRotation(float angle)
|
||||||
{
|
{
|
||||||
|
// TODO: this doesn't correctly account for origin/anchor specs being different in a multi-selection.
|
||||||
foreach (var c in SelectedBlueprints)
|
foreach (var c in SelectedBlueprints)
|
||||||
((Drawable)c.Item).Rotation += angle;
|
((Drawable)c.Item).Rotation += angle;
|
||||||
|
|
||||||
|
Reference in New Issue
Block a user