Make all toolbar tooltips lowercase

This commit is contained in:
Joehu
2020-09-06 10:13:06 -07:00
parent a0bc376446
commit b4b9c71f00
9 changed files with 11 additions and 11 deletions

View File

@ -12,7 +12,7 @@ namespace osu.Game.Overlays.BeatmapListing
public BeatmapListingTitle() public BeatmapListingTitle()
{ {
Title = "beatmap listing"; Title = "beatmap listing";
Description = "Browse for new beatmaps"; Description = "browse for new beatmaps";
IconTexture = "Icons/Hexacons/beatmap"; IconTexture = "Icons/Hexacons/beatmap";
} }
} }

View File

@ -115,7 +115,7 @@ namespace osu.Game.Overlays.Changelog
public ChangelogHeaderTitle() public ChangelogHeaderTitle()
{ {
Title = "changelog"; Title = "changelog";
Description = "Track recent dev updates in the osu! ecosystem"; Description = "track recent dev updates in the osu! ecosystem";
IconTexture = "Icons/Hexacons/devtools"; IconTexture = "Icons/Hexacons/devtools";
} }
} }

View File

@ -12,7 +12,7 @@ namespace osu.Game.Overlays.Dashboard
public DashboardTitle() public DashboardTitle()
{ {
Title = "dashboard"; Title = "dashboard";
Description = "View your friends and other information"; Description = "view your friends and other information";
IconTexture = "Icons/Hexacons/social"; IconTexture = "Icons/Hexacons/social";
} }
} }

View File

@ -57,7 +57,7 @@ namespace osu.Game.Overlays.News
public NewsHeaderTitle() public NewsHeaderTitle()
{ {
Title = "news"; Title = "news";
Description = "Get up-to-date on community happenings"; Description = "get up-to-date on community happenings";
IconTexture = "Icons/Hexacons/news"; IconTexture = "Icons/Hexacons/news";
} }
} }

View File

@ -19,8 +19,8 @@ namespace osu.Game.Overlays
public class NotificationOverlay : OsuFocusedOverlayContainer, INamedOverlayComponent public class NotificationOverlay : OsuFocusedOverlayContainer, INamedOverlayComponent
{ {
public string IconTexture => "Icons/Hexacons/notification"; public string IconTexture => "Icons/Hexacons/notification";
public string Title => "Notifications"; public string Title => "notifications";
public string Description => "Waiting for 'ya"; public string Description => "waiting for 'ya";
private const float width = 320; private const float width = 320;

View File

@ -30,7 +30,7 @@ namespace osu.Game.Overlays.Rankings
public RankingsTitle() public RankingsTitle()
{ {
Title = "ranking"; Title = "ranking";
Description = "Find out who's the best right now"; Description = "find out who's the best right now";
IconTexture = "Icons/Hexacons/rankings"; IconTexture = "Icons/Hexacons/rankings";
} }
} }

View File

@ -17,7 +17,7 @@ namespace osu.Game.Overlays
{ {
public string IconTexture => "Icons/Hexacons/settings"; public string IconTexture => "Icons/Hexacons/settings";
public string Title => "settings"; public string Title => "settings";
public string Description => "Change the way osu! behaves"; public string Description => "change the way osu! behaves";
protected override IEnumerable<SettingsSection> CreateSections() => new SettingsSection[] protected override IEnumerable<SettingsSection> CreateSections() => new SettingsSection[]
{ {

View File

@ -17,8 +17,8 @@ namespace osu.Game.Overlays.Toolbar
[BackgroundDependencyLoader] [BackgroundDependencyLoader]
private void load() private void load()
{ {
TooltipMain = "Home"; TooltipMain = "home";
TooltipSub = "Return to the main menu"; TooltipSub = "return to the main menu";
SetIcon("Icons/Hexacons/home"); SetIcon("Icons/Hexacons/home");
} }
} }

View File

@ -27,7 +27,7 @@ namespace osu.Game.Overlays.Toolbar
var rInstance = value.CreateInstance(); var rInstance = value.CreateInstance();
ruleset.TooltipMain = rInstance.Description; ruleset.TooltipMain = rInstance.Description;
ruleset.TooltipSub = $"Play some {rInstance.Description}"; ruleset.TooltipSub = $"play some {rInstance.Description}";
ruleset.SetIcon(rInstance.CreateIcon()); ruleset.SetIcon(rInstance.CreateIcon());
} }