diff --git a/osu.Game/Overlays/BeatmapSet/Info.cs b/osu.Game/Overlays/BeatmapSet/Info.cs index cd0b7386e8..e10294bbce 100644 --- a/osu.Game/Overlays/BeatmapSet/Info.cs +++ b/osu.Game/Overlays/BeatmapSet/Info.cs @@ -135,8 +135,8 @@ namespace osu.Game.Overlays.BeatmapSet private void load(OsuColour colours) { successRateBackground.Colour = colours.GrayE; - source.TextColour = description.TextColour = colours.Gray5; - tags.TextColour = colours.BlueDark; + description.TextColour = colours.Gray5; + source.TextColour = tags.TextColour = colours.BlueDark; updateDisplay(); } diff --git a/osu.Game/Screens/Select/BeatmapDetails.cs b/osu.Game/Screens/Select/BeatmapDetails.cs index ca36f94eda..69f3cf0ae6 100644 --- a/osu.Game/Screens/Select/BeatmapDetails.cs +++ b/osu.Game/Screens/Select/BeatmapDetails.cs @@ -124,10 +124,7 @@ namespace osu.Game.Screens.Select { TextColour = Color4.White.Opacity(0.75f), }, - source = new MetadataSection("Source") - { - TextColour = Color4.White.Opacity(0.75f), - }, + source = new MetadataSection("Source"), tags = new MetadataSection("Tags"), }, }, @@ -167,7 +164,7 @@ namespace osu.Game.Screens.Select private void load(OsuColour colours, APIAccess api) { this.api = api; - tags.TextColour = colours.Yellow; + source.TextColour = tags.TextColour = colours.Yellow; } protected override void UpdateAfterChildren()