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Update large arc tests
Should now be more robust and readable.
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@ -112,10 +112,10 @@ namespace osu.Game.Rulesets.Osu.Tests.Editor
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addMovementStep(new Vector2(350, 0));
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assertControlPointType(2, PathType.Bezier);
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addMovementStep(new Vector2(400, 50));
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addMovementStep(new Vector2(150, 150));
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AddStep("release", () => InputManager.ReleaseButton(MouseButton.Left));
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assertControlPointPosition(4, new Vector2(400, 50));
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assertControlPointPosition(4, new Vector2(150, 150));
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assertControlPointType(2, PathType.PerfectCurve);
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}
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