mirror of
https://github.com/osukey/osukey.git
synced 2025-08-02 22:26:41 +09:00
Apply IRenderer changes
This commit is contained in:
@ -4,8 +4,6 @@
|
||||
using System;
|
||||
using System.Collections.Generic;
|
||||
using osu.Framework.Graphics;
|
||||
using osu.Framework.Graphics.Sprites;
|
||||
using osu.Framework.Graphics.Textures;
|
||||
using osu.Framework.Input.Bindings;
|
||||
using osu.Game.Beatmaps;
|
||||
using osu.Game.Rulesets.Difficulty;
|
||||
@ -47,10 +45,6 @@ namespace osu.Game.Rulesets.Pippidon
|
||||
new KeyBinding(InputKey.S, PippidonAction.MoveDown),
|
||||
};
|
||||
|
||||
public override Drawable CreateIcon() => new Sprite
|
||||
{
|
||||
Margin = new MarginPadding { Top = 3 },
|
||||
Texture = new TextureStore(new TextureLoaderStore(CreateResourceStore()), false).Get("Textures/coin"),
|
||||
};
|
||||
public override Drawable CreateIcon() => new PippidonRulesetIcon(this);
|
||||
}
|
||||
}
|
||||
|
@ -0,0 +1,29 @@
|
||||
// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
|
||||
// See the LICENCE file in the repository root for full licence text.
|
||||
|
||||
using osu.Framework.Allocation;
|
||||
using osu.Framework.Graphics;
|
||||
using osu.Framework.Graphics.Rendering;
|
||||
using osu.Framework.Graphics.Sprites;
|
||||
using osu.Framework.Graphics.Textures;
|
||||
|
||||
namespace osu.Game.Rulesets.Pippidon
|
||||
{
|
||||
public class PippidonRulesetIcon : Sprite
|
||||
{
|
||||
private readonly Ruleset ruleset;
|
||||
|
||||
public PippidonRulesetIcon(Ruleset ruleset)
|
||||
{
|
||||
this.ruleset = ruleset;
|
||||
|
||||
Margin = new MarginPadding { Top = 3 };
|
||||
}
|
||||
|
||||
[BackgroundDependencyLoader]
|
||||
private void load(IRenderer renderer)
|
||||
{
|
||||
Texture = new TextureStore(renderer, new TextureLoaderStore(ruleset.CreateResourceStore()), false).Get("Textures/coin");
|
||||
}
|
||||
}
|
||||
}
|
Reference in New Issue
Block a user