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Apply IRenderer changes
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@ -4,6 +4,7 @@
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#nullable disable
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using osu.Framework.Audio;
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using osu.Framework.Graphics.Rendering;
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using osu.Framework.Graphics.Textures;
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using osu.Framework.IO.Stores;
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using osu.Game.Database;
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@ -12,6 +13,11 @@ namespace osu.Game.IO
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{
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public interface IStorageResourceProvider
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{
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/// <summary>
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/// The game renderer.
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/// </summary>
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IRenderer Renderer { get; }
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/// <summary>
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/// Retrieve the game-wide audio manager.
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/// </summary>
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