Apply IRenderer changes

This commit is contained in:
Dan Balasescu
2022-08-02 19:50:57 +09:00
parent dc49862466
commit b4e55f7309
50 changed files with 204 additions and 94 deletions

View File

@ -12,8 +12,10 @@ using System.Threading;
using System.Threading.Tasks;
using osu.Framework.Allocation;
using osu.Framework.Audio;
using osu.Framework.Graphics.Rendering;
using osu.Framework.Graphics.Textures;
using osu.Framework.IO.Stores;
using osu.Framework.Platform;
using osu.Framework.Testing;
using osu.Framework.Timing;
using osu.Game.Beatmaps;
@ -39,6 +41,9 @@ namespace osu.Game.Tests.Beatmaps
[Resolved]
private RulesetStore rulesetStore { get; set; }
[Resolved]
private GameHost host { get; set; }
private readonly SkinInfo userSkinInfo = new SkinInfo();
private readonly BeatmapInfo beatmapInfo = new BeatmapInfo
@ -123,6 +128,7 @@ namespace osu.Game.Tests.Beatmaps
#region IResourceStorageProvider
public IRenderer Renderer => host.Renderer;
public AudioManager AudioManager => Audio;
public IResourceStore<byte[]> Files => userSkinResourceStore;
public new IResourceStore<byte[]> Resources => base.Resources;
@ -212,6 +218,7 @@ namespace osu.Game.Tests.Beatmaps
protected internal override ISkin GetSkin() => new LegacyBeatmapSkin(skinBeatmapInfo, this);
public IRenderer Renderer => resources.Renderer;
public AudioManager AudioManager => resources.AudioManager;
public IResourceStore<byte[]> Files { get; }