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Apply IRenderer changes
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@ -11,6 +11,8 @@ using System.Threading;
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using System.Threading.Tasks;
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using NUnit.Framework;
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using osu.Framework.Audio;
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using osu.Framework.Graphics.Rendering;
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using osu.Framework.Graphics.Rendering.Dummy;
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using osu.Framework.Graphics.Textures;
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using osu.Framework.IO.Stores;
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using osu.Game.Database;
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@ -141,6 +143,7 @@ namespace osu.Game.Tests.NonVisual.Skinning
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this.textureStore = textureStore;
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}
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public IRenderer Renderer => new DummyRenderer();
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public AudioManager AudioManager => null;
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public IResourceStore<byte[]> Files => null;
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public IResourceStore<byte[]> Resources => null;
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