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Rework OptionDropdowns to be more versatile
The existing OptionDropdown only supported enums and was thus renamed to OptionEnumDropDown. A new OptionDropdown has been created in its place to allow binding to arbitrary values, with a set of user-provided items.
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@ -20,7 +20,7 @@ namespace osu.Game.Overlays.Options.Sections.Graphics
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Children = new Drawable[]
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{
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// TODO: this needs to be a custom dropdown at some point
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new OptionDropDown<FrameSync>
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new OptionEnumDropDown<FrameSync>
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{
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LabelText = "Frame limiter",
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Bindable = config.GetBindable<FrameSync>(FrameworkConfig.FrameSync)
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