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Add back CatcherArea to simplify layout
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@ -26,7 +26,7 @@ namespace osu.Game.Rulesets.Catch.UI
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protected override BeatmapConverter<CatchHitObject> CreateBeatmapConverter() => new CatchBeatmapConverter();
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protected override Playfield CreatePlayfield() => new CatchPlayfield();
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protected override Playfield CreatePlayfield() => new CatchPlayfield(Beatmap.BeatmapInfo.BaseDifficulty);
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public override PassThroughInputManager CreateInputManager() => new CatchInputManager(Ruleset.RulesetInfo);
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