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Addressed changes
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@ -169,28 +169,31 @@ namespace osu.Game.Rulesets.Mods
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const string max_value = nameof(BindableNumber<int>.MaxValue);
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const string value = nameof(Bindable<int>.Value);
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Dictionary<string, object> oldSettings = new Dictionary<string, object>();
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Dictionary<string, object> sourceSettings = new Dictionary<string, object>();
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foreach (var (_, property) in source.GetSettingsSourceProperties())
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foreach (var (_, sourceProperty) in source.GetSettingsSourceProperties())
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{
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oldSettings.Add(property.Name.ToSnakeCase(), property.GetValue(source)!);
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sourceSettings.Add(sourceProperty.Name.ToSnakeCase(), sourceProperty.GetValue(source)!);
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}
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foreach (var (_, property) in this.GetSettingsSourceProperties())
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foreach (var (_, targetProperty) in this.GetSettingsSourceProperties())
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{
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object targetSetting = property.GetValue(this)!;
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object targetSetting = targetProperty.GetValue(this)!;
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if (!oldSettings.TryGetValue(property.Name.ToSnakeCase(), out object? sourceSetting))
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if (!sourceSettings.TryGetValue(targetProperty.Name.ToSnakeCase(), out object? sourceSetting))
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continue;
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if (((IBindable)sourceSetting).IsDefault)
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// keep at default value if the source is default
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{
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// reset to default value if the source is default
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targetSetting.GetType().GetMethod(nameof(Bindable<int>.SetDefault))!.Invoke(targetSetting, null);
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continue;
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}
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Type? targetType = getGenericBaseType(targetSetting, typeof(BindableNumber<>));
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Type? sourceType = getGenericBaseType(sourceSetting, typeof(BindableNumber<>));
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Type? targetBindableNumberType = getGenericBaseType(targetSetting, typeof(BindableNumber<>));
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Type? sourceBindableNumberType = getGenericBaseType(sourceSetting, typeof(BindableNumber<>));
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if (targetType == null || sourceType == null)
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if (targetBindableNumberType == null || sourceBindableNumberType == null)
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{
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if (getGenericBaseType(targetSetting, typeof(Bindable<>))!.GenericTypeArguments.Single() ==
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getGenericBaseType(sourceSetting, typeof(Bindable<>))!.GenericTypeArguments.Single())
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@ -202,8 +205,16 @@ namespace osu.Game.Rulesets.Mods
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continue;
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}
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Type targetGenericType = targetType.GenericTypeArguments.Single();
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Type sourceGenericType = sourceType.GenericTypeArguments.Single();
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bool rangeOutOfBounds = false;
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Type targetGenericType = targetBindableNumberType.GenericTypeArguments.Single();
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Type sourceGenericType = sourceBindableNumberType.GenericTypeArguments.Single();
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if (!Convert.ToBoolean(getValue(targetSetting, nameof(RangeConstrainedBindable<int>.HasDefinedRange))) ||
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!Convert.ToBoolean(getValue(sourceSetting, nameof(RangeConstrainedBindable<int>.HasDefinedRange))))
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// check if we have a range to rescale from and a range to rescale to
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// if not, copy the raw value
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rangeOutOfBounds = true;
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double allowedMin = Math.Max(
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Convert.ToDouble(targetGenericType.GetField("MinValue")!.GetValue(null)),
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@ -219,25 +230,35 @@ namespace osu.Game.Rulesets.Mods
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double targetMax = getValueDouble(targetSetting, max_value);
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double sourceMin = getValueDouble(sourceSetting, min_value);
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double sourceMax = getValueDouble(sourceSetting, max_value);
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double sourceValue = getValueDouble(sourceSetting, value);
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double sourceValue = Math.Clamp(getValueDouble(sourceSetting, value), allowedMin, allowedMax);
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// convert value to same ratio
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double targetValue = (sourceValue - sourceMin) / (sourceMax - sourceMin) * (targetMax - targetMin) + targetMin;
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double targetValue = rangeOutOfBounds
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// keep raw value
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? sourceValue
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// convert value to same ratio
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: (sourceValue - sourceMin) / (sourceMax - sourceMin) * (targetMax - targetMin) + targetMin;
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setValue(targetSetting, value, Convert.ChangeType(targetValue, targetType.GenericTypeArguments.Single()));
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setValue(targetSetting, value, Convert.ChangeType(targetValue, targetBindableNumberType.GenericTypeArguments.Single()));
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double getValueDouble(object target, string name) =>
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Math.Clamp(Convert.ToDouble(getValue(target, name)!), allowedMin, allowedMax);
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double getValueDouble(object setting, string name)
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{
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double settingValue = Convert.ToDouble(getValue(setting, name)!);
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if (settingValue < allowedMin || settingValue > allowedMax)
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rangeOutOfBounds = true;
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return settingValue;
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}
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}
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object? getValue(object target, string name) =>
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target.GetType().GetProperty(name)!.GetValue(target);
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object? getValue(object setting, string name) =>
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setting.GetType().GetProperty(name)!.GetValue(setting);
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void setValue(object target, string name, object? newValue) =>
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target.GetType().GetProperty(name)!.SetValue(target, newValue);
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void setValue(object setting, string name, object? newValue) =>
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setting.GetType().GetProperty(name)!.SetValue(setting, newValue);
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Type? getGenericBaseType(object target, Type genericType) =>
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target.GetType().GetTypeInheritance().FirstOrDefault(t => t.IsGenericType && t.GetGenericTypeDefinition() == genericType);
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Type? getGenericBaseType(object setting, Type genericType) =>
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setting.GetType().GetTypeInheritance().FirstOrDefault(t => t.IsGenericType && t.GetGenericTypeDefinition() == genericType);
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}
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/// <summary>
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