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Add (almost finished) basis of slider hit object conversion...
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@ -47,8 +47,12 @@
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<Reference Include="System.Xml" />
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</ItemGroup>
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<ItemGroup>
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<Compile Include="Beatmaps\DistanceObjectConversion.cs" />
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<Compile Include="Beatmaps\ObjectConversion.cs" />
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<Compile Include="Beatmaps\LegacyConverter.cs" />
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<Compile Include="Beatmaps\LegacyConvertType.cs" />
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<Compile Include="Beatmaps\ManiaBeatmapConverter.cs" />
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<Compile Include="Beatmaps\ObjectRow.cs" />
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<Compile Include="MathUtils\FastRandom.cs" />
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<Compile Include="Judgements\HitWindows.cs" />
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<Compile Include="Judgements\ManiaJudgement.cs" />
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