diff --git a/osu.Game/Configuration/OsuConfigManager.cs b/osu.Game/Configuration/OsuConfigManager.cs
index f7b84527b5..d26fc2ec43 100644
--- a/osu.Game/Configuration/OsuConfigManager.cs
+++ b/osu.Game/Configuration/OsuConfigManager.cs
@@ -60,7 +60,7 @@ namespace osu.Game.Configuration
SetDefault(OsuSetting.ToolbarClockDisplayMode, ToolbarClockDisplayMode.Full);
- SetDefault(OsuSetting.BeatmapSelectionBackgoundBlurLevel, 1f, 0, 1f, 0.01f);
+ SetDefault(OsuSetting.SongSelectBackgoundBlurLevel, 1f, 0, 1f, 0.01f);
// Online settings
SetDefault(OsuSetting.Username, string.Empty);
@@ -341,7 +341,7 @@ namespace osu.Game.Configuration
ChatDisplayHeight,
BeatmapListingCardSize,
ToolbarClockDisplayMode,
- BeatmapSelectionBackgoundBlurLevel,
+ SongSelectBackgoundBlurLevel,
Version,
ShowFirstRunSetup,
ShowConvertedBeatmaps,
diff --git a/osu.Game/Localisation/UserInterfaceStrings.cs b/osu.Game/Localisation/UserInterfaceStrings.cs
index 9abb3aaddc..5e4c4dc8ed 100644
--- a/osu.Game/Localisation/UserInterfaceStrings.cs
+++ b/osu.Game/Localisation/UserInterfaceStrings.cs
@@ -112,7 +112,7 @@ namespace osu.Game.Localisation
///
/// "Song select background blur"
///
- public static LocalisableString BeatmapSelectionBackgroundBlurLevel => new TranslatableString(getKey(@"beatmap_selection_background_blur_level"), @"Song select background blur");
+ public static LocalisableString SongSelectBackgroundBlurLevel => new TranslatableString(getKey(@"song_select_background_blur_level"), @"Song select background blur");
///
/// "no limit"
diff --git a/osu.Game/Overlays/Settings/Sections/UserInterface/SongSelectSettings.cs b/osu.Game/Overlays/Settings/Sections/UserInterface/SongSelectSettings.cs
index f0b2721153..3228ebfe44 100644
--- a/osu.Game/Overlays/Settings/Sections/UserInterface/SongSelectSettings.cs
+++ b/osu.Game/Overlays/Settings/Sections/UserInterface/SongSelectSettings.cs
@@ -45,8 +45,8 @@ namespace osu.Game.Overlays.Settings.Sections.UserInterface
},
new SettingsSlider
{
- LabelText = UserInterfaceStrings.BeatmapSelectionBackgroundBlurLevel,
- Current = config.GetBindable(OsuSetting.BeatmapSelectionBackgoundBlurLevel)
+ LabelText = UserInterfaceStrings.SongSelectBackgroundBlurLevel,
+ Current = config.GetBindable(OsuSetting.SongSelectBackgoundBlurLevel)
}
};
}
diff --git a/osu.Game/Screens/Select/SongSelect.cs b/osu.Game/Screens/Select/SongSelect.cs
index c43344d963..b756ac2a98 100644
--- a/osu.Game/Screens/Select/SongSelect.cs
+++ b/osu.Game/Screens/Select/SongSelect.cs
@@ -144,7 +144,7 @@ namespace osu.Game.Screens.Select
[BackgroundDependencyLoader(true)]
private void load(AudioManager audio, OsuColour colours, ManageCollectionsDialog? manageCollectionsDialog, DifficultyRecommender? recommender, OsuConfigManager config)
{
- backgroundBlurLevel = config.GetBindable(OsuSetting.BeatmapSelectionBackgoundBlurLevel);
+ backgroundBlurLevel = config.GetBindable(OsuSetting.SongSelectBackgoundBlurLevel);
LoadComponentAsync(Carousel = new BeatmapCarousel
{