Merge branch 'hoc-event-queue' into mania-pooling

This commit is contained in:
smoogipoo
2021-05-13 21:53:38 +09:00
91 changed files with 2903 additions and 572 deletions

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@ -5,7 +5,6 @@ using System;
using System.Linq;
using osu.Framework.Allocation;
using osu.Game.Rulesets.Edit;
using osu.Game.Rulesets.Mania.Edit.Blueprints;
using osu.Game.Rulesets.Mania.Objects;
using osu.Game.Rulesets.Objects;
using osu.Game.Rulesets.UI.Scrolling;
@ -23,8 +22,8 @@ namespace osu.Game.Rulesets.Mania.Edit
public override bool HandleMovement(MoveSelectionEvent<HitObject> moveEvent)
{
var maniaBlueprint = (ManiaSelectionBlueprint)moveEvent.Blueprint;
int lastColumn = maniaBlueprint.DrawableObject.HitObject.Column;
var hitObjectBlueprint = (HitObjectSelectionBlueprint)moveEvent.Blueprint;
int lastColumn = ((ManiaHitObject)hitObjectBlueprint.Item).Column;
performColumnMovement(lastColumn, moveEvent);