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Avoid rendering more than one video at once
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@ -10,7 +10,6 @@ using osu.Framework.Input.Events;
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using osu.Game.Beatmaps;
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using osu.Game.Graphics.Sprites;
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using osu.Game.Graphics.UserInterface;
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using osu.Game.Screens;
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using osu.Game.Tournament.Components;
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using osu.Game.Tournament.IPC;
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using osu.Game.Tournament.Screens.Gameplay;
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@ -21,7 +20,7 @@ using OpenTK.Input;
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namespace osu.Game.Tournament.Screens.MapPool
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{
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public class MapPoolScreen : OsuScreen
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public class MapPoolScreen : TournamentScreen
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{
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private readonly FillFlowContainer<TournamentBeatmapPanel> maps;
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