diff --git a/osu.Game/Graphics/Containers/DimmableStoryboardContainer.cs b/osu.Game/Graphics/Containers/DimmableStoryboardContainer.cs
index 0d87e64447..d0ef7a2c25 100644
--- a/osu.Game/Graphics/Containers/DimmableStoryboardContainer.cs
+++ b/osu.Game/Graphics/Containers/DimmableStoryboardContainer.cs
@@ -18,10 +18,6 @@ namespace osu.Game.Graphics.Containers
public DimmableStoryboardContainer(Storyboard storyboard)
{
this.storyboard = storyboard;
-
- // Storyboards current do not get used in scenarios without user dim, so default to enabled here.
- EnableUserDim.Default = true;
- EnableUserDim.Value = true;
}
[BackgroundDependencyLoader]
diff --git a/osu.Game/Graphics/Containers/UserDimContainer.cs b/osu.Game/Graphics/Containers/UserDimContainer.cs
index 93af0be923..f5958a092b 100644
--- a/osu.Game/Graphics/Containers/UserDimContainer.cs
+++ b/osu.Game/Graphics/Containers/UserDimContainer.cs
@@ -20,7 +20,7 @@ namespace osu.Game.Graphics.Containers
///
/// Whether or not user-configured dim levels should be applied to the container.
///
- public readonly Bindable EnableUserDim = new Bindable();
+ public readonly Bindable EnableUserDim = new Bindable(true);
///
/// Whether or not the storyboard loaded should completely hide the background behind it.