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synced 2025-07-03 01:09:57 +09:00
some fixing and restyling.
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@ -93,14 +93,14 @@ namespace osu.Game.Screens.Play
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private void recreateGraph()
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{
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RemoveAll(delegate { return true; });
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columns.RemoveAll(delegate { return true; });
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Clear();
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columns.Clear();
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for (int x = 0; x < DrawWidth; x += 3)
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for (float x = 0; x < DrawWidth; x += SongProgressGraphColumn.WIDTH)
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{
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columns.Add(new SongProgressGraphColumn
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{
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Position = new Vector2(x + 1, 0),
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Position = new Vector2(x, 0),
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State = ColumnState.Dimmed,
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});
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