From b5e8eb2a4a55a27f431c73bba5c549283d9e55df Mon Sep 17 00:00:00 2001 From: David Zhao Date: Wed, 20 Mar 2019 17:31:06 +0900 Subject: [PATCH] Wait for dim --- osu.Game.Tests/Visual/TestCaseBackgroundScreenBeatmap.cs | 1 + 1 file changed, 1 insertion(+) diff --git a/osu.Game.Tests/Visual/TestCaseBackgroundScreenBeatmap.cs b/osu.Game.Tests/Visual/TestCaseBackgroundScreenBeatmap.cs index 193bc9fb08..5f5d84af42 100644 --- a/osu.Game.Tests/Visual/TestCaseBackgroundScreenBeatmap.cs +++ b/osu.Game.Tests/Visual/TestCaseBackgroundScreenBeatmap.cs @@ -240,6 +240,7 @@ namespace osu.Game.Tests.Visual waitForDim(); AddAssert("Screen is dimmed and blur applied", () => songSelect.IsBackgroundDimmed() && songSelect.IsUserBlurApplied()); AddStep("Move mouse to center of screen", () => InputManager.MoveMouseTo(playerLoader.ScreenPos)); + waitForDim(); AddAssert("Screen is undimmed and user blur removed", () => songSelect.IsBackgroundUndimmed() && playerLoader.IsBlurCorrect()); }