mirror of
https://github.com/osukey/osukey.git
synced 2025-07-03 01:09:57 +09:00
Add storeResults as a parameter to Reset
Whether to store the current state of the ScoreProcessor for future use.
This commit is contained in:
@ -73,8 +73,6 @@ namespace osu.Game.Rulesets.Scoring
|
||||
protected ScoreProcessor()
|
||||
{
|
||||
Combo.ValueChanged += delegate { HighestCombo.Value = Math.Max(HighestCombo.Value, Combo.Value); };
|
||||
|
||||
Reset();
|
||||
}
|
||||
|
||||
private ScoreRank rankFrom(double acc)
|
||||
@ -95,7 +93,8 @@ namespace osu.Game.Rulesets.Scoring
|
||||
/// <summary>
|
||||
/// Resets this ScoreProcessor to a default state.
|
||||
/// </summary>
|
||||
protected virtual void Reset()
|
||||
/// <param name="storeResults">Whether to store the current state of the <see cref="ScoreProcessor"/> for future use.</param>
|
||||
protected virtual void Reset(bool storeResults)
|
||||
{
|
||||
TotalScore.Value = 0;
|
||||
Accuracy.Value = 1;
|
||||
@ -160,10 +159,11 @@ namespace osu.Game.Rulesets.Scoring
|
||||
protected virtual double ComboPortion => 0.5f;
|
||||
protected virtual double AccuracyPortion => 0.5f;
|
||||
|
||||
protected readonly int MaxHits;
|
||||
protected int MaxHits { get; private set; }
|
||||
protected int Hits { get; private set; }
|
||||
|
||||
private readonly double maxComboScore;
|
||||
private double maxHighestCombo;
|
||||
private double maxComboScore;
|
||||
private double comboScore;
|
||||
|
||||
protected ScoreProcessor()
|
||||
@ -175,11 +175,7 @@ namespace osu.Game.Rulesets.Scoring
|
||||
rulesetContainer.OnJudgement += AddJudgement;
|
||||
|
||||
SimulateAutoplay(rulesetContainer.Beatmap);
|
||||
|
||||
maxComboScore = comboScore;
|
||||
MaxHits = Hits;
|
||||
|
||||
Reset();
|
||||
Reset(true);
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
@ -252,9 +248,16 @@ namespace osu.Game.Rulesets.Scoring
|
||||
}
|
||||
}
|
||||
|
||||
protected override void Reset()
|
||||
protected override void Reset(bool storeResults)
|
||||
{
|
||||
base.Reset();
|
||||
if (storeResults)
|
||||
{
|
||||
maxHighestCombo = HighestCombo;
|
||||
maxComboScore = comboScore;
|
||||
MaxHits = Hits;
|
||||
}
|
||||
|
||||
base.Reset(storeResults);
|
||||
|
||||
Hits = 0;
|
||||
comboScore = 0;
|
||||
|
Reference in New Issue
Block a user