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Add far too many fixes for ruleset non-nullable requirements
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@ -29,7 +29,13 @@ namespace osu.Game.Rulesets.Catch.Tests.Editor
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protected CatchSelectionBlueprintTestScene()
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{
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EditorBeatmap = new EditorBeatmap(new CatchBeatmap()) { Difficulty = { CircleSize = 0 } };
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EditorBeatmap = new EditorBeatmap(new CatchBeatmap
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{
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BeatmapInfo =
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{
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Ruleset = new CatchRuleset().RulesetInfo,
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}
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}) { Difficulty = { CircleSize = 0 } };
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EditorBeatmap.ControlPointInfo.Add(0, new TimingControlPoint
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{
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BeatLength = 100
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