Add far too many fixes for ruleset non-nullable requirements

This commit is contained in:
Dean Herbert
2022-01-12 23:17:35 +09:00
parent 51251e3204
commit b5f670cc5b
15 changed files with 96 additions and 19 deletions

View File

@ -29,7 +29,13 @@ namespace osu.Game.Rulesets.Catch.Tests.Editor
protected CatchSelectionBlueprintTestScene()
{
EditorBeatmap = new EditorBeatmap(new CatchBeatmap()) { Difficulty = { CircleSize = 0 } };
EditorBeatmap = new EditorBeatmap(new CatchBeatmap
{
BeatmapInfo =
{
Ruleset = new CatchRuleset().RulesetInfo,
}
}) { Difficulty = { CircleSize = 0 } };
EditorBeatmap.ControlPointInfo.Add(0, new TimingControlPoint
{
BeatLength = 100