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Add far too many fixes for ruleset non-nullable requirements
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@ -11,6 +11,7 @@ using osu.Framework.Graphics.UserInterface;
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using osu.Framework.Testing;
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using osu.Game.Beatmaps;
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using osu.Game.Graphics.UserInterfaceV2;
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using osu.Game.Rulesets.Osu;
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using osu.Game.Screens.Edit;
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using osu.Game.Screens.Edit.Setup;
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using osuTK.Input;
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@ -25,7 +26,13 @@ namespace osu.Game.Tests.Visual.Editing
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[SetUpSteps]
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public void SetUp()
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{
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AddStep("create blank beatmap", () => editorBeatmap = new EditorBeatmap(new Beatmap()));
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AddStep("create blank beatmap", () => editorBeatmap = new EditorBeatmap(new Beatmap
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{
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BeatmapInfo =
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{
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Ruleset = new OsuRuleset().RulesetInfo
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}
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}));
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AddStep("create section", () => Child = new DependencyProvidingContainer
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{
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RelativeSizeAxes = Axes.Both,
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