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Add far too many fixes for ruleset non-nullable requirements
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@ -8,6 +8,7 @@ using osu.Framework.Graphics.Shapes;
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using osu.Game.Beatmaps.ControlPoints;
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using osu.Game.Rulesets.Edit;
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using osu.Game.Rulesets.Objects;
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using osu.Game.Rulesets.Osu;
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using osu.Game.Rulesets.Osu.Beatmaps;
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using osu.Game.Screens.Edit;
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using osu.Game.Screens.Edit.Compose.Components;
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@ -29,7 +30,13 @@ namespace osu.Game.Tests.Visual.Editing
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public TestSceneDistanceSnapGrid()
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{
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editorBeatmap = new EditorBeatmap(new OsuBeatmap());
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editorBeatmap = new EditorBeatmap(new OsuBeatmap
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{
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BeatmapInfo =
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{
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Ruleset = new OsuRuleset().RulesetInfo
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}
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});
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editorBeatmap.ControlPointInfo.Add(0, new TimingControlPoint { BeatLength = beat_length });
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}
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