Merge pull request #17556 from peppy/fix-multiplayer-unobserved

Fix `MultiplayerMatchSongSelect` potentially attempting to exit when not the current screen
This commit is contained in:
Dan Balasescu
2022-03-30 21:10:11 +09:00
committed by GitHub

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@ -80,6 +80,10 @@ namespace osu.Game.Screens.OnlinePlay.Multiplayer
{
Schedule(() =>
{
// If an error or server side trigger occurred this screen may have already exited by external means.
if (!this.IsCurrentScreen())
return;
loadingLayer.Hide();
if (t.IsFaulted)