Isolate client's Room from TestMultiplayerClient

This commit is contained in:
Dan Balasescu
2022-07-01 18:58:22 +09:00
parent 0be858b5bf
commit b64c0d011c
12 changed files with 260 additions and 205 deletions

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@ -30,7 +30,7 @@ namespace osu.Game.Tests.Visual.Multiplayer
[Test]
public void TestFirstItemSelectedByDefault()
{
AddAssert("first item selected", () => MultiplayerClient.Room?.Settings.PlaylistItemId == MultiplayerClient.ClientAPIRoom?.Playlist[0].ID);
AddUntilStep("first item selected", () => MultiplayerClient.ClientRoom?.Settings.PlaylistItemId == MultiplayerClient.ClientAPIRoom?.Playlist[0].ID);
}
[Test]
@ -42,7 +42,7 @@ namespace osu.Game.Tests.Visual.Multiplayer
addItem(() => InitialBeatmap);
AddAssert("playlist has 3 items", () => MultiplayerClient.ClientAPIRoom?.Playlist.Count == 3);
AddAssert("first item still selected", () => MultiplayerClient.Room?.Settings.PlaylistItemId == MultiplayerClient.ClientAPIRoom?.Playlist[0].ID);
AddUntilStep("first item still selected", () => MultiplayerClient.ClientRoom?.Settings.PlaylistItemId == MultiplayerClient.ClientAPIRoom?.Playlist[0].ID);
}
[Test]
@ -52,7 +52,7 @@ namespace osu.Game.Tests.Visual.Multiplayer
AddAssert("playlist has only one item", () => MultiplayerClient.ClientAPIRoom?.Playlist.Count == 1);
AddAssert("playlist item is expired", () => MultiplayerClient.ClientAPIRoom?.Playlist[0].Expired == true);
AddAssert("last item selected", () => MultiplayerClient.Room?.Settings.PlaylistItemId == MultiplayerClient.ClientAPIRoom?.Playlist[0].ID);
AddUntilStep("last item selected", () => MultiplayerClient.ClientRoom?.Settings.PlaylistItemId == MultiplayerClient.ClientAPIRoom?.Playlist[0].ID);
}
[Test]
@ -64,12 +64,12 @@ namespace osu.Game.Tests.Visual.Multiplayer
RunGameplay();
AddAssert("first item expired", () => MultiplayerClient.ClientAPIRoom?.Playlist[0].Expired == true);
AddAssert("next item selected", () => MultiplayerClient.Room?.Settings.PlaylistItemId == MultiplayerClient.ClientAPIRoom?.Playlist[1].ID);
AddUntilStep("next item selected", () => MultiplayerClient.ClientRoom?.Settings.PlaylistItemId == MultiplayerClient.ClientAPIRoom?.Playlist[1].ID);
RunGameplay();
AddAssert("second item expired", () => MultiplayerClient.ClientAPIRoom?.Playlist[1].Expired == true);
AddAssert("next item selected", () => MultiplayerClient.Room?.Settings.PlaylistItemId == MultiplayerClient.ClientAPIRoom?.Playlist[2].ID);
AddUntilStep("next item selected", () => MultiplayerClient.ClientRoom?.Settings.PlaylistItemId == MultiplayerClient.ClientAPIRoom?.Playlist[2].ID);
}
[Test]
@ -84,7 +84,7 @@ namespace osu.Game.Tests.Visual.Multiplayer
AddStep("change queue mode", () => MultiplayerClient.ChangeSettings(queueMode: QueueMode.HostOnly));
AddAssert("playlist has 3 items", () => MultiplayerClient.ClientAPIRoom?.Playlist.Count == 3);
AddAssert("item 2 is not expired", () => MultiplayerClient.ClientAPIRoom?.Playlist[1].Expired == false);
AddAssert("current item is the other beatmap", () => MultiplayerClient.Room?.Settings.PlaylistItemId == 2);
AddUntilStep("current item is the other beatmap", () => MultiplayerClient.ClientRoom?.Settings.PlaylistItemId == 2);
}
[Test]

View File

@ -24,7 +24,7 @@ namespace osu.Game.Tests.Visual.Multiplayer
[Test]
public void TestFirstItemSelectedByDefault()
{
AddAssert("first item selected", () => MultiplayerClient.Room?.Settings.PlaylistItemId == MultiplayerClient.ClientAPIRoom?.Playlist[0].ID);
AddUntilStep("first item selected", () => MultiplayerClient.ClientRoom?.Settings.PlaylistItemId == MultiplayerClient.ClientAPIRoom?.Playlist[0].ID);
}
[Test]
@ -32,7 +32,7 @@ namespace osu.Game.Tests.Visual.Multiplayer
{
selectNewItem(() => InitialBeatmap);
AddAssert("playlist item still selected", () => MultiplayerClient.Room?.Settings.PlaylistItemId == MultiplayerClient.ClientAPIRoom?.Playlist[0].ID);
AddUntilStep("playlist item still selected", () => MultiplayerClient.ClientRoom?.Settings.PlaylistItemId == MultiplayerClient.ClientAPIRoom?.Playlist[0].ID);
}
[Test]
@ -40,7 +40,7 @@ namespace osu.Game.Tests.Visual.Multiplayer
{
selectNewItem(() => OtherBeatmap);
AddAssert("playlist item still selected", () => MultiplayerClient.Room?.Settings.PlaylistItemId == MultiplayerClient.ClientAPIRoom?.Playlist[0].ID);
AddUntilStep("playlist item still selected", () => MultiplayerClient.ClientRoom?.Settings.PlaylistItemId == MultiplayerClient.ClientAPIRoom?.Playlist[0].ID);
}
[Test]
@ -51,7 +51,7 @@ namespace osu.Game.Tests.Visual.Multiplayer
AddAssert("playlist contains two items", () => MultiplayerClient.ClientAPIRoom?.Playlist.Count == 2);
AddAssert("first playlist item expired", () => MultiplayerClient.ClientAPIRoom?.Playlist[0].Expired == true);
AddAssert("second playlist item not expired", () => MultiplayerClient.ClientAPIRoom?.Playlist[1].Expired == false);
AddAssert("second playlist item selected", () => MultiplayerClient.Room?.Settings.PlaylistItemId == MultiplayerClient.ClientAPIRoom?.Playlist[1].ID);
AddUntilStep("second playlist item selected", () => MultiplayerClient.ClientRoom?.Settings.PlaylistItemId == MultiplayerClient.ClientAPIRoom?.Playlist[1].ID);
}
[Test]

View File

@ -116,25 +116,25 @@ namespace osu.Game.Tests.Visual.Multiplayer
// all ready
AddUntilStep("all players ready", () =>
{
var nextUnready = multiplayerClient.Room?.Users.FirstOrDefault(c => c.State == MultiplayerUserState.Idle);
var nextUnready = multiplayerClient.ClientRoom?.Users.FirstOrDefault(c => c.State == MultiplayerUserState.Idle);
if (nextUnready != null)
multiplayerClient.ChangeUserState(nextUnready.UserID, MultiplayerUserState.Ready);
return multiplayerClient.Room?.Users.All(u => u.State == MultiplayerUserState.Ready) == true;
return multiplayerClient.ClientRoom?.Users.All(u => u.State == MultiplayerUserState.Ready) == true;
});
AddStep("unready all players at once", () =>
{
Debug.Assert(multiplayerClient.Room != null);
Debug.Assert(multiplayerClient.ServerRoom != null);
foreach (var u in multiplayerClient.Room.Users) multiplayerClient.ChangeUserState(u.UserID, MultiplayerUserState.Idle);
foreach (var u in multiplayerClient.ServerRoom.Users) multiplayerClient.ChangeUserState(u.UserID, MultiplayerUserState.Idle);
});
AddStep("ready all players at once", () =>
{
Debug.Assert(multiplayerClient.Room != null);
Debug.Assert(multiplayerClient.ServerRoom != null);
foreach (var u in multiplayerClient.Room.Users) multiplayerClient.ChangeUserState(u.UserID, MultiplayerUserState.Ready);
foreach (var u in multiplayerClient.ServerRoom.Users) multiplayerClient.ChangeUserState(u.UserID, MultiplayerUserState.Ready);
});
}
@ -146,7 +146,7 @@ namespace osu.Game.Tests.Visual.Multiplayer
private void removeLastUser()
{
APIUser lastUser = multiplayerClient.Room?.Users.Last().User;
APIUser lastUser = multiplayerClient.ServerRoom?.Users.Last().User;
if (lastUser == null || lastUser == multiplayerClient.LocalUser?.User)
return;
@ -156,7 +156,7 @@ namespace osu.Game.Tests.Visual.Multiplayer
private void kickLastUser()
{
APIUser lastUser = multiplayerClient.Room?.Users.Last().User;
APIUser lastUser = multiplayerClient.ServerRoom?.Users.Last().User;
if (lastUser == null || lastUser == multiplayerClient.LocalUser?.User)
return;
@ -166,14 +166,14 @@ namespace osu.Game.Tests.Visual.Multiplayer
private void markNextPlayerReady()
{
var nextUnready = multiplayerClient.Room?.Users.FirstOrDefault(c => c.State == MultiplayerUserState.Idle);
var nextUnready = multiplayerClient.ServerRoom?.Users.FirstOrDefault(c => c.State == MultiplayerUserState.Idle);
if (nextUnready != null)
multiplayerClient.ChangeUserState(nextUnready.UserID, MultiplayerUserState.Ready);
}
private void markNextPlayerIdle()
{
var nextUnready = multiplayerClient.Room?.Users.FirstOrDefault(c => c.State == MultiplayerUserState.Ready);
var nextUnready = multiplayerClient.ServerRoom?.Users.FirstOrDefault(c => c.State == MultiplayerUserState.Ready);
if (nextUnready != null)
multiplayerClient.ChangeUserState(nextUnready.UserID, MultiplayerUserState.Idle);
}
@ -421,22 +421,22 @@ namespace osu.Game.Tests.Visual.Multiplayer
AddStep("Enter song select", () =>
{
var currentSubScreen = ((Screens.OnlinePlay.Multiplayer.Multiplayer)multiplayerComponents.CurrentScreen).CurrentSubScreen;
((MultiplayerMatchSubScreen)currentSubScreen).OpenSongSelection(multiplayerClient.Room?.Settings.PlaylistItemId);
((MultiplayerMatchSubScreen)currentSubScreen).OpenSongSelection(multiplayerClient.ClientRoom?.Settings.PlaylistItemId);
});
AddUntilStep("wait for song select", () => this.ChildrenOfType<MultiplayerMatchSongSelect>().FirstOrDefault()?.BeatmapSetsLoaded == true);
AddAssert("Beatmap matches current item", () => Beatmap.Value.BeatmapInfo.OnlineID == multiplayerClient.Room?.Playlist.First().BeatmapID);
AddUntilStep("Beatmap matches current item", () => Beatmap.Value.BeatmapInfo.OnlineID == multiplayerClient.ClientRoom?.Playlist.First().BeatmapID);
AddStep("Select next beatmap", () => InputManager.Key(Key.Down));
AddUntilStep("Beatmap doesn't match current item", () => Beatmap.Value.BeatmapInfo.OnlineID != multiplayerClient.Room?.Playlist.First().BeatmapID);
AddUntilStep("Beatmap doesn't match current item", () => Beatmap.Value.BeatmapInfo.OnlineID != multiplayerClient.ClientRoom?.Playlist.First().BeatmapID);
AddStep("start match externally", () => multiplayerClient.StartMatch().WaitSafely());
AddUntilStep("play started", () => multiplayerComponents.CurrentScreen is Player);
AddAssert("Beatmap matches current item", () => Beatmap.Value.BeatmapInfo.OnlineID == multiplayerClient.Room?.Playlist.First().BeatmapID);
AddUntilStep("Beatmap matches current item", () => Beatmap.Value.BeatmapInfo.OnlineID == multiplayerClient.ClientRoom?.Playlist.First().BeatmapID);
}
[Test]
@ -459,22 +459,22 @@ namespace osu.Game.Tests.Visual.Multiplayer
AddStep("Enter song select", () =>
{
var currentSubScreen = ((Screens.OnlinePlay.Multiplayer.Multiplayer)multiplayerComponents.CurrentScreen).CurrentSubScreen;
((MultiplayerMatchSubScreen)currentSubScreen).OpenSongSelection(multiplayerClient.Room?.Settings.PlaylistItemId);
((MultiplayerMatchSubScreen)currentSubScreen).OpenSongSelection(multiplayerClient.ClientRoom?.Settings.PlaylistItemId);
});
AddUntilStep("wait for song select", () => this.ChildrenOfType<MultiplayerMatchSongSelect>().FirstOrDefault()?.BeatmapSetsLoaded == true);
AddAssert("Ruleset matches current item", () => Ruleset.Value.OnlineID == multiplayerClient.Room?.Playlist.First().RulesetID);
AddUntilStep("Ruleset matches current item", () => Ruleset.Value.OnlineID == multiplayerClient.ClientRoom?.Playlist.First().RulesetID);
AddStep("Switch ruleset", () => ((MultiplayerMatchSongSelect)multiplayerComponents.MultiplayerScreen.CurrentSubScreen).Ruleset.Value = new CatchRuleset().RulesetInfo);
AddUntilStep("Ruleset doesn't match current item", () => Ruleset.Value.OnlineID != multiplayerClient.Room?.Playlist.First().RulesetID);
AddUntilStep("Ruleset doesn't match current item", () => Ruleset.Value.OnlineID != multiplayerClient.ClientRoom?.Playlist.First().RulesetID);
AddStep("start match externally", () => multiplayerClient.StartMatch().WaitSafely());
AddUntilStep("play started", () => multiplayerComponents.CurrentScreen is Player);
AddAssert("Ruleset matches current item", () => Ruleset.Value.OnlineID == multiplayerClient.Room?.Playlist.First().RulesetID);
AddUntilStep("Ruleset matches current item", () => Ruleset.Value.OnlineID == multiplayerClient.ClientRoom?.Playlist.First().RulesetID);
}
[Test]
@ -497,25 +497,25 @@ namespace osu.Game.Tests.Visual.Multiplayer
AddStep("Enter song select", () =>
{
var currentSubScreen = ((Screens.OnlinePlay.Multiplayer.Multiplayer)multiplayerComponents.CurrentScreen).CurrentSubScreen;
((MultiplayerMatchSubScreen)currentSubScreen).OpenSongSelection(multiplayerClient.Room?.Settings.PlaylistItemId);
((MultiplayerMatchSubScreen)currentSubScreen).OpenSongSelection(multiplayerClient.ClientRoom?.Settings.PlaylistItemId);
});
AddUntilStep("wait for song select", () => this.ChildrenOfType<MultiplayerMatchSongSelect>().FirstOrDefault()?.BeatmapSetsLoaded == true);
AddAssert("Mods match current item",
() => SelectedMods.Value.Select(m => m.Acronym).SequenceEqual(multiplayerClient.Room.AsNonNull().Playlist.First().RequiredMods.Select(m => m.Acronym)));
AddUntilStep("Mods match current item",
() => SelectedMods.Value.Select(m => m.Acronym).SequenceEqual(multiplayerClient.ClientRoom.AsNonNull().Playlist.First().RequiredMods.Select(m => m.Acronym)));
AddStep("Switch required mods", () => ((MultiplayerMatchSongSelect)multiplayerComponents.MultiplayerScreen.CurrentSubScreen).Mods.Value = new Mod[] { new OsuModDoubleTime() });
AddAssert("Mods don't match current item",
() => !SelectedMods.Value.Select(m => m.Acronym).SequenceEqual(multiplayerClient.Room.AsNonNull().Playlist.First().RequiredMods.Select(m => m.Acronym)));
AddUntilStep("Mods don't match current item",
() => !SelectedMods.Value.Select(m => m.Acronym).SequenceEqual(multiplayerClient.ClientRoom.AsNonNull().Playlist.First().RequiredMods.Select(m => m.Acronym)));
AddStep("start match externally", () => multiplayerClient.StartMatch().WaitSafely());
AddUntilStep("play started", () => multiplayerComponents.CurrentScreen is Player);
AddAssert("Mods match current item",
() => SelectedMods.Value.Select(m => m.Acronym).SequenceEqual(multiplayerClient.Room.AsNonNull().Playlist.First().RequiredMods.Select(m => m.Acronym)));
AddUntilStep("Mods match current item",
() => SelectedMods.Value.Select(m => m.Acronym).SequenceEqual(multiplayerClient.ClientRoom.AsNonNull().Playlist.First().RequiredMods.Select(m => m.Acronym)));
}
[Test]
@ -890,7 +890,7 @@ namespace osu.Game.Tests.Visual.Multiplayer
RulesetID = new OsuRuleset().RulesetInfo.OnlineID,
})).WaitSafely());
AddUntilStep("item arrived in playlist", () => multiplayerClient.Room?.Playlist.Count == 2);
AddUntilStep("item arrived in playlist", () => multiplayerClient.ClientRoom?.Playlist.Count == 2);
AddStep("exit gameplay as initial user", () => multiplayerComponents.MultiplayerScreen.MakeCurrent());
AddUntilStep("queue contains item", () => this.ChildrenOfType<MultiplayerQueueList>().Single().Items.Single().ID == 2);
@ -921,10 +921,10 @@ namespace osu.Game.Tests.Visual.Multiplayer
RulesetID = new OsuRuleset().RulesetInfo.OnlineID,
})).WaitSafely());
AddUntilStep("item arrived in playlist", () => multiplayerClient.Room?.Playlist.Count == 2);
AddUntilStep("item arrived in playlist", () => multiplayerClient.ClientRoom?.Playlist.Count == 2);
AddStep("delete item as other user", () => multiplayerClient.RemoveUserPlaylistItem(1234, 2).WaitSafely());
AddUntilStep("item removed from playlist", () => multiplayerClient.Room?.Playlist.Count == 1);
AddUntilStep("item removed from playlist", () => multiplayerClient.ClientRoom?.Playlist.Count == 1);
AddStep("exit gameplay as initial user", () => multiplayerComponents.MultiplayerScreen.MakeCurrent());
AddUntilStep("queue is empty", () => this.ChildrenOfType<MultiplayerQueueList>().Single().Items.Count == 0);
@ -957,7 +957,7 @@ namespace osu.Game.Tests.Visual.Multiplayer
runGameplay();
AddStep("exit gameplay for other user", () => multiplayerClient.ChangeUserState(1234, MultiplayerUserState.Idle));
AddUntilStep("wait for room to be idle", () => multiplayerClient.Room?.State == MultiplayerRoomState.Open);
AddUntilStep("wait for room to be idle", () => multiplayerClient.ClientRoom?.State == MultiplayerRoomState.Open);
runGameplay();
@ -969,9 +969,9 @@ namespace osu.Game.Tests.Visual.Multiplayer
multiplayerClient.StartMatch().WaitSafely();
});
AddUntilStep("wait for loading", () => multiplayerClient.Room?.State == MultiplayerRoomState.WaitingForLoad);
AddUntilStep("wait for loading", () => multiplayerClient.ClientRoom?.State == MultiplayerRoomState.WaitingForLoad);
AddStep("set player loaded", () => multiplayerClient.ChangeUserState(1234, MultiplayerUserState.Loaded));
AddUntilStep("wait for gameplay to start", () => multiplayerClient.Room?.State == MultiplayerRoomState.Playing);
AddUntilStep("wait for gameplay to start", () => multiplayerClient.ClientRoom?.State == MultiplayerRoomState.Playing);
AddUntilStep("wait for local user to enter spectator", () => multiplayerComponents.CurrentScreen is MultiSpectatorScreen);
}
}
@ -996,7 +996,7 @@ namespace osu.Game.Tests.Visual.Multiplayer
AddStep("click ready button", () =>
{
user = playingUserId == null ? multiplayerClient.LocalUser : multiplayerClient.Room?.Users.Single(u => u.UserID == playingUserId);
user = playingUserId == null ? multiplayerClient.LocalUser : multiplayerClient.ServerRoom?.Users.Single(u => u.UserID == playingUserId);
lastState = user?.State ?? MultiplayerUserState.Idle;
InputManager.MoveMouseTo(readyButton);

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@ -152,7 +152,7 @@ namespace osu.Game.Tests.Visual.Multiplayer
ClickButtonWhenEnabled<MultiplayerReadyButton>();
AddUntilStep("match started", () => MultiplayerClient.Room?.State == MultiplayerRoomState.WaitingForLoad);
AddUntilStep("match started", () => MultiplayerClient.ClientRoom?.State == MultiplayerRoomState.WaitingForLoad);
}
[Test]

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@ -53,14 +53,14 @@ namespace osu.Game.Tests.Visual.Multiplayer
AddAssert("one unique panel", () => this.ChildrenOfType<ParticipantPanel>().Select(p => p.User).Distinct().Count() == 1);
AddStep("add non-resolvable user", () => MultiplayerClient.TestAddUnresolvedUser());
AddAssert("null user added", () => MultiplayerClient.Room.AsNonNull().Users.Count(u => u.User == null) == 1);
AddUntilStep("null user added", () => MultiplayerClient.ClientRoom.AsNonNull().Users.Count(u => u.User == null) == 1);
AddUntilStep("two unique panels", () => this.ChildrenOfType<ParticipantPanel>().Select(p => p.User).Distinct().Count() == 2);
AddStep("kick null user", () => this.ChildrenOfType<ParticipantPanel>().Single(p => p.User.User == null)
.ChildrenOfType<ParticipantPanel.KickButton>().Single().TriggerClick());
AddAssert("null user kicked", () => MultiplayerClient.Room.AsNonNull().Users.Count == 1);
AddUntilStep("null user kicked", () => MultiplayerClient.ClientRoom.AsNonNull().Users.Count == 1);
}
[Test]
@ -80,7 +80,7 @@ namespace osu.Game.Tests.Visual.Multiplayer
AddStep("remove host", () => MultiplayerClient.RemoveUser(API.LocalUser.Value));
AddAssert("single panel is for second user", () => this.ChildrenOfType<ParticipantPanel>().Single().User.User == secondUser);
AddAssert("single panel is for second user", () => this.ChildrenOfType<ParticipantPanel>().Single().User.UserID == secondUser.Id);
}
[Test]
@ -217,7 +217,7 @@ namespace osu.Game.Tests.Visual.Multiplayer
AddStep("kick second user", () => this.ChildrenOfType<ParticipantPanel.KickButton>().Single(d => d.IsPresent).TriggerClick());
AddAssert("second user kicked", () => MultiplayerClient.Room?.Users.Single().UserID == API.LocalUser.Value.Id);
AddUntilStep("second user kicked", () => MultiplayerClient.ClientRoom?.Users.Single().UserID == API.LocalUser.Value.Id);
}
[Test]

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@ -33,7 +33,7 @@ namespace osu.Game.Tests.Visual.Multiplayer
Stack.Push(player = new MultiplayerPlayer(MultiplayerClient.ClientAPIRoom, new PlaylistItem(Beatmap.Value.BeatmapInfo)
{
RulesetID = Beatmap.Value.BeatmapInfo.Ruleset.OnlineID,
}, MultiplayerClient.Room?.Users.ToArray()));
}, MultiplayerClient.ServerRoom?.Users.ToArray()));
});
AddUntilStep("wait for player to be current", () => player.IsCurrentScreen() && player.IsLoaded);

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@ -109,7 +109,7 @@ namespace osu.Game.Tests.Visual.Multiplayer
assertDeleteButtonVisibility(1, true);
AddStep("finish current item", () => MultiplayerClient.FinishCurrentItem().WaitSafely());
AddUntilStep("wait for next item to be selected", () => MultiplayerClient.Room?.Settings.PlaylistItemId == 2);
AddUntilStep("wait for next item to be selected", () => MultiplayerClient.ClientRoom?.Settings.PlaylistItemId == 2);
AddUntilStep("wait for two items in playlist", () => playlist.ChildrenOfType<DrawableRoomPlaylistItem>().Count() == 2);
assertDeleteButtonVisibility(0, false);

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@ -99,10 +99,10 @@ namespace osu.Game.Tests.Visual.Multiplayer
public void TestToggleWhenIdle(MultiplayerUserState initialState)
{
ClickButtonWhenEnabled<MultiplayerSpectateButton>();
AddUntilStep("user is spectating", () => MultiplayerClient.Room?.Users[0].State == MultiplayerUserState.Spectating);
AddUntilStep("user is spectating", () => MultiplayerClient.ClientRoom?.Users[0].State == MultiplayerUserState.Spectating);
ClickButtonWhenEnabled<MultiplayerSpectateButton>();
AddUntilStep("user is idle", () => MultiplayerClient.Room?.Users[0].State == MultiplayerUserState.Idle);
AddUntilStep("user is idle", () => MultiplayerClient.ClientRoom?.Users[0].State == MultiplayerUserState.Idle);
}
[TestCase(MultiplayerRoomState.Closed)]

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@ -76,8 +76,8 @@ namespace osu.Game.Tests.Visual.Multiplayer
}
});
AddUntilStep("room type is team vs", () => multiplayerClient.Room?.Settings.MatchType == MatchType.TeamVersus);
AddAssert("user state arrived", () => multiplayerClient.Room?.Users.FirstOrDefault()?.MatchState is TeamVersusUserState);
AddUntilStep("room type is team vs", () => multiplayerClient.ClientRoom?.Settings.MatchType == MatchType.TeamVersus);
AddUntilStep("user state arrived", () => multiplayerClient.ClientRoom?.Users.FirstOrDefault()?.MatchState is TeamVersusUserState);
}
[Test]
@ -96,7 +96,7 @@ namespace osu.Game.Tests.Visual.Multiplayer
}
});
AddAssert("user on team 0", () => (multiplayerClient.Room?.Users.FirstOrDefault()?.MatchState as TeamVersusUserState)?.TeamID == 0);
AddUntilStep("user on team 0", () => (multiplayerClient.ClientRoom?.Users.FirstOrDefault()?.MatchState as TeamVersusUserState)?.TeamID == 0);
AddStep("add another user", () => multiplayerClient.AddUser(new APIUser { Username = "otheruser", Id = 44 }));
AddStep("press own button", () =>
@ -104,17 +104,17 @@ namespace osu.Game.Tests.Visual.Multiplayer
InputManager.MoveMouseTo(multiplayerComponents.ChildrenOfType<TeamDisplay>().First());
InputManager.Click(MouseButton.Left);
});
AddAssert("user on team 1", () => (multiplayerClient.Room?.Users.FirstOrDefault()?.MatchState as TeamVersusUserState)?.TeamID == 1);
AddUntilStep("user on team 1", () => (multiplayerClient.ClientRoom?.Users.FirstOrDefault()?.MatchState as TeamVersusUserState)?.TeamID == 1);
AddStep("press own button again", () => InputManager.Click(MouseButton.Left));
AddAssert("user on team 0", () => (multiplayerClient.Room?.Users.FirstOrDefault()?.MatchState as TeamVersusUserState)?.TeamID == 0);
AddUntilStep("user on team 0", () => (multiplayerClient.ClientRoom?.Users.FirstOrDefault()?.MatchState as TeamVersusUserState)?.TeamID == 0);
AddStep("press other user's button", () =>
{
InputManager.MoveMouseTo(multiplayerComponents.ChildrenOfType<TeamDisplay>().ElementAt(1));
InputManager.Click(MouseButton.Left);
});
AddAssert("user still on team 0", () => (multiplayerClient.Room?.Users.FirstOrDefault()?.MatchState as TeamVersusUserState)?.TeamID == 0);
AddUntilStep("user still on team 0", () => (multiplayerClient.ClientRoom?.Users.FirstOrDefault()?.MatchState as TeamVersusUserState)?.TeamID == 0);
}
[Test]
@ -158,13 +158,13 @@ namespace osu.Game.Tests.Visual.Multiplayer
}
});
AddUntilStep("room type is head to head", () => multiplayerClient.Room?.Settings.MatchType == MatchType.HeadToHead);
AddUntilStep("room type is head to head", () => multiplayerClient.ClientRoom?.Settings.MatchType == MatchType.HeadToHead);
AddUntilStep("team displays are not displaying teams", () => multiplayerComponents.ChildrenOfType<TeamDisplay>().All(d => d.DisplayedTeam == null));
AddStep("change to team vs", () => multiplayerClient.ChangeSettings(matchType: MatchType.TeamVersus));
AddUntilStep("room type is team vs", () => multiplayerClient.Room?.Settings.MatchType == MatchType.TeamVersus);
AddUntilStep("room type is team vs", () => multiplayerClient.ClientRoom?.Settings.MatchType == MatchType.TeamVersus);
AddUntilStep("team displays are displaying teams", () => multiplayerComponents.ChildrenOfType<TeamDisplay>().All(d => d.DisplayedTeam != null));
}