mirror of
https://github.com/osukey/osukey.git
synced 2025-07-01 16:29:58 +09:00
Isolate client's Room from TestMultiplayerClient
This commit is contained in:
@ -24,7 +24,7 @@ namespace osu.Game.Tests.Visual.Multiplayer
|
||||
[Test]
|
||||
public void TestFirstItemSelectedByDefault()
|
||||
{
|
||||
AddAssert("first item selected", () => MultiplayerClient.Room?.Settings.PlaylistItemId == MultiplayerClient.ClientAPIRoom?.Playlist[0].ID);
|
||||
AddUntilStep("first item selected", () => MultiplayerClient.ClientRoom?.Settings.PlaylistItemId == MultiplayerClient.ClientAPIRoom?.Playlist[0].ID);
|
||||
}
|
||||
|
||||
[Test]
|
||||
@ -32,7 +32,7 @@ namespace osu.Game.Tests.Visual.Multiplayer
|
||||
{
|
||||
selectNewItem(() => InitialBeatmap);
|
||||
|
||||
AddAssert("playlist item still selected", () => MultiplayerClient.Room?.Settings.PlaylistItemId == MultiplayerClient.ClientAPIRoom?.Playlist[0].ID);
|
||||
AddUntilStep("playlist item still selected", () => MultiplayerClient.ClientRoom?.Settings.PlaylistItemId == MultiplayerClient.ClientAPIRoom?.Playlist[0].ID);
|
||||
}
|
||||
|
||||
[Test]
|
||||
@ -40,7 +40,7 @@ namespace osu.Game.Tests.Visual.Multiplayer
|
||||
{
|
||||
selectNewItem(() => OtherBeatmap);
|
||||
|
||||
AddAssert("playlist item still selected", () => MultiplayerClient.Room?.Settings.PlaylistItemId == MultiplayerClient.ClientAPIRoom?.Playlist[0].ID);
|
||||
AddUntilStep("playlist item still selected", () => MultiplayerClient.ClientRoom?.Settings.PlaylistItemId == MultiplayerClient.ClientAPIRoom?.Playlist[0].ID);
|
||||
}
|
||||
|
||||
[Test]
|
||||
@ -51,7 +51,7 @@ namespace osu.Game.Tests.Visual.Multiplayer
|
||||
AddAssert("playlist contains two items", () => MultiplayerClient.ClientAPIRoom?.Playlist.Count == 2);
|
||||
AddAssert("first playlist item expired", () => MultiplayerClient.ClientAPIRoom?.Playlist[0].Expired == true);
|
||||
AddAssert("second playlist item not expired", () => MultiplayerClient.ClientAPIRoom?.Playlist[1].Expired == false);
|
||||
AddAssert("second playlist item selected", () => MultiplayerClient.Room?.Settings.PlaylistItemId == MultiplayerClient.ClientAPIRoom?.Playlist[1].ID);
|
||||
AddUntilStep("second playlist item selected", () => MultiplayerClient.ClientRoom?.Settings.PlaylistItemId == MultiplayerClient.ClientAPIRoom?.Playlist[1].ID);
|
||||
}
|
||||
|
||||
[Test]
|
||||
|
Reference in New Issue
Block a user