Isolate client's Room from TestMultiplayerClient

This commit is contained in:
Dan Balasescu
2022-07-01 18:58:22 +09:00
parent 0be858b5bf
commit b64c0d011c
12 changed files with 260 additions and 205 deletions

View File

@ -152,7 +152,7 @@ namespace osu.Game.Tests.Visual.Multiplayer
ClickButtonWhenEnabled<MultiplayerReadyButton>();
AddUntilStep("match started", () => MultiplayerClient.Room?.State == MultiplayerRoomState.WaitingForLoad);
AddUntilStep("match started", () => MultiplayerClient.ClientRoom?.State == MultiplayerRoomState.WaitingForLoad);
}
[Test]