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Merge dependent changes
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65
osu.Game.Tests/Visual/Online/TestSceneRankingsHeaderFlag.cs
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65
osu.Game.Tests/Visual/Online/TestSceneRankingsHeaderFlag.cs
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// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
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// See the LICENCE file in the repository root for full licence text.
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using System;
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using System.Collections.Generic;
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using osu.Framework.Graphics;
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using osu.Framework.Graphics.Sprites;
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using osu.Game.Graphics;
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using osu.Game.Overlays.Rankings;
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using osu.Game.Users;
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using osuTK;
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namespace osu.Game.Tests.Visual.Online
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{
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public class TestSceneRankingsHeaderFlag : OsuTestScene
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{
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public override IReadOnlyList<Type> RequiredTypes => new[]
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{
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typeof(HeaderFlag),
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};
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public TestSceneRankingsHeaderFlag()
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{
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HeaderFlag flag;
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SpriteText text;
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var countryA = new Country
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{
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FlagName = "BY",
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FullName = "Belarus"
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};
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var countryB = new Country
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{
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FlagName = "US",
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FullName = "United States"
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};
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AddRange(new Drawable[]
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{
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flag = new HeaderFlag
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{
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Anchor = Anchor.Centre,
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Origin = Anchor.Centre,
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Size = new Vector2(30, 20),
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Country = countryA,
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},
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text = new SpriteText
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{
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Anchor = Anchor.TopCentre,
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Origin = Anchor.TopCentre,
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Text = "Invoked",
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Font = OsuFont.GetFont(size: 30),
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Alpha = 0,
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}
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});
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flag.Action += () => text.FadeIn().Then().FadeOut(1000, Easing.OutQuint);
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AddStep("Trigger click", () => flag.Click());
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AddStep("Change to country 2", () => flag.Country = countryB);
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AddStep("Change to country 1", () => flag.Country = countryA);
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}
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}
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}
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60
osu.Game.Tests/Visual/Online/TestSceneRankingsHeaderTitle.cs
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60
osu.Game.Tests/Visual/Online/TestSceneRankingsHeaderTitle.cs
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// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
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// See the LICENCE file in the repository root for full licence text.
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using System;
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using System.Collections.Generic;
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using osu.Framework.Bindables;
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using osu.Framework.Graphics;
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using osu.Game.Overlays.Rankings;
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using osu.Game.Users;
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namespace osu.Game.Tests.Visual.Online
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{
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public class TestSceneRankingsHeaderTitle : OsuTestScene
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{
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public override IReadOnlyList<Type> RequiredTypes => new[]
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{
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typeof(HeaderFlag),
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typeof(HeaderTitle),
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};
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public TestSceneRankingsHeaderTitle()
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{
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var countryBindable = new Bindable<Country>();
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var scope = new Bindable<RankingsScope>();
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Add(new HeaderTitle
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{
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Anchor = Anchor.Centre,
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Origin = Anchor.Centre,
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Country = { BindTarget = countryBindable },
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Scope = { BindTarget = scope },
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});
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var countryA = new Country
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{
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FlagName = "BY",
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FullName = "Belarus"
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};
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var countryB = new Country
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{
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FlagName = "US",
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FullName = "United States"
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};
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AddStep("Set country", () => countryBindable.Value = countryA);
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AddAssert("Check scope is Performance", () => scope.Value == RankingsScope.Performance);
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AddStep("Set scope to Score", () => scope.Value = RankingsScope.Score);
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AddAssert("Check country is Null", () => countryBindable.Value == null);
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AddStep("Set country 1", () => countryBindable.Value = countryA);
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AddStep("Set country 2", () => countryBindable.Value = countryB);
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AddStep("Set null country", () => countryBindable.Value = null);
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AddStep("Set scope to Performance", () => scope.Value = RankingsScope.Performance);
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AddStep("Set scope to Spotlights", () => scope.Value = RankingsScope.Spotlights);
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AddStep("Set scope to Score", () => scope.Value = RankingsScope.Score);
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AddStep("Set scope to Country", () => scope.Value = RankingsScope.Country);
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}
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}
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}
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// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
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// See the LICENCE file in the repository root for full licence text.
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using System;
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using System.Collections.Generic;
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using osu.Game.Overlays.Rankings;
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using osu.Framework.Graphics;
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using osu.Game.Rulesets;
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using osu.Framework.Bindables;
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using osu.Game.Rulesets.Osu;
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using osu.Game.Rulesets.Mania;
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using osu.Game.Rulesets.Taiko;
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using osu.Game.Rulesets.Catch;
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namespace osu.Game.Tests.Visual.Online
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{
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public class TestSceneRankingsRulesetSelector : OsuTestScene
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{
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public override IReadOnlyList<Type> RequiredTypes => new[]
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{
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typeof(RankingsRulesetSelector),
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};
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public TestSceneRankingsRulesetSelector()
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{
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var current = new Bindable<RulesetInfo>();
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Add(new RankingsRulesetSelector
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{
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Anchor = Anchor.Centre,
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Origin = Anchor.Centre,
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Current = { BindTarget = current }
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});
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AddStep("Select osu!", () => current.Value = new OsuRuleset().RulesetInfo);
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AddStep("Select mania", () => current.Value = new ManiaRuleset().RulesetInfo);
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AddStep("Select taiko", () => current.Value = new TaikoRuleset().RulesetInfo);
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AddStep("Select catch", () => current.Value = new CatchRuleset().RulesetInfo);
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}
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}
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}
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@ -0,0 +1,54 @@
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// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
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// See the LICENCE file in the repository root for full licence text.
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using System;
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using System.Collections.Generic;
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using osu.Framework.Graphics;
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using osu.Framework.Bindables;
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using osu.Framework.Graphics.Shapes;
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using osu.Framework.Allocation;
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using osu.Game.Graphics;
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using osu.Game.Overlays.Rankings;
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namespace osu.Game.Tests.Visual.Online
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{
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public class TestSceneRankingsScopeSelector : OsuTestScene
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{
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public override IReadOnlyList<Type> RequiredTypes => new[]
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{
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typeof(RankingsScopeSelector),
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};
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private readonly Box background;
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public TestSceneRankingsScopeSelector()
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{
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var scope = new Bindable<RankingsScope>();
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AddRange(new Drawable[]
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{
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background = new Box
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{
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RelativeSizeAxes = Axes.Both
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},
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new RankingsScopeSelector
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{
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Anchor = Anchor.Centre,
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Origin = Anchor.Centre,
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Current = { BindTarget = scope }
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}
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});
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AddStep(@"Select country", () => scope.Value = RankingsScope.Country);
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AddStep(@"Select performance", () => scope.Value = RankingsScope.Performance);
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AddStep(@"Select score", () => scope.Value = RankingsScope.Score);
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AddStep(@"Select spotlights", () => scope.Value = RankingsScope.Spotlights);
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}
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[BackgroundDependencyLoader]
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private void load(OsuColour colours)
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{
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background.Colour = colours.GreySeafoam;
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}
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}
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}
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